Player Matchup

Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
MrStealYourUwU
Sylvanus
Platinum III
Level 277
God Stats
2W - 1L
1,666 SR
Queue Stats
76W - 64L
1,807 MMR
Party 1
Apollo
Apollo
Platinum II
Síps
Apollo
Platinum II
Level 110
God Stats
2W - 0L
1,770 SR
Queue Stats
30W - 8L
1,908 MMR
Party 1
Loki
Loki
Diamond V
shwindled
Loki
Diamond V
Level 110
God Stats
6W - 5L
1,672 SR
Queue Stats
233W - 216L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,622 SR
1,720 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,667 SR
1,791 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
AyooWilliam-
Zhong Kui
Platinum III
Level 158
God Stats
3W - 3L
1,997 SR
Queue Stats
253W - 243L
1,843 MMR
Solo
Maui
Maui
Platinum III
BillyMercado
Maui
Platinum III
Level 108
God Stats
7W - 2L
1,758 SR
Queue Stats
196W - 191L
1,860 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Jansen3021
Cabrakan
Platinum I
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
475W - 486L
1,893 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
RockyRoads
Morgan Le Fay
Platinum III
Level 159
God Stats
6W - 6L
1,579 SR
Queue Stats
173W - 168L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 2 / 3
5,878
653
7,189
5,103
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
11
1 / 2 / 0
5,588
621
4,725
8,614
4,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
8
3 / 1 / 3
5,396
600
2,834
6,366
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Síps
Apollo
11
2 / 0 / 1
5,966
663
4,906
4,699
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
2 / 1 / 5
5,180
576
2,780
7,218
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
UllrChang'eMulan

VS

Bans
MedusaSurtrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 5 / 2
4,521
502
3,127
6,205
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
AyooWilliam-
Zhong Kui
10
4 / 1 / 0
5,376
597
4,809
5,964
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 5 / 0
4,487
499
2,549
9,517
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Jansen3021
Cabrakan
10
1 / 0 / 1
5,968
663
4,407
6,970
4,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
RockyRoads
Morgan Le Fay
6
0 / 2 / 0
3,987
443
347
2,459
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
6
6
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
3
3.25
W
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Rama
 
Rama
0
5
2
0.2
L
Zhong Kui
AyooWilliam-
Zhong Kui
4
1
0
4
L
1
5
0
0.2
L
Cabrakan
Jansen3021
Cabrakan
1
0
1
1.5
W
Sylvanus
3
1
3
4.5
L
Morgan Le Fay
RockyRoads
Morgan Le Fay
0
2
0
0
W
Apollo
Síps
Apollo
2
0
1
2.5
W
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
15,239
32,000
Taken
31,115
13,552
Mitigated
14,008
14,856
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,189
2,435
0
1,153
5,103
1,682
0
1,517
3,586
0
31,914
W
Cthulhu
 
Cthulhu
4,725
177
0
3,518
8,614
4,986
0
4,617
3,997
40,088
0
L
Rama
 
Rama
3,127
2,710
0
697
6,205
1,287
0
610
5,595
0
19,619
L
Zhong Kui
AyooWilliam-
Zhong Kui
4,809
927
0
2,949
5,964
4,214
0
1,198
4,766
26,683
4,586
L
2,549
645
0
2,074
9,517
3,913
0
1,630
7,887
9,024
0
L
Cabrakan
Jansen3021
Cabrakan
4,407
744
0
3,442
6,970
4,010
0
4,121
2,849
42,173
1,563
W
Sylvanus
2,834
782
298
2,584
6,366
3,298
0
1,968
4,398
12,686
1,115
L
Morgan Le Fay
RockyRoads
Morgan Le Fay
347
0
0
275
2,459
584
0
0
2,459
11,894
0
W
Apollo
Síps
Apollo
4,906
3,231
0
2,980
4,699
1,665
28
1,559
3,072
0
57,268
W
Loki
2,780
241
0
4,323
7,218
1,921
0
2,107
5,111
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
24,339
301
Minions Killed
223
0
Camps Cleared
0
951,267
Distance Traveled
807,016
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,878
653
50
6
0
161,897
2
W
Cthulhu
5,588
621
74
8
0
184,103
2
L
Rama
4,521
502
36
4
0
171,895
0
L
Zhong Kui
5,376
597
55
6
0
189,716
1
L
Maui
4,487
499
8
1
0
191,244
3
L
Cabrakan
5,968
663
95
11
0
160,215
0
W
Sylvanus
5,396
600
15
2
0
195,732
2
L
Morgan Le Fay
3,987
443
29
3
0
93,946
1
W
Apollo
5,966
663
95
11
0
193,056
0
W
Loki
5,180
576
67
7
0
216,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role