Player Matchup

Thor
Thor
Integró96
Thor
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 74L
1,531 Elo+
Party 2
Apollo
Apollo
Mickeyyaboi
Apollo
Level 155
God Stats
8W - 11L
1,499 SR
Queue Stats
486W - 477L
1,493 Elo+
Solo
Ra
Ra
TacoTony
Ra
Level 147
God Stats
19W - 9L
1,356 SR
Queue Stats
397W - 366L
1,461 Elo+
Solo
Neith
Neith
mojojon
Neith
Level 5
God Stats
2W - 5L
1,371 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ツNIAN
Kumbhakarna
Level 28
God Stats
3W - 2L
1,831 SR
Queue Stats
122W - 96L
1,541 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,470 Elo+

VS

Team Averages
Level 110
1,568 SR
1,540 Elo+
Ix Chel
Ix Chel
KingJay_Iguess
Ix Chel
Level 146
God Stats
1W - 0L
1,856 SR
Queue Stats
72W - 86L
1,471 Elo+
Solo
Ishtar
Ishtar
Mckstaber
Ishtar
Level 52
God Stats
1W - 0L
1,367 SR
Queue Stats
2W - 0L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 156
God Stats
91W - 69L
1,602 SR
Queue Stats
919W - 919L
1,499 Elo+
Solo
Ymir
Ymir
Pugaloh
Ymir
Level 68
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Reap_EqUinox
Ratatoskr
Level 126
God Stats
4W - 5L
1,461 SR
Queue Stats
233W - 215L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,355
525
5,182
13,129
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
12
1 / 5 / 2
7,466
533
5,589
11,479
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
7,336
524
7,570
6,966
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mojojon
Neith
6
0 / 2 / 0
4,713
337
2,188
2,823
686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ツNIAN
Kumbhakarna
8
0 / 0 / 2
5,775
413
2,125
6,919
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,349
596
5,025
7,356
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Mckstaber
Ishtar
12
3 / 2 / 1
7,354
525
5,050
6,974
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 4
8,341
596
7,305
10,371
11,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Pugaloh
Ymir
12
1 / 1 / 4
7,536
538
5,752
9,890
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Reap_EqUinox
Ratatoskr
16
5 / 2 / 1
8,985
642
3,921
8,938
3,371
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
1
1
5
3.5
W
Ishtar
Mckstaber
Ishtar
3
2
1
1.75
L
Apollo
1
5
2
0.4
W
2
2
4
2
W
Ymir
Pugaloh
Ymir
1
1
4
3
W
Ratatoskr
Reap_EqUinox
Ratatoskr
5
2
1
2.75
L
1
2
1
0.75
L
Neith
mojojon
Neith
0
2
0
0
L
Kumbhakarna
ツNIAN
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
27,053
41,316
Taken
43,529
17,066
Mitigated
25,712
12,787
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
2,081
0
2,107
13,129
4,878
0
5,508
7,401
0
49,681
W
5,025
488
631
2,999
7,356
1,684
828
3,923
2,783
50,887
100
W
Ishtar
Mckstaber
Ishtar
5,050
2,812
0
1,920
6,974
2,124
2,279
1,304
5,624
0
42,847
L
Apollo
5,589
2,599
0
3,354
11,479
5,440
68
5,322
5,743
0
57,678
W
7,305
1,658
0
1,000
10,371
11,228
248
731
9,501
43,314
2,186
W
Ymir
Pugaloh
Ymir
5,752
954
0
2,498
9,890
7,305
828
2,095
7,729
24,883
3,124
W
Ratatoskr
Reap_EqUinox
Ratatoskr
3,921
574
0
1,120
8,938
3,371
0
578
8,266
0
78,013
L
7,570
332
0
2,972
6,966
2,221
0
3,700
3,266
49,287
1,329
L
Neith
mojojon
Neith
2,188
1,191
0
744
2,823
686
0
1,225
1,598
0
13,659
L
Kumbhakarna
ツNIAN
Kumbhakarna
2,125
467
0
3,610
6,919
3,841
0
1,209
5,710
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
40,565
337
Minions Killed
416
0
Camps Cleared
0
1,122,580
Distance Traveled
1,336,603
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,355
525
84
6
0
288,814
0
W
Ix Chel
8,349
596
115
8
0
272,215
2
W
Ishtar
7,354
525
76
5
0
236,480
0
L
Apollo
7,466
533
109
8
0
247,666
1
W
Kuzenbo
8,341
596
82
6
0
251,932
0
W
Ymir
7,536
538
35
3
0
273,374
0
W
Ratatoskr
8,985
642
108
8
0
302,602
0
L
Ra
7,336
524
101
7
0
272,087
2
L
Neith
4,713
337
25
2
0
124,714
0
L
Kumbhakarna
5,775
413
18
1
0
189,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role