Player Matchup

Cernunnos
Cernunnos
ValiktheDefiler
Cernunnos
Level 69
God Stats
8W - 7L
1,860 SR
Queue Stats
29W - 34L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
mbeezy1957
Nu Wa
Level 101
God Stats
56W - 57L
1,547 SR
Queue Stats
152W - 167L
1,494 Elo+
Party 1
Pele
Pele
oForetold
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
sultanofswat
Gilgamesh
Level 128
God Stats
2W - 5L
1,770 SR
Queue Stats
115W - 122L
1,437 Elo+
Party 1
Charon
Charon
whoisdatguy
Charon
Level 121
God Stats
5W - 9L
1,614 SR
Queue Stats
218W - 239L
1,488 Elo+
Party 1
Team Averages
Level 96
1,658 SR
1,419 Elo+

VS

Team Averages
Level 121
1,462 SR
1,456 Elo+
Chernobog
Chernobog
DALARKS
Chernobog
Level 149
God Stats
12W - 9L
1,515 SR
Queue Stats
485W - 468L
1,419 Elo+
Solo
Hercules
Hercules
IlBucketzlI
Hercules
Level 52
God Stats
1W - 1L
1,404 SR
Queue Stats
107W - 130L
1,350 Elo+
Solo
He Bo
He Bo
SusanooDaisuke
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo
Scylla
Scylla
cyber000x
Scylla
Level 129
God Stats
12W - 9L
1,606 SR
Queue Stats
322W - 313L
1,480 Elo+
Solo
Osiris
Osiris
pedrosierrab
Osiris
Level 120
God Stats
3W - 6L
1,283 SR
Queue Stats
228W - 261L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ValiktheDefiler
Cernunnos
17
2 / 2 / 2
9,380
469
11,152
13,580
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
4 / 3 / 1
9,977
499
15,271
11,126
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
6
0 / 3 / 0
6,371
319
1,722
4,727
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Gilgamesh
sultanofswat
Gilgamesh
14
0 / 7 / 2
9,033
452
7,511
17,285
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
15
1 / 3 / 2
9,551
478
13,550
19,777
16,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DALARKS
Chernobog
15
0 / 3 / 5
9,359
468
7,330
14,725
4,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
IlBucketzlI
Hercules
16
3 / 0 / 2
9,571
479
5,116
16,835
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 4
10,684
534
9,460
14,158
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
cyber000x
Scylla
18
3 / 1 / 7
10,888
544
12,044
8,573
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Osiris
18
9 / 1 / 5
11,784
589
15,890
20,214
19,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
18
18
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DALARKS
Chernobog
0
3
5
0.83
W
Hercules
IlBucketzlI
Hercules
3
0
2
4
W
3
3
4
1.67
L
Cernunnos
ValiktheDefiler
Cernunnos
2
2
2
1.5
W
Scylla
cyber000x
Scylla
3
1
7
6.5
L
Nu Wa
4
3
1
1.5
L
Pele
0
3
0
0
W
Osiris
9
1
5
11.5
L
Gilgamesh
sultanofswat
Gilgamesh
0
7
2
0.14
L
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
49,840
66,495
Taken
74,505
35,566
Mitigated
45,136
16,251
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DALARKS
Chernobog
7,330
2,875
0
4,242
14,725
4,825
1,246
4,470
10,050
0
72,932
W
Hercules
IlBucketzlI
Hercules
5,116
795
0
6,002
16,835
15,420
280
6,410
10,184
814
30,218
W
9,460
398
0
4,938
14,158
3,390
1,400
5,221
8,695
111,173
146
L
Cernunnos
ValiktheDefiler
Cernunnos
11,152
5,198
0
5,868
13,580
4,505
0
3,382
10,001
0
75,911
W
Scylla
cyber000x
Scylla
12,044
504
0
1,263
8,573
2,020
0
5,215
2,991
73,140
1,086
L
Nu Wa
15,271
2,708
0
735
11,126
3,040
0
6,298
4,320
67,670
0
L
Pele
1,722
377
0
998
4,727
811
0
0
4,450
0
15,024
W
Osiris
15,890
6,545
0
5,905
20,214
19,481
8
6,527
13,398
0
79,628
L
Gilgamesh
sultanofswat
Gilgamesh
7,511
1,813
0
3,468
17,285
10,866
0
4,595
11,948
0
62,957
L
Charon
13,550
2,784
0
5,182
19,777
16,344
0
6,742
12,420
50,215
3,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
52,286
466
Minions Killed
586
0
Camps Cleared
0
1,644,232
Distance Traveled
2,072,372
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,359
468
124
6
0
404,864
1
W
Hercules
9,571
479
36
2
0
400,075
5
W
He Bo
10,684
534
161
8
0
457,592
7
L
Cernunnos
9,380
469
137
7
0
383,770
0
W
Scylla
10,888
544
142
7
0
408,713
4
L
Nu Wa
9,977
499
127
6
0
379,422
0
L
Pele
6,371
319
22
1
0
110,824
0
W
Osiris
11,784
589
123
6
0
401,128
1
L
Gilgamesh
9,033
452
106
5
0
410,074
0
L
Charon
9,551
478
74
4
0
360,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role