Player Matchup

Apollo
Apollo
MANJO ZERO
Apollo
Level 86
God Stats
6W - 1L
1,768 SR
Queue Stats
47W - 69L
1,379 Elo+
Party 2
Bastet
Bastet
Meddy97x
Bastet
Level 128
God Stats
5W - 2L
1,657 SR
Queue Stats
185W - 175L
1,445 Elo+
Solo
Shiva
Shiva
Unicorn nV
Shiva
Level 72
God Stats
8W - 2L
1,941 SR
Queue Stats
213W - 257L
1,419 Elo+
Party 2
Ares
Ares
dragonfire21696
Ares
Level 143
God Stats
6W - 6L
1,570 SR
Queue Stats
173W - 232L
1,417 Elo+
Party 2
Mercury
Mercury
xELi0Nx
Mercury
Level 82
God Stats
25W - 28L
1,435 SR
Queue Stats
334W - 342L
1,435 Elo+
Solo
Team Averages
Level 102
1,674 SR
1,419 Elo+

VS

Team Averages
Level 111
1,488 SR
1,395 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Matth637ews89
Hera
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 171L
1,476 Elo+
Solo
Anubis
Anubis
Si1577
Anubis
Level 62
God Stats
26W - 33L
1,440 SR
Queue Stats
163W - 161L
1,395 Elo+
Solo
Ymir
Ymir
neduraXD
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MANJO ZERO
Apollo
11
1 / 3 / 2
6,553
504
2,131
6,921
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
Meddy97x
Bastet
12
2 / 5 / 0
7,384
568
3,966
9,774
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
15
6 / 0 / 1
9,212
709
7,780
9,223
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 3
7,077
544
3,240
9,565
6,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
xELi0Nx
Mercury
13
4 / 5 / 1
7,715
593
3,200
10,426
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
14 / 3 / 1
8,664
666
11,150
11,432
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
 
Chiron
11
2 / 3 / 1
6,143
473
4,957
7,886
2,475
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 2 / 8
7,873
606
6,846
5,523
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Si1577
Anubis
9
0 / 7 / 0
5,832
449
3,537
9,186
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
1
0 / 0 / 0
4,040
311
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
14
Kills
17
17
Deaths
15
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
14
3
1
4.83
L
Chiron
 
Chiron
2
3
1
0.83
W
Apollo
MANJO ZERO
Apollo
1
3
2
0.67
L
1
2
8
2.5
W
Bastet
Meddy97x
Bastet
2
5
0
0.4
L
Anubis
Si1577
Anubis
0
7
0
0
W
Shiva
6
0
1
6.5
W
1
4
3
0.63
L
Ymir
0
0
0
0
W
Mercury
xELi0Nx
Mercury
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
26,490
45,909
Taken
34,027
20,179
Mitigated
11,821
7,114
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,150
2,748
0
2,825
11,432
5,117
0
914
10,353
0
51,328
L
Chiron
 
Chiron
4,957
1,367
0
1,214
7,886
2,475
414
1,401
6,485
0
35,413
W
Apollo
MANJO ZERO
Apollo
2,131
462
0
1,131
6,921
2,347
382
422
6,499
0
30,761
L
6,846
477
0
1,036
5,523
1,465
0
437
5,086
53,842
891
W
Bastet
Meddy97x
Bastet
3,966
872
0
1,761
9,774
2,821
0
3,183
6,045
0
39,504
L
Anubis
Si1577
Anubis
3,537
142
0
2,117
9,186
2,764
0
599
8,043
30,323
577
W
Shiva
7,780
1,486
0
2,168
9,223
4,382
636
3,356
5,867
253
55,664
W
3,240
127
0
1,444
9,565
6,896
220
1,482
7,637
19,005
1,442
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
xELi0Nx
Mercury
3,200
1,343
0
610
10,426
3,733
0
1,896
8,530
0
56,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
32,552
365
Minions Killed
289
0
Camps Cleared
0
1,245,036
Distance Traveled
982,850
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,664
666
82
6
0
303,191
0
L
Chiron
6,143
473
40
3
0
223,450
0
W
Apollo
6,553
504
53
4
0
211,947
0
L
Hera
7,873
606
114
9
0
243,905
0
W
Bastet
7,384
568
75
6
0
256,613
0
L
Anubis
5,832
449
53
4
0
212,304
0
W
Shiva
9,212
709
110
8
0
246,829
0
W
Ares
7,077
544
32
2
0
248,142
4
L
Ymir
4,040
311
0
0
0
0
0
W
Mercury
7,715
593
95
7
0
281,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role