Player Matchup

Aphrodite
Aphrodite
Chalimbiop
Aphrodite
Level 157
God Stats
0W - 4L
1,163 SR
Queue Stats
112W - 129L
1,521 Elo+
Solo
Artemis
Artemis
Jonaelbarbaro
Artemis
Level 156
God Stats
1W - 4L
1,446 SR
Queue Stats
44W - 64L
1,390 Elo+
Party 2
Da Ji
Da Ji
LokoDSelvage
Da Ji
Level 127
God Stats
6W - 10L
1,389 SR
Queue Stats
32W - 41L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
ZeAspirina
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,386 Elo+
Party 1
Ao Kuang
Ao Kuang
magnum101
Ao Kuang
Level 159
God Stats
8W - 6L
1,620 SR
Queue Stats
304W - 302L
1,559 Elo+
Party 2
Team Averages
Level 149
1,423 SR
1,448 Elo+

VS

Team Averages
Level 143
1,595 SR
1,524 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
APOLO54
Mulan
Level 148
God Stats
12W - 6L
1,681 SR
Queue Stats
60W - 50L
1,613 Elo+
Solo
Ix Chel
Ix Chel
MarilynMason
Ix Chel
Level 158
God Stats
2W - 1L
1,796 SR
Queue Stats
159W - 160L
1,494 Elo+
Solo
Hachiman
Hachiman
Sir_Damasco
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chalimbiop
Aphrodite
16
0 / 5 / 2
8,862
466
6,889
13,306
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
14
1 / 6 / 0
8,577
451
8,382
12,907
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
5,540
292
718
1,010
210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ZeAspirina
Cthulhu
6
1 / 0 / 2
6,612
348
2,055
3,935
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
magnum101
Ao Kuang
13
4 / 8 / 0
9,389
494
9,912
18,147
10,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
2 / 3 / 8
10,960
577
6,711
19,351
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
4
0 / 1 / 0
6,365
335
40
1,523
575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
APOLO54
Mulan
20
6 / 1 / 5
11,729
617
10,408
14,722
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
MarilynMason
Ix Chel
19
9 / 1 / 5
12,387
652
11,565
8,362
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Sir_Damasco
Hachiman
20
3 / 0 / 5
11,914
627
6,638
10,231
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
20
20
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
8
2
W
Ymir
 
Ymir
0
1
0
0
W
Mulan
APOLO54
Mulan
6
1
5
8.5
L
Aphrodite
Chalimbiop
Aphrodite
0
5
2
0.2
L
Artemis
1
6
0
0.17
L
0
1
0
0
W
Ix Chel
MarilynMason
Ix Chel
9
1
5
11.5
W
Hachiman
Sir_Damasco
Hachiman
3
0
5
5.5
L
Cthulhu
ZeAspirina
Cthulhu
1
0
2
2
L
Ao Kuang
magnum101
Ao Kuang
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
35,362
49,305
Taken
54,189
21,617
Mitigated
27,504
15,812
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,711
3,179
0
9,663
19,351
12,154
2,358
8,414
10,937
0
68,946
W
Ymir
 
Ymir
40
0
0
216
1,523
575
0
423
1,100
1,516
0
W
Mulan
APOLO54
Mulan
10,408
900
0
4,596
14,722
7,970
704
1,860
12,862
0
118,408
L
Aphrodite
Chalimbiop
Aphrodite
6,889
112
538
6,058
13,306
4,953
0
3,821
9,081
69,610
1,547
L
Artemis
8,382
2,327
0
1,763
12,907
4,107
462
926
11,939
0
60,351
L
718
57
0
201
1,010
210
0
288
680
0
2,818
W
Ix Chel
MarilynMason
Ix Chel
11,565
1,477
2,506
3,769
8,362
3,205
1,130
5,197
3,165
81,944
1,233
W
Hachiman
Sir_Damasco
Hachiman
6,638
4,211
0
4,191
10,231
3,600
3,311
2,482
7,749
0
97,406
L
Cthulhu
ZeAspirina
Cthulhu
2,055
266
0
1,534
3,935
1,484
0
1,192
2,609
14,131
0
L
Ao Kuang
magnum101
Ao Kuang
9,912
2,760
0
5,718
18,147
10,863
339
4,391
13,461
53,228
3,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
53,355
356
Minions Killed
571
0
Camps Cleared
0
1,111,160
Distance Traveled
1,654,891
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,960
577
110
6
0
388,483
2
W
Ymir
6,365
335
4
0
0
34,583
0
W
Mulan
11,729
617
171
9
0
454,796
2
L
Aphrodite
8,862
466
142
7
0
343,555
0
L
Artemis
8,577
451
102
5
0
313,758
2
L
Da Ji
5,540
292
8
0
0
34,198
0
W
Ix Chel
12,387
652
142
7
0
430,705
7
W
Hachiman
11,914
627
144
8
0
346,324
1
L
Cthulhu
6,612
348
18
1
0
116,987
2
L
Ao Kuang
9,389
494
86
5
0
302,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role