Player Matchup

Charon
Charon
Platinum I
 
Charon
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Balatsu
Zhong Kui
Diamond IV
Level 154
God Stats
3W - 4L
1,475 SR
Queue Stats
94W - 82L
2,331 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Bersace
Danzaburou
Platinum I
Level 126
God Stats
5W - 3L
1,637 SR
Queue Stats
120W - 117L
2,010 MMR
Solo
Cliodhna
Cliodhna
Platinum II
GabeUhtsecs
Cliodhna
Platinum II
Level 135
God Stats
10W - 7L
1,684 SR
Queue Stats
125W - 115L
1,938 MMR
Solo
Sobek
Sobek
Diamond II
SlNS
Sobek
Diamond II
Level 157
God Stats
4W - 8L
1,562 SR
Queue Stats
186W - 175L
2,302 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,572 SR
2,016 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,646 SR
2,013 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Platinum I
AndyBrogard
Maui
Platinum I
Level 143
God Stats
18W - 29L
1,505 SR
Queue Stats
106W - 92L
1,941 MMR
Party 1
Pele
Pele
Masters
THEYNOTLIKEUS
Pele
Masters
Level 126
God Stats
35W - 31L
1,710 SR
Queue Stats
259W - 215L
2,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
XxjmasterxX
Tsukuyomi
Platinum II
Level 154
God Stats
2W - 3L
1,800 SR
Queue Stats
211W - 197L
1,867 MMR
Solo
Raijin
Raijin
Diamond III
sputnok
Raijin
Diamond III
Level 147
God Stats
26W - 19L
1,715 SR
Queue Stats
263W - 260L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 0
3,654
731
1,890
2,555
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Balatsu
Zhong Kui
8
3 / 0 / 0
4,754
951
3,707
3,372
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Bersace
Danzaburou
6
0 / 0 / 0
3,597
719
1,696
2,244
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
GabeUhtsecs
Cliodhna
6
0 / 1 / 1
3,449
690
1,976
3,821
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
SlNS
Sobek
6
0 / 0 / 0
3,563
713
1,358
2,847
1,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaMedusaBastet

VS

Bans
ThorAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,198
640
2,135
2,215
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,433
687
734
3,549
1,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,543
709
1,184
4,706
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
XxjmasterxX
Tsukuyomi
5
0 / 1 / 0
2,966
593
758
3,075
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
sputnok
Raijin
6
0 / 1 / 0
3,476
695
1,667
2,807
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
0
0
L
Neith
 
Neith
0
0
0
0
L
0
0
0
0
W
Zhong Kui
Balatsu
Zhong Kui
3
0
0
3
W
Danzaburou
Bersace
Danzaburou
0
0
0
0
W
Cliodhna
GabeUhtsecs
Cliodhna
0
1
1
0.5
W
Sobek
SlNS
Sobek
0
0
0
0
L
1
1
0
1
L
Tsukuyomi
XxjmasterxX
Tsukuyomi
0
1
0
0
L
Raijin
sputnok
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,627
Damage
6,478
14,839
Taken
16,352
5,898
Mitigated
4,428
8,675
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,890
263
0
819
2,555
773
0
665
1,890
18,256
0
L
Neith
 
Neith
2,135
904
0
652
2,215
529
0
511
1,704
0
19,637
L
734
251
691
1,383
3,549
1,174
0
847
2,702
6,443
0
W
Zhong Kui
Balatsu
Zhong Kui
3,707
992
0
2,131
3,372
2,186
0
686
2,686
20,099
6,142
W
Danzaburou
Bersace
Danzaburou
1,696
882
0
1,241
2,244
562
0
326
1,918
0
22,024
W
Cliodhna
GabeUhtsecs
Cliodhna
1,976
433
0
2,493
3,821
936
0
225
3,596
0
18,558
W
Sobek
SlNS
Sobek
1,358
252
0
1,991
2,847
1,441
0
408
2,439
8,754
0
L
1,184
450
0
1,076
4,706
1,317
0
2,133
2,399
0
16,981
L
Tsukuyomi
XxjmasterxX
Tsukuyomi
758
242
0
1,140
3,075
729
0
1,350
1,721
0
9,846
L
Raijin
sputnok
Raijin
1,667
234
0
1,190
2,807
679
0
1,484
1,239
16,688
423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
16,616
172
Minions Killed
145
0
Camps Cleared
0
529,469
Distance Traveled
525,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,654
731
36
7
0
97,352
0
L
Neith
3,198
640
42
8
0
101,098
0
L
Maui
3,433
687
13
3
0
121,343
0
W
Zhong Kui
4,754
951
46
9
0
102,500
0
W
Danzaburou
3,597
719
39
8
0
103,184
1
W
Cliodhna
3,449
690
33
7
0
119,518
0
W
Sobek
3,563
713
18
4
0
106,915
3
L
Pele
3,543
709
37
7
0
122,864
0
L
Tsukuyomi
2,966
593
17
3
0
82,298
0
L
Raijin
3,476
695
36
7
0
98,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role