Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ColorYellow1
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,520 Elo+
Solo
Bastet
Bastet
Erickcx
Bastet
Level 143
God Stats
18W - 5L
1,765 SR
Queue Stats
440W - 418L
1,541 Elo+
Solo
Nut
Nut
Firedrake123
Nut
Level 254
God Stats
22W - 28L
1,562 SR
Queue Stats
465W - 467L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Twiist_Feeds
Sylvanus
Level 185
God Stats
124W - 119L
1,513 SR
Queue Stats
245W - 241L
1,500 Elo+
Solo
Team Averages
Level 172
1,568 SR
1,518 Elo+

VS

Team Averages
Level 167
1,549 SR
1,562 Elo+
Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlmostDecent
Zhong Kui
Level 162
God Stats
76W - 85L
1,552 SR
Queue Stats
185W - 192L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
Kentiepoo08
Gilgamesh
Level 275
God Stats
42W - 30L
1,673 SR
Queue Stats
810W - 819L
1,540 Elo+
Solo
Ra
Ra
righteouslegend
Ra
Level 156
God Stats
1W - 2L
1,521 SR
Queue Stats
288W - 271L
1,564 Elo+
Party 1
Martichoras
Martichoras
teyton11
Martichoras
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 2 / 5
7,290
561
5,743
11,011
6,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
13
4 / 1 / 3
7,570
582
9,305
4,826
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Erickcx
Bastet
11
2 / 1 / 6
6,538
503
6,974
10,174
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 1
7,896
607
7,623
5,950
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Twiist_Feeds
Sylvanus
12
0 / 3 / 0
6,601
508
3,409
11,887
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 1
6,479
498
2,727
10,299
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
AlmostDecent
Zhong Kui
14
3 / 1 / 1
8,217
632
12,137
11,702
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
Kentiepoo08
Gilgamesh
8
1 / 5 / 1
5,123
394
4,600
12,953
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 1
6,554
504
3,295
8,968
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
teyton11
Martichoras
11
0 / 3 / 1
6,066
467
3,504
8,096
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
7
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
5
3.25
L
Mercury
 
Mercury
2
5
1
0.5
L
Zhong Kui
AlmostDecent
Zhong Kui
3
1
1
3.5
W
Vulcan
4
1
3
5.5
W
Bastet
Erickcx
Bastet
2
1
6
5
W
6
1
1
6.5
L
Gilgamesh
Kentiepoo08
Gilgamesh
1
5
1
0.3
W
Sylvanus
Twiist_Feeds
Sylvanus
0
3
0
0
L
1
3
1
0.5
L
Martichoras
teyton11
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
26,263
43,848
Taken
52,018
19,970
Mitigated
25,708
17,405
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,743
1,214
0
4,200
11,011
6,804
8
1,829
8,759
0
29,765
L
Mercury
 
Mercury
2,727
1,037
0
909
10,299
3,397
0
1,307
8,845
0
51,856
L
Zhong Kui
AlmostDecent
Zhong Kui
12,137
1,407
0
6,591
11,702
10,641
0
3,136
8,566
62,914
3,624
W
Vulcan
9,305
383
0
727
4,826
1,769
0
1,218
3,538
57,212
0
W
Bastet
Erickcx
Bastet
6,974
1,453
0
3,554
10,174
3,490
0
2,237
7,540
0
36,980
W
7,623
5,130
0
3,794
5,950
2,021
616
0
5,922
0
56,370
L
Gilgamesh
Kentiepoo08
Gilgamesh
4,600
647
0
2,781
12,953
6,483
0
3,801
8,901
0
11,752
W
Sylvanus
Twiist_Feeds
Sylvanus
3,409
905
84
5,046
11,887
5,886
0
8,659
2,276
35,174
11,268
L
3,295
378
948
3,061
8,968
2,645
0
3,586
5,169
49,009
546
L
Martichoras
teyton11
Martichoras
3,504
644
0
1,500
8,096
2,542
0
0
8,096
0
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
32,439
392
Minions Killed
387
0
Camps Cleared
0
1,264,220
Distance Traveled
1,288,041
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,290
561
36
3
0
261,959
7
L
Mercury
6,479
498
87
7
0
286,566
0
L
Zhong Kui
8,217
632
108
8
0
212,437
1
W
Vulcan
7,570
582
115
9
0
284,422
3
W
Bastet
6,538
503
56
4
0
287,513
3
W
Nut
7,896
607
98
8
0
221,972
4
L
Gilgamesh
5,123
394
15
1
0
274,468
0
W
Sylvanus
6,601
508
87
7
0
208,354
1
L
Ra
6,554
504
97
7
0
288,143
1
L
Martichoras
6,066
467
80
6
0
226,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role