Player Matchup

Charybdis
Charybdis
HarryGeo
Charybdis
Level 281
God Stats
28W - 21L
1,647 SR
Queue Stats
693W - 668L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
PlasticMango
Amaterasu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,770 Elo+
Party 3
Cthulhu
Cthulhu
SMS Bowpit
Cthulhu
Level 208
God Stats
21W - 25L
1,722 SR
Queue Stats
292W - 284L
1,534 Elo+
Party 2
Surtr
Surtr
Teereexxx
Surtr
Level 158
God Stats
44W - 28L
1,690 SR
Queue Stats
235W - 206L
1,554 Elo+
Solo
Yu Huang
Yu Huang
YourConscience6
Yu Huang
Level 142
God Stats
1W - 1L
1,754 SR
Queue Stats
95W - 78L
1,586 Elo+
Party 3
Team Averages
Level 186
1,663 SR
1,604 Elo+

VS

Team Averages
Level 136
1,554 SR
1,547 Elo+
Freya
Freya
Dogesmeller
Freya
Level 121
God Stats
127W - 83L
1,603 SR
Queue Stats
268W - 244L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
ReallyUnlucky
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Twisted Abuse
Cu Chulainn
Level 159
God Stats
58W - 57L
1,427 SR
Queue Stats
284W - 277L
1,494 Elo+
Solo
Janus
Janus
iAmF7
Janus
Level 148
God Stats
77W - 66L
1,638 SR
Queue Stats
311W - 261L
1,591 Elo+
Solo
Yemoja
Yemoja
knifetrix
Yemoja
Level 132
God Stats
20W - 17L
1,600 SR
Queue Stats
167W - 146L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HarryGeo
Charybdis
15
1 / 4 / 0
8,784
517
6,221
9,222
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
PlasticMango
Amaterasu
15
2 / 4 / 0
8,579
505
8,595
23,217
18,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SMS Bowpit
Cthulhu
12
1 / 4 / 0
7,641
449
7,684
12,619
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Teereexxx
Surtr
14
0 / 1 / 2
7,706
453
8,560
14,262
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
14
1 / 3 / 0
8,279
487
9,896
9,808
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,968
586
15,243
14,444
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
ReallyUnlucky
Erlang Shen
16
2 / 1 / 2
10,276
604
18,253
16,670
16,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Twisted Abuse
Cu Chulainn
16
4 / 0 / 3
9,163
539
7,181
10,647
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
iAmF7
Janus
16
2 / 2 / 4
9,899
582
7,989
8,834
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
knifetrix
Yemoja
15
2 / 0 / 8
9,587
564
6,940
16,038
7,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
16
16
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Charybdis
HarryGeo
Charybdis
1
4
0
0.25
L
Amaterasu
PlasticMango
Amaterasu
2
4
0
0.5
W
Erlang Shen
ReallyUnlucky
Erlang Shen
2
1
2
3
L
Cthulhu
SMS Bowpit
Cthulhu
1
4
0
0.25
L
Surtr
Teereexxx
Surtr
0
1
2
1
W
Cu Chulainn
Twisted Abuse
Cu Chulainn
4
0
3
5.5
L
Yu Huang
1
3
0
0.33
W
Janus
iAmF7
Janus
2
2
4
2
W
Yemoja
knifetrix
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,956
Damage
55,606
69,128
Taken
66,633
40,486
Mitigated
37,061
19,286
Healing
30,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,243
3,983
0
5,605
14,444
4,746
92
3,994
10,450
75,706
554
L
Charybdis
HarryGeo
Charybdis
6,221
3,246
0
1,894
9,222
3,129
2,933
6,947
1,821
0
72,062
L
Amaterasu
PlasticMango
Amaterasu
8,595
4,659
0
11,066
23,217
18,916
0
3,486
18,685
0
53,363
W
Erlang Shen
ReallyUnlucky
Erlang Shen
18,253
9,243
0
5,967
16,670
16,223
211
2,187
14,483
1,111
84,092
L
Cthulhu
SMS Bowpit
Cthulhu
7,684
161
29
2,605
12,619
8,706
0
7,779
4,358
36,449
683
L
Surtr
Teereexxx
Surtr
8,560
3,990
0
2,969
14,262
6,284
0
5,380
8,487
3,525
52,088
W
Cu Chulainn
Twisted Abuse
Cu Chulainn
7,181
1,024
0
3,972
10,647
5,368
283
1,870
8,777
0
82,405
L
Yu Huang
9,896
698
0
723
9,808
3,451
0
6,046
3,454
64,586
150
W
Janus
iAmF7
Janus
7,989
213
0
835
8,834
2,829
0
4,681
4,153
77,825
595
W
Yemoja
knifetrix
Yemoja
6,940
889
5,453
8,608
16,038
7,895
426
6,321
9,717
46,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
48,893
511
Minions Killed
640
0
Camps Cleared
0
1,742,284
Distance Traveled
1,832,986
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,968
586
133
8
0
335,246
0
L
Charybdis
8,784
517
139
8
0
293,019
0
L
Amaterasu
8,579
505
101
6
0
365,572
2
W
Erlang Shen
10,276
604
133
8
0
335,093
0
L
Cthulhu
7,641
449
54
3
0
340,869
0
L
Surtr
7,706
453
89
5
0
427,692
0
W
Cu Chulainn
9,163
539
130
8
0
426,683
0
L
Yu Huang
8,279
487
128
8
0
315,132
0
W
Janus
9,899
582
173
10
0
375,908
7
W
Yemoja
9,587
564
71
4
0
360,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role