Player Matchup

Hercules
Hercules
Dreezeur
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
EasyZeqho
Hun Batz
Level 155
God Stats
3W - 0L
1,701 SR
Queue Stats
185W - 166L
1,489 Elo+
Party 2
Merlin
Merlin
PruZZZraK
Merlin
Level 98
God Stats
2W - 1L
1,741 SR
Queue Stats
101W - 94L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Zokned
Nu Wa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 95L
1,542 Elo+
Party 1
Bastet
Bastet
joolagod
Bastet
Level 69
God Stats
2W - 1L
1,507 SR
Queue Stats
77W - 76L
1,527 Elo+
Solo
Team Averages
Level 101
1,590 SR
1,501 Elo+

VS

Team Averages
Level 95
1,537 SR
1,450 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Binkernaught
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,310 Elo+
Solo
Cthulhu
Cthulhu
JuaquiTGOD
Cthulhu
Level 97
God Stats
2W - 2L
1,684 SR
Queue Stats
118W - 128L
1,510 Elo+
Solo
Da Ji
Da Ji
Stealthy-Sama
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,478 Elo+
Solo
Janus
Janus
blts
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dreezeur
Hercules
15
1 / 5 / 17
9,590
738
5,265
20,736
16,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
EasyZeqho
Hun Batz
20
13 / 3 / 14
12,662
974
20,151
10,545
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
PruZZZraK
Merlin
16
4 / 2 / 14
10,227
787
16,946
10,113
3,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Zokned
Nu Wa
17
6 / 5 / 15
10,698
823
14,141
11,269
3,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
joolagod
Bastet
17
8 / 2 / 18
11,097
854
14,255
10,850
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 4 / 12
9,674
744
8,034
15,541
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Binkernaught
Bellona
13
1 / 7 / 9
8,423
648
4,027
17,354
14,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
JuaquiTGOD
Cthulhu
16
3 / 7 / 6
9,685
745
16,614
18,267
15,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
8 / 7 / 6
10,360
797
10,193
14,718
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
blts
Janus
15
1 / 7 / 7
8,615
663
6,790
10,855
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
32
Kills
16
17
Deaths
32
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
12
2.25
L
Bellona
Binkernaught
Bellona
1
7
9
0.79
W
Hercules
Dreezeur
Hercules
1
5
17
1.9
W
Hun Batz
EasyZeqho
Hun Batz
13
3
14
6.67
L
Cthulhu
JuaquiTGOD
Cthulhu
3
7
6
0.86
W
Merlin
PruZZZraK
Merlin
4
2
14
5.5
L
8
7
6
1.57
W
Nu Wa
Zokned
Nu Wa
6
5
15
2.7
L
Janus
blts
Janus
1
7
7
0.64
W
Bastet
joolagod
Bastet
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
45,658
63,513
Taken
76,735
32,968
Mitigated
59,458
18,429
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,034
778
2,066
2,279
15,541
17,603
0
6,327
9,214
12,840
746
L
Bellona
Binkernaught
Bellona
4,027
561
0
2,278
17,354
14,291
0
6,998
10,356
0
14,158
W
Hercules
Dreezeur
Hercules
5,265
905
247
5,339
20,736
16,084
21
10,433
10,303
0
10,650
W
Hun Batz
EasyZeqho
Hun Batz
20,151
2,446
1,772
2,249
10,545
5,175
1,418
3,350
7,195
0
38,708
L
Cthulhu
JuaquiTGOD
Cthulhu
16,614
283
2,800
1,601
18,267
15,739
0
9,090
9,177
34,374
3,051
W
Merlin
PruZZZraK
Merlin
16,946
310
1,777
1,567
10,113
3,613
1,632
4,959
5,154
32,605
0
L
10,193
1,660
0
1,503
14,718
7,500
0
6,299
8,419
0
15,549
W
Nu Wa
Zokned
Nu Wa
14,141
3,117
1,201
1,650
11,269
3,822
1,847
5,284
5,985
34,336
0
L
Janus
blts
Janus
6,790
40
1,052
983
10,855
4,325
130
2,373
8,482
30,679
141
W
Bastet
joolagod
Bastet
14,255
2,733
506
2,121
10,850
4,274
1,572
4,255
6,595
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,274
Gold Earned
46,757
141
Minions Killed
149
0
Camps Cleared
0
1,320,070
Distance Traveled
1,229,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,674
744
21
2
0
272,649
0
L
Bellona
8,423
648
20
2
0
244,390
0
W
Hercules
9,590
738
9
1
0
245,811
0
W
Hun Batz
12,662
974
51
4
0
273,450
0
L
Cthulhu
9,685
745
37
3
0
260,206
0
W
Merlin
10,227
787
23
2
0
266,404
0
L
Da Ji
10,360
797
11
1
0
226,222
0
W
Nu Wa
10,698
823
23
2
0
249,230
0
L
Janus
8,615
663
60
5
0
225,731
0
W
Bastet
11,097
854
35
3
0
285,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role