Player Matchup

Apollo
Apollo
Silver I
DysruptTT
Apollo
Silver I
Level 118
God Stats
29W - 27L
1,535 SR
Queue Stats
169W - 179L
996 MMR
Solo
Ymir
Ymir
Silver II
RoachXD0
Ymir
Silver II
Level 93
God Stats
117W - 108L
1,471 SR
Queue Stats
465W - 489L
980 MMR
Solo
Surtr
Surtr
Silver II
Thiaguim_vapo
Surtr
Silver II
Level 168
God Stats
165W - 182L
1,551 SR
Queue Stats
247W - 295L
987 MMR
Solo
Scylla
Scylla
Silver III
pelmy
Scylla
Silver III
Level 79
God Stats
12W - 6L
1,654 SR
Queue Stats
384W - 393L
1,011 MMR
Party 1
Fenrir
Fenrir
Silver III
tareio
Fenrir
Silver III
Level 84
God Stats
1W - 1L
1,489 SR
Queue Stats
333W - 343L
926 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,540 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,466 SR
1,087 MMR
Nike
Nike
Silver III
 
Nike
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver II
AbeAbeAbe
Persephone
Silver II
Level 127
God Stats
19W - 18L
1,424 SR
Queue Stats
169W - 179L
963 MMR
Solo
Thor
Thor
Silver V
Authentic6696
Thor
Silver V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
983 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Jakeram71
Kuzenbo
Silver II
Level 104
God Stats
19W - 23L
1,406 SR
Queue Stats
355W - 378L
1,030 MMR
Solo
Charybdis
Charybdis
Silver III
MightyMike12
Charybdis
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 306L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DysruptTT
Apollo
11
2 / 1 / 1
6,134
613
4,912
5,778
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
1 / 0 / 0
5,680
568
2,445
5,364
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 3
5,877
588
4,685
9,317
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
pelmy
Scylla
12
5 / 1 / 1
6,973
697
3,596
3,760
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
tareio
Fenrir
9
2 / 1 / 3
5,648
565
3,406
6,876
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ZeusMulanArachneAgni

VS

Bans
MedusaThanatosBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 2 / 0
5,576
558
7,452
8,928
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
AbeAbeAbe
Persephone
11
1 / 2 / 0
5,687
569
2,304
3,458
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,634
463
1,994
6,112
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Jakeram71
Kuzenbo
8
1 / 1 / 2
5,533
553
2,674
6,248
4,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MightyMike12
Charybdis
9
0 / 2 / 1
5,195
520
3,712
5,998
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
0
1.5
L
Persephone
AbeAbeAbe
Persephone
1
2
0
0.5
L
0
4
0
0
W
Apollo
DysruptTT
Apollo
2
1
1
2.5
L
Kuzenbo
Jakeram71
Kuzenbo
1
1
2
2
L
Charybdis
MightyMike12
Charybdis
0
2
1
0.25
W
Ymir
1
0
0
1
W
1
2
3
1.25
W
Scylla
pelmy
Scylla
5
1
1
5.5
W
Fenrir
tareio
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,044
Damage
18,136
31,095
Taken
30,744
12,456
Mitigated
14,199
11,429
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,452
626
0
2,874
8,928
5,847
0
2,003
6,885
117
34,978
L
Persephone
AbeAbeAbe
Persephone
2,304
73
0
901
3,458
684
0
1,218
2,096
31,054
0
L
1,994
0
0
1,610
6,112
1,319
0
1,351
4,677
0
21,825
W
Apollo
DysruptTT
Apollo
4,912
2,499
0
3,674
5,778
1,786
775
555
5,223
0
45,421
L
Kuzenbo
Jakeram71
Kuzenbo
2,674
673
0
1,652
6,248
4,566
0
1,187
5,035
13,274
1,415
L
Charybdis
MightyMike12
Charybdis
3,712
2,106
0
2,325
5,998
1,783
0
236
5,762
0
37,016
W
Ymir
2,445
158
0
1,673
5,364
3,692
252
991
4,299
28,141
216
W
4,685
1,334
0
4,422
9,317
3,432
0
434
8,508
922
34,824
W
Scylla
pelmy
Scylla
3,596
358
0
750
3,760
1,138
192
1,717
2,043
41,511
1,270
W
Fenrir
tareio
Fenrir
3,406
1,072
0
910
6,876
2,408
0
988
5,773
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
26,625
343
Minions Killed
232
0
Camps Cleared
0
996,212
Distance Traveled
943,405
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,576
558
49
5
0
204,846
4
L
Persephone
5,687
569
60
6
0
197,106
3
L
Thor
4,634
463
48
5
0
169,858
0
W
Apollo
6,134
613
82
8
0
173,057
3
L
Kuzenbo
5,533
553
24
2
0
213,377
0
L
Charybdis
5,195
520
51
5
0
158,218
0
W
Ymir
5,680
568
43
4
0
192,519
0
W
Surtr
5,877
588
64
6
0
211,153
0
W
Scylla
6,973
697
103
10
0
176,590
0
W
Fenrir
5,648
565
51
5
0
242,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role