Player Matchup

Ganesha
Ganesha
Diamond I
Ghộul
Ganesha
Diamond I
Level 158
God Stats
12W - 7L
2,006 SR
Queue Stats
107W - 62L
2,382 MMR
Party 2
Chaac
Chaac
Diamond V
IBREEEZY
Chaac
Diamond V
Level 149
God Stats
111W - 107L
1,605 SR
Queue Stats
1,205W - 1,199L
2,096 MMR
Solo
Hachiman
Hachiman
Diamond I
Snαir
Hachiman
Diamond I
Level 134
God Stats
21W - 7L
1,971 SR
Queue Stats
114W - 66L
2,382 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,861 SR
2,287 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,590 SR
2,065 MMR
Bastet
Bastet
Platinum I
Göblïn
Bastet
Platinum I
Level 184
God Stats
0W - 2L
1,217 SR
Queue Stats
58W - 36L
1,972 MMR
Party 1
Cerberus
Cerberus
Diamond V
Thementalgg
Cerberus
Diamond V
Level 87
God Stats
4W - 4L
1,906 SR
Queue Stats
129W - 120L
1,893 MMR
Party 1
Agni
Agni
Diamond II
oDrac
Agni
Diamond II
Level 126
God Stats
12W - 11L
1,646 SR
Queue Stats
679W - 594L
2,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ghộul
Ganesha
16
0 / 6 / 7
10,627
664
9,801
17,896
16,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
IBREEEZY
Chaac
17
1 / 7 / 7
10,950
684
11,461
20,032
18,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Snαir
Hachiman
19
8 / 3 / 1
13,540
846
17,600
14,803
4,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuNe ZhaThothKuzenboAchilles

VS

Bans
MulanCabrakanMorgan Le FayOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Göblïn
Bastet
16
5 / 3 / 6
11,211
701
17,209
19,332
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Thementalgg
Cerberus
18
6 / 2 / 8
12,292
768
14,072
20,030
23,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
oDrac
Agni
17
3 / 4 / 10
11,225
702
12,591
13,994
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
14
16
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ghộul
Ganesha
0
6
7
0.58
L
Bastet
Göblïn
Bastet
5
3
6
2.67
W
Chaac
IBREEEZY
Chaac
1
7
7
0.64
W
Hachiman
Snαir
Hachiman
8
3
1
2.83
L
Cerberus
Thementalgg
Cerberus
6
2
8
5
L
Agni
oDrac
Agni
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,862
Damage
43,872
52,731
Taken
53,356
39,361
Mitigated
35,672
10,406
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ghộul
Ganesha
9,801
730
0
2,945
17,896
16,875
60
7,067
10,437
35,478
1,069
L
Bastet
Göblïn
Bastet
17,209
3,425
0
6,777
19,332
7,187
15
3,306
15,667
0
57,396
W
Chaac
IBREEEZY
Chaac
11,461
1,291
0
2,981
20,032
18,124
465
8,291
11,133
0
30,977
W
Hachiman
Snαir
Hachiman
17,600
11,706
0
4,480
14,803
4,362
2,500
7,774
6,578
0
70,868
L
Cerberus
Thementalgg
Cerberus
14,072
597
0
7,566
20,030
23,420
0
4,235
15,434
35,746
5,283
L
Agni
oDrac
Agni
12,591
568
0
5,206
13,994
5,065
235
2,179
11,458
44,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
34,728
209
Minions Killed
208
0
Camps Cleared
0
891,282
Distance Traveled
931,040
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,627
664
13
1
0
290,362
0
L
Bastet
11,211
701
58
4
0
316,033
2
W
Chaac
10,950
684
52
3
0
298,343
0
W
Hachiman
13,540
846
144
9
0
302,577
0
L
Cerberus
12,292
768
64
4
0
299,691
0
L
Agni
11,225
702
86
5
0
315,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role