Player Matchup

Medusa
Medusa
BMmoe
Medusa
Level 124
God Stats
2W - 0L
1,551 SR
Queue Stats
184W - 148L
1,602 Elo+
Party 1
Nike
Nike
ChodyHoward
Nike
Level 146
God Stats
6W - 5L
1,531 SR
Queue Stats
104W - 88L
1,535 Elo+
Solo
Ravana
Ravana
LinkMineXCOM
Ravana
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 190L
1,632 Elo+
Solo
Maui
Maui
RailgunSol
Maui
Level 157
God Stats
9W - 8L
1,571 SR
Queue Stats
463W - 430L
1,571 Elo+
Party 1
Ra
Ra
lintyxdinosaur
Ra
Level 107
God Stats
4W - 2L
1,572 SR
Queue Stats
173W - 157L
1,570 Elo+
Party 1
Team Averages
Level 138
1,545 SR
1,582 Elo+

VS

Team Averages
Level 124
1,486 SR
1,555 Elo+
Vamana
Vamana
Hexen19
Vamana
Level 130
God Stats
1W - 2L
1,731 SR
Queue Stats
74W - 47L
1,662 Elo+
Solo
Ix Chel
Ix Chel
I2th
Ix Chel
Level 167
God Stats
0W - 2L
1,325 SR
Queue Stats
197W - 181L
1,489 Elo+
Solo
Ne Zha
Ne Zha
IronNiple0
Ne Zha
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 169L
1,598 Elo+
Solo
Olorun
Olorun
Lilhotboyz
Olorun
Level 71
God Stats
5W - 6L
1,565 SR
Queue Stats
380W - 367L
1,493 Elo+
Solo
Chronos
Chronos
kesalexx
Chronos
Level 157
God Stats
3W - 2L
1,311 SR
Queue Stats
248W - 240L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMmoe
Medusa
11
2 / 0 / 2
6,241
624
4,141
3,641
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,277
628
5,018
8,351
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
11
4 / 1 / 2
6,068
607
5,107
7,169
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,429
543
2,483
6,150
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,847
585
2,700
4,062
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hexen19
Vamana
10
1 / 3 / 0
5,516
552
5,170
8,154
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
I2th
Ix Chel
9
0 / 2 / 1
5,202
520
2,591
6,162
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
IronNiple0
Ne Zha
11
3 / 1 / 0
5,632
563
2,769
6,072
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Lilhotboyz
Olorun
11
0 / 1 / 2
5,906
591
4,701
6,929
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chronos
kesalexx
Chronos
8
0 / 2 / 0
4,738
474
1,917
4,447
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
BMmoe
Medusa
2
0
2
3
W
1
1
1
1.5
L
Vamana
Hexen19
Vamana
1
3
0
0.33
L
Ix Chel
I2th
Ix Chel
0
2
1
0.25
L
Ne Zha
IronNiple0
Ne Zha
3
1
0
3
L
Olorun
Lilhotboyz
Olorun
0
1
2
1
W
Ravana
4
1
2
5
W
1
0
3
2.5
L
Chronos
kesalexx
Chronos
0
2
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
17,148
29,373
Taken
31,764
13,469
Mitigated
12,409
8,188
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BMmoe
Medusa
4,141
1,472
0
536
3,641
1,016
385
1,467
2,174
0
46,886
W
5,018
295
0
1,391
8,351
5,092
0
151
7,746
0
44,771
L
Vamana
Hexen19
Vamana
5,170
1,944
0
2,367
8,154
3,804
0
0
8,154
0
35,463
L
Ix Chel
I2th
Ix Chel
2,591
428
733
2,538
6,162
3,276
0
1,144
4,958
17,598
769
L
Ne Zha
IronNiple0
Ne Zha
2,769
991
0
758
6,072
2,080
0
698
5,346
0
32,390
L
Olorun
Lilhotboyz
Olorun
4,701
2,595
100
3,326
6,929
2,184
0
2,450
4,101
46,223
3,394
W
Ravana
5,107
1,921
0
1,384
7,169
2,794
0
2,404
4,729
0
44,154
W
2,483
277
1,415
2,260
6,150
3,282
0
2,616
3,534
18,173
1,020
L
Chronos
kesalexx
Chronos
1,917
855
0
830
4,447
1,065
0
416
4,031
22,204
6,702
W
2,700
172
264
938
4,062
1,285
0
2,040
2,022
48,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
26,994
367
Minions Killed
300
0
Camps Cleared
0
1,078,032
Distance Traveled
988,525
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,241
624
103
10
0
229,961
0
W
Nike
6,277
628
85
9
0
187,882
1
L
Vamana
5,516
552
62
6
0
218,431
0
L
Ix Chel
5,202
520
32
3
0
203,799
2
L
Ne Zha
5,632
563
60
6
0
238,565
0
L
Olorun
5,906
591
92
9
0
182,234
0
W
Ravana
6,068
607
72
7
0
235,142
0
W
Maui
5,429
543
20
2
0
229,014
2
L
Chronos
4,738
474
54
5
0
145,496
0
W
Ra
5,847
585
87
9
0
196,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role