Player Matchup

Hel
Hel
Diamond IV
 
Hel
Diamond IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Alg0rhythm
Heimdallr
Platinum IV
Level 123
God Stats
3W - 4L
1,598 SR
Queue Stats
44W - 43L
2,003 MMR
Party 2
Charon
Charon
Platinum IV
DeathByNPC
Charon
Platinum IV
Level 68
God Stats
3W - 1L
1,824 SR
Queue Stats
43W - 43L
2,043 MMR
Party 2
Surtr
Surtr
Platinum I
WizzyJohn
Surtr
Platinum I
Level 263
God Stats
35W - 42L
1,627 SR
Queue Stats
534W - 540L
2,023 MMR
Solo
Susano
Susano
Diamond V
xHaise
Susano
Diamond V
Level 170
God Stats
6W - 8L
1,447 SR
Queue Stats
50W - 64L
2,022 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,599 SR
1,918 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,645 SR
1,927 MMR
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Dhapsis
Nu Wa
Diamond V
Level 109
God Stats
13W - 4L
1,888 SR
Queue Stats
56W - 43L
2,020 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Ozened
Cu Chulainn
Diamond V
Level 107
God Stats
2W - 1L
1,321 SR
Queue Stats
36W - 13L
2,137 MMR
Party 1
Camazotz
Camazotz
Platinum I
Renegáde
Camazotz
Platinum I
Level 129
God Stats
8W - 1L
1,885 SR
Queue Stats
101W - 84L
1,972 MMR
Party 1
Bacchus
Bacchus
Diamond IV
bloodinbold
Bacchus
Diamond IV
Level 258
God Stats
26W - 11L
1,631 SR
Queue Stats
504W - 491L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 0
6,011
601
1,261
4,801
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Alg0rhythm
Heimdallr
9
0 / 1 / 0
4,934
493
1,702
3,895
1,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
DeathByNPC
Charon
8
0 / 4 / 0
4,796
480
2,601
8,983
3,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
WizzyJohn
Surtr
10
1 / 2 / 0
5,305
531
3,307
10,440
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
xHaise
Susano
8
0 / 2 / 0
4,694
469
1,387
7,041
1,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetArachneCthulhu

VS

Bans
AresThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 3
6,196
620
4,238
3,537
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Dhapsis
Nu Wa
12
3 / 1 / 2
6,626
663
5,680
2,729
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Ozened
Cu Chulainn
12
2 / 1 / 0
7,017
702
5,783
7,379
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Renegáde
Camazotz
10
4 / 0 / 3
5,652
565
4,217
6,272
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
bloodinbold
Bacchus
9
0 / 0 / 7
5,347
535
4,826
5,070
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
11
11
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Apollo
 
Apollo
2
0
3
3.5
L
Heimdallr
Alg0rhythm
Heimdallr
0
1
0
0
L
Charon
DeathByNPC
Charon
0
4
0
0
W
Nu Wa
Dhapsis
Nu Wa
3
1
2
4
W
Cu Chulainn
Ozened
Cu Chulainn
2
1
0
2
W
Camazotz
Renegáde
Camazotz
4
0
3
5.5
L
Surtr
WizzyJohn
Surtr
1
2
0
0.5
W
Bacchus
bloodinbold
Bacchus
0
0
7
3.5
L
Susano
xHaise
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,258
Damage
24,744
35,160
Taken
24,987
15,466
Mitigated
12,774
10,061
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,261
212
468
1,847
4,801
1,266
0
2,386
2,415
41,990
0
W
Apollo
 
Apollo
4,238
1,718
0
1,684
3,537
1,162
0
725
2,812
0
50,892
L
Heimdallr
Alg0rhythm
Heimdallr
1,702
1,133
0
935
3,895
1,198
0
1,345
2,550
0
34,743
L
Charon
DeathByNPC
Charon
2,601
491
0
1,949
8,983
3,868
0
3,618
5,365
14,090
0
W
Nu Wa
Dhapsis
Nu Wa
5,680
956
0
711
2,729
733
0
646
1,989
53,487
720
W
Cu Chulainn
Ozened
Cu Chulainn
5,783
815
0
1,910
7,379
4,934
0
345
7,034
7,603
52,080
W
Camazotz
Renegáde
Camazotz
4,217
1,569
0
1,840
6,272
2,007
0
1,077
5,117
0
31,624
L
Surtr
WizzyJohn
Surtr
3,307
904
0
2,329
10,440
7,269
0
1,687
8,753
1,483
32,609
W
Bacchus
bloodinbold
Bacchus
4,826
825
0
1,943
5,070
3,938
0
1,242
3,828
15,916
0
L
Susano
xHaise
Susano
1,387
505
0
2,533
7,041
1,865
0
2,550
4,491
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
30,838
308
Minions Killed
403
0
Camps Cleared
0
996,445
Distance Traveled
1,071,804
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,011
601
113
11
0
198,268
0
W
Apollo
6,196
620
101
10
0
202,170
2
L
Heimdallr
4,934
493
70
7
0
177,967
0
L
Charon
4,796
480
9
1
0
196,215
0
W
Nu Wa
6,626
663
118
12
0
220,811
0
W
Cu Chulainn
7,017
702
116
12
0
179,180
0
W
Camazotz
5,652
565
52
5
0
251,370
0
L
Surtr
5,305
531
55
6
0
199,877
0
W
Bacchus
5,347
535
16
2
0
218,273
3
L
Susano
4,694
469
61
6
0
224,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role