Player Matchup

Morgan Le Fay
Morgan Le Fay
Blitz88
Morgan Le Fay
Level 68
God Stats
21W - 29L
1,451 SR
Queue Stats
206W - 207L
1,486 Elo+
Solo
Chaac
Chaac
MLima027
Chaac
Level 85
God Stats
1W - 1L
1,488 SR
Queue Stats
8W - 5L
1,407 Elo+
Solo
Medusa
Medusa
SergioM445
Medusa
Level 63
God Stats
12W - 15L
1,491 SR
Queue Stats
108W - 81L
1,495 Elo+
Solo
Team Averages
Level 72
1,477 SR
1,463 Elo+

VS

Team Averages
Level 60
1,443 SR
1,476 Elo+
Ra
Ra
DM PolarPop
Ra
Level 68
God Stats
1W - 3L
1,395 SR
Queue Stats
41W - 44L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Sosuke aizen863
Ne Zha
Level 78
God Stats
43W - 46L
1,494 SR
Queue Stats
181W - 168L
1,417 Elo+
Solo
Artemis
Artemis
iiSeven89ii
Artemis
Level 35
God Stats
10W - 17L
1,439 SR
Queue Stats
501W - 531L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blitz88
Morgan Le Fay
13
2 / 3 / 9
8,171
743
6,356
7,782
2,654
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
MLima027
Chaac
15
8 / 1 / 5
9,494
863
8,781
11,536
8,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Medusa
SergioM445
Medusa
14
4 / 1 / 6
8,974
816
6,876
6,073
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,109
646
3,358
6,455
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
7,098
645
3,500
9,963
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
iiSeven89ii
Artemis
13
2 / 5 / 3
8,051
732
4,473
8,980
3,005
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
4
5
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blitz88
Morgan Le Fay
2
3
9
2.17
L
1
5
4
0.6
W
Chaac
MLima027
Chaac
8
1
5
10.5
W
Medusa
SergioM445
Medusa
4
1
6
7
L
1
4
2
0.5
L
Artemis
iiSeven89ii
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
11,331
25,391
Taken
25,398
13,359
Mitigated
11,857
9,158
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blitz88
Morgan Le Fay
6,356
293
0
2,848
7,782
2,654
323
1,400
6,209
29,581
620
L
3,358
260
1,751
1,224
6,455
2,058
0
857
5,513
23,225
0
W
Chaac
MLima027
Chaac
8,781
489
0
4,611
11,536
8,218
245
1,441
9,913
0
32,869
W
Medusa
SergioM445
Medusa
6,876
1,441
0
1,699
6,073
2,487
1,660
528
5,345
0
36,272
L
3,500
352
0
693
9,963
6,794
0
2,258
7,352
0
13,108
L
Artemis
iiSeven89ii
Artemis
4,473
1,144
0
594
8,980
3,005
0
2,972
5,864
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
22,258
162
Minions Killed
100
0
Camps Cleared
0
565,091
Distance Traveled
458,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,171
743
50
5
0
181,047
2
L
Ra
7,109
646
41
4
0
173,852
4
W
Chaac
9,494
863
45
4
0
184,737
0
W
Medusa
8,974
816
67
6
0
199,307
0
L
Ne Zha
7,098
645
24
2
0
136,089
0
L
Artemis
8,051
732
35
3
0
148,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role