Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
PidgeDouglas
Martichoras
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,473 Elo+
Solo
Osiris
Osiris
ProGamingEx
Osiris
Level 129
God Stats
16W - 11L
1,557 SR
Queue Stats
243W - 223L
1,493 Elo+
Party 2
Medusa
Medusa
pro_noob119
Medusa
Level 126
God Stats
4W - 1L
1,561 SR
Queue Stats
141W - 142L
1,448 Elo+
Party 2
Anubis
Anubis
zQpad
Anubis
Level 88
God Stats
176W - 166L
1,538 SR
Queue Stats
176W - 166L
1,512 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,485 Elo+

VS

Team Averages
Level 97
1,580 SR
1,517 Elo+
Ares
Ares
KnottyChief
Ares
Level 127
God Stats
4W - 4L
1,679 SR
Queue Stats
73W - 54L
1,601 Elo+
Party 1
Skadi
Skadi
TheHappyApe
Skadi
Level 112
God Stats
5W - 5L
1,681 SR
Queue Stats
46W - 47L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
TheHappyFry
Ix Chel
Level 138
God Stats
1W - 2L
1,540 SR
Queue Stats
163W - 130L
1,568 Elo+
Party 1
Bellona
Bellona
dinkypop
Bellona
Level 6
God Stats
0W - 2L
1,335 SR
Queue Stats
5W - 10L
1,385 Elo+
Party 1
Hachiman
Hachiman
thacker92
Hachiman
Level 101
God Stats
14W - 10L
1,666 SR
Queue Stats
278W - 276L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 8
7,657
589
5,560
14,075
8,158
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
PidgeDouglas
Martichoras
15
4 / 0 / 5
8,928
687
7,810
7,106
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
15
5 / 1 / 2
9,193
707
8,100
10,786
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
14
2 / 0 / 6
8,000
615
6,288
7,755
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
zQpad
Anubis
14
8 / 0 / 3
8,152
627
9,280
8,956
3,851
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,554
427
3,173
13,650
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 5 / 0
6,310
485
4,889
8,373
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Ix Chel
TheHappyFry
Ix Chel
12
0 / 3 / 1
6,965
536
8,026
7,137
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dinkypop
Bellona
12
0 / 3 / 1
6,410
493
3,185
11,590
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
thacker92
Hachiman
13
0 / 2 / 0
6,914
532
6,301
9,238
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
2
2
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
0
7
0
0
W
Martichoras
PidgeDouglas
Martichoras
4
0
5
6.5
W
Osiris
5
1
2
6
L
2
5
0
0.4
L
Ix Chel
TheHappyFry
Ix Chel
0
3
1
0.17
L
Bellona
dinkypop
Bellona
0
3
1
0.17
W
Medusa
2
0
6
5
L
Hachiman
thacker92
Hachiman
0
2
0
0
W
Anubis
zQpad
Anubis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
25,574
48,678
Taken
49,988
22,673
Mitigated
29,185
19,260
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,560
325
2,421
4,588
14,075
8,158
23
2,720
11,276
27,584
0
L
3,173
33
0
1,791
13,650
10,378
0
4,282
9,368
13,626
0
W
Martichoras
PidgeDouglas
Martichoras
7,810
3,838
0
2,627
7,106
2,851
737
954
6,128
0
71,806
W
Osiris
8,100
2,931
0
4,897
10,786
5,408
0
2,413
7,832
0
61,254
L
4,889
1,704
0
500
8,373
2,043
0
4,553
3,820
0
44,523
L
Ix Chel
TheHappyFry
Ix Chel
8,026
0
127
1,040
7,137
2,175
0
3,132
4,005
53,331
809
L
Bellona
dinkypop
Bellona
3,185
1,288
0
3,526
11,590
11,209
0
1,073
10,517
0
32,795
W
Medusa
6,288
2,128
0
879
7,755
2,405
237
3,292
4,069
0
59,867
L
Hachiman
thacker92
Hachiman
6,301
3,059
0
3,827
9,238
3,380
0
1,800
7,438
0
67,355
W
Anubis
zQpad
Anubis
9,280
140
0
3,848
8,956
3,851
321
1,415
7,415
58,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
32,153
447
Minions Killed
395
0
Camps Cleared
0
1,375,710
Distance Traveled
1,257,483
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,657
589
35
3
0
270,967
6
L
Ares
5,554
427
19
1
0
259,764
0
W
Martichoras
8,928
687
129
10
0
254,768
2
W
Osiris
9,193
707
104
8
0
267,822
0
L
Skadi
6,310
485
74
6
0
257,444
0
L
Ix Chel
6,965
536
109
8
0
266,775
2
L
Bellona
6,410
493
83
6
0
246,541
0
W
Medusa
8,000
615
90
7
0
284,927
0
L
Hachiman
6,914
532
110
8
0
226,959
0
W
Anubis
8,152
627
89
7
0
297,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role