Player Matchup

Hercules
Hercules
Diamond IV
HULLemOUT
Hercules
Diamond IV
Level 173
God Stats
6W - 12L
1,603 SR
Queue Stats
442W - 450L
1,955 MMR
Party 2
Loki
Loki
Platinum I
TOXIC ELITE909
Loki
Platinum I
Level 157
God Stats
14W - 18L
1,655 SR
Queue Stats
283W - 290L
1,872 MMR
Party 2
Anubis
Anubis
Platinum I
Ucyuaruilada
Anubis
Platinum I
Level 87
God Stats
44W - 37L
1,632 SR
Queue Stats
452W - 430L
1,870 MMR
Solo
Tiamat
Tiamat
Diamond V
ZeDarkZodiak
Tiamat
Diamond V
Level 115
God Stats
3W - 3L
1,548 SR
Queue Stats
47W - 35L
2,017 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
fixer205
Danzaburou
Diamond IV
Level 144
God Stats
7W - 6L
1,511 SR
Queue Stats
146W - 126L
1,923 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,590 SR
1,927 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,540 SR
1,926 MMR
Thanatos
Thanatos
Platinum II
DestroyBoosy
Thanatos
Platinum II
Level 147
God Stats
3W - 3L
1,571 SR
Queue Stats
91W - 83L
1,978 MMR
Solo
Geb
Geb
Diamond V
DrGreeenBean
Geb
Diamond V
Level 153
God Stats
55W - 43L
1,649 SR
Queue Stats
245W - 235L
1,935 MMR
Party 1
Martichoras
Martichoras
Platinum I
Rathbone78
Martichoras
Platinum I
Level 155
God Stats
0W - 1L
1,298 SR
Queue Stats
84W - 79L
1,908 MMR
Party 1
Ra
Ra
Platinum I
oKengann
Ra
Platinum I
Level 136
God Stats
5W - 10L
1,597 SR
Queue Stats
233W - 237L
1,860 MMR
Solo
King Arthur
King Arthur
Platinum I
rug_the_rac-TTV
King Arthur
Platinum I
Level 149
God Stats
216W - 207L
1,584 SR
Queue Stats
582W - 585L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HULLemOUT
Hercules
11
0 / 1 / 2
6,149
559
4,157
9,823
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 2
6,317
574
3,386
6,818
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
1 / 3 / 6
5,921
538
4,987
6,839
2,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
12
2 / 1 / 0
6,541
595
2,980
3,827
1,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
fixer205
Danzaburou
13
4 / 0 / 2
7,619
693
6,504
4,426
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AresMedusaMulanMaui

VS

Bans
Zhong KuiAgniAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DestroyBoosy
Thanatos
11
4 / 3 / 2
6,387
581
3,768
7,033
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,183
471
3,457
6,201
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Rathbone78
Martichoras
9
0 / 3 / 0
5,356
487
2,059
6,056
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 2
6,408
583
1,453
3,268
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
rug_the_rac-TTV
King Arthur
11
0 / 3 / 1
6,196
563
5,335
9,895
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DestroyBoosy
Thanatos
4
3
2
1.67
L
0
1
1
0.5
W
Hercules
HULLemOUT
Hercules
0
1
2
1
L
Martichoras
Rathbone78
Martichoras
0
3
0
0
W
3
1
2
4
W
Anubis
1
3
6
1.33
W
Tiamat
2
1
0
2
W
Danzaburou
fixer205
Danzaburou
4
0
2
5
L
2
0
2
3
L
King Arthur
rug_the_rac-TTV
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
16,072
31,733
Taken
32,453
15,488
Mitigated
12,564
16,760
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DestroyBoosy
Thanatos
3,768
876
0
4,422
7,033
2,204
0
1,969
4,922
0
34,877
L
3,457
31
0
1,797
6,201
2,270
0
986
5,173
15,910
0
W
Hercules
HULLemOUT
Hercules
4,157
1,273
0
4,930
9,823
7,371
0
799
9,024
0
34,744
L
Martichoras
Rathbone78
Martichoras
2,059
524
0
1,301
6,056
1,404
0
405
5,651
0
37,100
W
3,386
806
0
4,160
6,818
2,098
0
1,611
5,207
0
48,215
W
Anubis
4,987
303
0
2,256
6,839
2,932
16
1,591
5,248
35,437
0
W
Tiamat
2,980
190
0
1,736
3,827
1,429
0
791
3,036
40,744
915
W
Danzaburou
fixer205
Danzaburou
6,504
3,049
0
3,678
4,426
1,658
250
807
3,619
0
59,171
L
1,453
0
525
1,532
3,268
1,020
0
1,104
2,000
44,750
0
L
King Arthur
rug_the_rac-TTV
King Arthur
5,335
941
0
1,666
9,895
5,666
0
3,113
6,309
479
42,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
29,530
401
Minions Killed
357
0
Camps Cleared
0
1,084,248
Distance Traveled
1,152,344
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,387
581
64
6
0
234,156
2
L
Geb
5,183
471
8
1
0
262,214
2
W
Hercules
6,149
559
69
6
0
214,504
4
L
Martichoras
5,356
487
83
8
0
224,219
1
W
Loki
6,317
574
92
8
0
237,449
0
W
Anubis
5,921
538
47
4
0
211,518
2
W
Tiamat
6,541
595
82
7
0
206,769
2
W
Danzaburou
7,619
693
111
10
0
214,008
2
L
Ra
6,408
583
119
11
0
214,193
0
L
King Arthur
6,196
563
83
8
0
217,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role