Player Matchup

Hachiman
Hachiman
BigAl23
Hachiman
Level 33
God Stats
9W - 12L
1,181 SR
Queue Stats
16W - 14L
1,341 Elo+
Party 1
Sobek
Sobek
FemboyFanatic
Sobek
Level 18
God Stats
1W - 3L
1,352 SR
Queue Stats
8W - 12L
1,222 Elo+
Party 1
Ratatoskr
Ratatoskr
H6wky
Ratatoskr
Level 73
God Stats
8W - 7L
1,589 SR
Queue Stats
429W - 405L
1,426 Elo+
Solo
Cthulhu
Cthulhu
ZaricheMC
Cthulhu
Level 67
God Stats
4W - 3L
1,483 SR
Queue Stats
19W - 16L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jiminlover89
Morgan Le Fay
Level 26
God Stats
5W - 3L
1,551 SR
Queue Stats
16W - 14L
1,341 Elo+
Party 1
Team Averages
Level 43
1,431 SR
1,375 Elo+

VS

Team Averages
Level 70
1,518 SR
1,480 Elo+
Surtr
Surtr
Gorosandblood
Surtr
Level 53
God Stats
5W - 2L
1,677 SR
Queue Stats
64W - 54L
1,421 Elo+
Solo
Chang'e
Chang'e
Knueve8
Chang'e
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 143L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Laguna2610
Hun Batz
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 127L
1,545 Elo+
Solo
Danzaburou
Danzaburou
alex8ac8
Danzaburou
Level 60
God Stats
5W - 1L
1,529 SR
Queue Stats
64W - 51L
1,498 Elo+
Solo
Fafnir
Fafnir
grodpopo
Fafnir
Level 65
God Stats
4W - 3L
1,382 SR
Queue Stats
215W - 224L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigAl23
Hachiman
13
3 / 2 / 1
7,544
503
5,406
9,770
2,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 3
7,329
489
5,726
13,262
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
H6wky
Ratatoskr
12
1 / 3 / 1
6,856
457
3,696
11,488
3,182
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ZaricheMC
Cthulhu
14
2 / 5 / 1
8,113
541
10,635
14,773
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
jiminlover89
Morgan Le Fay
13
1 / 5 / 2
7,160
477
8,580
11,645
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,657
510
8,135
12,531
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Knueve8
Chang'e
15
4 / 2 / 5
8,856
590
11,780
9,359
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Laguna2610
Hun Batz
16
7 / 1 / 3
8,809
587
9,821
12,163
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
alex8ac8
Danzaburou
13
3 / 2 / 6
7,518
501
8,664
7,542
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
grodpopo
Fafnir
12
1 / 1 / 6
7,770
518
4,263
12,536
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
17
17
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigAl23
Hachiman
3
2
1
1.75
L
1
2
3
1.25
W
2
2
2
1.5
L
Ratatoskr
H6wky
Ratatoskr
1
3
1
0.5
W
Chang'e
Knueve8
Chang'e
4
2
5
3.25
W
Hun Batz
Laguna2610
Hun Batz
7
1
3
8.5
L
Cthulhu
ZaricheMC
Cthulhu
2
5
1
0.5
W
Danzaburou
alex8ac8
Danzaburou
3
2
6
3
W
Fafnir
grodpopo
Fafnir
1
1
6
4
L
Morgan Le Fay
jiminlover89
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
42,663
60,938
Taken
54,131
36,301
Mitigated
34,082
20,757
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigAl23
Hachiman
5,406
3,041
0
3,744
9,770
2,990
0
1,574
8,114
0
48,560
L
5,726
463
0
4,531
13,262
11,503
0
4,431
8,617
18,490
2,129
W
8,135
2,603
0
3,988
12,531
10,642
0
7,190
4,469
2,445
33,649
L
Ratatoskr
H6wky
Ratatoskr
3,696
710
0
4,596
11,488
3,182
0
2,977
8,306
0
40,083
W
Chang'e
Knueve8
Chang'e
11,780
761
1,836
3,849
9,359
3,418
64
5,226
4,133
59,559
2,365
W
Hun Batz
Laguna2610
Hun Batz
9,821
2,614
0
1,491
12,163
4,930
0
3,690
8,357
0
69,824
L
Cthulhu
ZaricheMC
Cthulhu
10,635
1,131
380
4,738
14,773
15,006
77
2,446
11,449
63,160
2,581
W
Danzaburou
alex8ac8
Danzaburou
8,664
3,056
0
3,016
7,542
2,475
709
3,133
4,409
0
47,108
W
Fafnir
grodpopo
Fafnir
4,263
1,059
184
5,624
12,536
12,617
273
3,950
8,540
16,259
0
L
Morgan Le Fay
jiminlover89
Morgan Le Fay
8,580
479
225
2,543
11,645
3,620
0
4,789
6,546
48,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
40,610
384
Minions Killed
386
0
Camps Cleared
0
1,467,767
Distance Traveled
1,575,988
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,544
503
91
6
0
270,938
0
L
Sobek
7,329
489
25
2
0
290,235
2
W
Surtr
7,657
510
68
5
0
283,837
0
L
Ratatoskr
6,856
457
72
5
0
351,187
0
W
Chang'e
8,856
590
125
8
0
341,630
0
W
Hun Batz
8,809
587
91
6
0
363,997
0
L
Cthulhu
8,113
541
120
8
0
276,746
3
W
Danzaburou
7,518
501
73
5
0
290,394
0
W
Fafnir
7,770
518
29
2
0
296,130
3
L
Morgan Le Fay
7,160
477
76
5
0
278,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role