Player Matchup

Ymir
Ymir
JoeyFreshwater1
Ymir
Level 13
God Stats
0W - 3L
1,231 SR
Queue Stats
1W - 7L
1,137 Elo+
Party 4
Discordia
Discordia
Laureanch
Discordia
Level 82
God Stats
5W - 3L
1,718 SR
Queue Stats
107W - 113L
1,404 Elo+
Party 2
Fenrir
Fenrir
Shadowstock
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
josebaezavaras
Mulan
Level 16
God Stats
3W - 9L
1,790 SR
Queue Stats
6W - 12L
1,499 Elo+
Party 2
Medusa
Medusa
stozen1
Medusa
Level 81
God Stats
4W - 5L
1,308 SR
Queue Stats
29W - 24L
1,511 Elo+
Party 4
Team Averages
Level 47
1,509 SR
1,410 Elo+

VS

Team Averages
Level 53
1,437 SR
1,459 Elo+
Ishtar
Ishtar
BabyLLL
Ishtar
Level 47
God Stats
8W - 6L
1,499 SR
Queue Stats
259W - 279L
1,488 Elo+
Party 1
Bellona
Bellona
BiIbo_Swaggins8
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
Dont_B_Trashy
Ne Zha
Level 67
God Stats
2W - 2L
1,346 SR
Queue Stats
71W - 85L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Magnum71g
Kuzenbo
Level 85
God Stats
9W - 7L
1,481 SR
Queue Stats
175W - 168L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrViking98
Morgan Le Fay
Level 47
God Stats
3W - 2L
1,361 SR
Queue Stats
77W - 83L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,809
488
1,238
9,493
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Laureanch
Discordia
9
0 / 3 / 1
6,329
396
2,594
3,964
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 4 / 2
6,947
434
4,386
14,780
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,309
457
4,270
12,239
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
stozen1
Medusa
15
9 / 3 / 0
8,883
555
16,297
13,873
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabyLLL
Ishtar
14
1 / 6 / 1
8,229
514
4,988
12,322
3,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 1
9,425
589
5,798
11,734
12,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 1
8,588
537
5,342
10,343
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Magnum71g
Kuzenbo
13
3 / 3 / 3
8,554
535
4,033
14,447
14,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
MrViking98
Morgan Le Fay
17
5 / 0 / 2
10,701
669
10,435
6,371
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
13
14
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BabyLLL
Ishtar
1
6
1
0.25
W
3
2
1
1.75
W
1
0
1
1.5
L
0
0
5
2.5
L
Discordia
Laureanch
Discordia
0
3
1
0.17
W
Kuzenbo
Magnum71g
Kuzenbo
3
3
3
1.5
W
Morgan Le Fay
MrViking98
Morgan Le Fay
5
0
2
6
L
Fenrir
1
4
2
0.5
L
1
4
1
0.38
L
Medusa
stozen1
Medusa
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
30,596
54,349
Taken
55,217
30,648
Mitigated
37,328
8,360
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BabyLLL
Ishtar
4,988
2,507
0
2,978
12,322
3,920
419
111
12,211
0
63,219
W
5,798
1,918
0
1,907
11,734
12,522
631
949
10,785
0
49,803
W
5,342
872
0
3,591
10,343
4,346
1,561
173
10,170
0
69,138
L
1,238
271
0
1,295
9,493
7,975
69
3,167
6,326
18,512
983
L
Discordia
Laureanch
Discordia
2,594
121
0
825
3,964
1,051
0
2,661
1,303
24,757
285
W
Kuzenbo
Magnum71g
Kuzenbo
4,033
1,557
0
2,336
14,447
14,282
177
1,512
12,935
18,961
400
W
Morgan Le Fay
MrViking98
Morgan Le Fay
10,435
679
0
716
6,371
2,258
350
1,621
4,334
77,422
883
L
Fenrir
4,386
1,271
0
2,815
14,780
5,703
0
2,302
12,478
0
51,718
L
4,270
707
0
836
12,239
11,674
0
766
11,473
0
39,938
L
Medusa
stozen1
Medusa
16,297
6,167
0
2,589
13,873
4,245
829
6,124
7,749
0
88,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
45,497
336
Minions Killed
467
0
Camps Cleared
0
1,438,574
Distance Traveled
1,598,388
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,229
514
100
6
0
286,109
3
W
Bellona
9,425
589
83
5
0
294,760
0
W
Ne Zha
8,588
537
110
7
0
334,018
2
L
Ymir
7,809
488
39
2
0
313,477
0
L
Discordia
6,329
396
49
3
0
214,574
2
W
Kuzenbo
8,554
535
31
2
0
345,092
4
W
Morgan Le Fay
10,701
669
143
9
0
338,409
1
L
Fenrir
6,947
434
61
4
0
305,955
0
L
Mulan
7,309
457
51
3
0
303,873
0
L
Medusa
8,883
555
136
9
0
300,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role