Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bovinely12
King Arthur
Level 7
God Stats
3W - 0L
1,747 SR
Queue Stats
9W - 9L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
IonicYapper61
Sylvanus
Level 145
God Stats
20W - 8L
1,613 SR
Queue Stats
57W - 54L
1,540 Elo+
Party 1
Neith
Neith
LyonsDirty
Neith
Level 61
God Stats
5W - 2L
1,441 SR
Queue Stats
194W - 125L
1,542 Elo+
Solo
Team Averages
Level 103
1,560 SR
1,520 Elo+

VS

Team Averages
Level 118
1,529 SR
1,528 Elo+
Hercules
Hercules
JoeyTremblay
Hercules
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 35L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
Level 109
God Stats
4W - 3L
1,606 SR
Queue Stats
179W - 165L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Soduma
Nu Wa
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 36L
1,569 Elo+
Solo
Sobek
Sobek
dronnob1
Sobek
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
123W - 120L
1,583 Elo+
Solo
Zeus
Zeus
t0Stiro
Zeus
Level 129
God Stats
6W - 6L
1,518 SR
Queue Stats
364W - 363L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 0 / 7
9,189
1,149
10,247
10,445
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
 
Scylla
14
2 / 0 / 6
9,113
1,139
7,646
6,229
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Bovinely12
King Arthur
14
4 / 0 / 3
8,895
1,112
6,283
12,254
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
IonicYapper61
Sylvanus
14
0 / 2 / 8
9,160
1,145
5,061
11,749
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
14
2 / 1 / 5
8,973
1,122
5,575
7,175
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

304

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoeyTremblay
Hercules
12
0 / 0 / 0
5,841
730
0
0
0
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
14
0 / 3 / 1
8,255
1,032
8,486
10,119
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Soduma
Nu Wa
13
1 / 2 / 2
8,464
1,058
13,114
7,730
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
dronnob1
Sobek
14
0 / 5 / 3
9,187
1,148
9,926
15,283
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
t0Stiro
Zeus
14
2 / 0 / 0
9,271
1,159
13,580
4,508
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
10
Kills
3
3
Deaths
10
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
7
5.5
W
Scylla
 
Scylla
2
0
6
5
W
King Arthur
Bovinely12
King Arthur
4
0
3
5.5
W
Sylvanus
IonicYapper61
Sylvanus
0
2
8
2
L
Hercules
JoeyTremblay
Hercules
0
0
0
0
W
Neith
2
1
5
4.5
L
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
0
3
1
0.17
L
Nu Wa
Soduma
Nu Wa
1
2
2
1
L
Sobek
dronnob1
Sobek
0
5
3
0.3
L
Zeus
t0Stiro
Zeus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
45,106
47,852
Taken
37,640
27,219
Mitigated
26,481
13,298
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,247
2,240
0
2,130
10,445
3,741
0
7,020
3,066
0
30,139
W
Scylla
 
Scylla
7,646
371
0
860
6,229
2,567
0
4,771
1,270
32,137
0
W
King Arthur
Bovinely12
King Arthur
6,283
196
0
516
12,254
6,184
0
9,297
2,594
0
10,522
W
Sylvanus
IonicYapper61
Sylvanus
5,061
676
4,493
3,442
11,749
12,113
0
7,946
3,454
9,185
1,268
L
Hercules
JoeyTremblay
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Neith
5,575
1,594
0
1,857
7,175
2,614
0
5,932
848
0
25,496
L
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
8,486
1,800
0
943
10,119
6,105
0
2,753
7,366
0
18,666
L
Nu Wa
Soduma
Nu Wa
13,114
1,887
0
440
7,730
2,068
0
2,704
5,026
23,617
0
L
Sobek
dronnob1
Sobek
9,926
683
0
2,284
15,283
16,976
0
5,344
9,939
23,485
0
L
Zeus
t0Stiro
Zeus
13,580
1,217
0
60
4,508
1,332
0
1,392
3,116
40,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
41,018
188
Minions Killed
183
4
Camps Cleared
7
886,900
Distance Traveled
667,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,189
1,149
34
4
1
187,934
0
W
Scylla
9,113
1,139
79
10
2
188,534
0
W
King Arthur
8,895
1,112
7
1
1
203,879
0
W
Sylvanus
9,160
1,145
10
1
0
163,273
0
L
Hercules
5,841
730
0
0
0
0
0
W
Neith
8,973
1,122
58
7
0
143,280
0
L
Cu Chulainn
8,255
1,032
42
5
0
156,864
0
L
Nu Wa
8,464
1,058
33
4
0
158,024
0
L
Sobek
9,187
1,148
28
4
2
175,973
0
L
Zeus
9,271
1,159
80
10
5
176,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role