Player Matchup

Sylvanus
Sylvanus
EvilShredder32x
Sylvanus
Level 148
God Stats
13W - 3L
1,937 SR
Queue Stats
147W - 15L
1,835 Elo+
Party 2
Chaac
Chaac
ISR4 229
Chaac
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 315L
1,336 Elo+
Solo
Ra
Ra
OhHolyJoely
Ra
Level 104
God Stats
14W - 2L
1,792 SR
Queue Stats
126W - 10L
1,836 Elo+
Party 2
Team Averages
Level 99
1,743 SR
1,669 Elo+

VS

Team Averages
Level 74
1,484 SR
1,414 Elo+
Hera
Hera
Carlos5113Andy
Hera
Level 79
God Stats
10W - 8L
1,665 SR
Queue Stats
10W - 11L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
Chase7845
Erlang Shen
Level 86
God Stats
1W - 7L
1,359 SR
Queue Stats
111W - 92L
1,438 Elo+
Solo
Loki
Loki
Loki-_-lll
Loki
Level 57
God Stats
3W - 3L
1,427 SR
Queue Stats
17W - 17L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 2 / 3
6,685
836
3,276
6,974
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
ISR4 229
Chaac
10
1 / 1 / 2
6,191
774
1,569
5,686
3,441
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 2
7,024
878
3,278
3,536
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,211
651
2,759
3,896
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Chase7845
Erlang Shen
10
1 / 1 / 2
5,641
705
2,281
3,657
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 2
5,097
637
880
3,017
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
1
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Erlang Shen
Chase7845
Erlang Shen
1
1
2
2
W
Sylvanus
2
2
3
1.75
W
Chaac
ISR4 229
Chaac
1
1
2
2
L
0
2
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,123
Damage
5,920
16,196
Taken
10,570
9,231
Mitigated
3,465
6,150
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,759
320
0
402
3,896
1,034
0
2,912
798
9,513
0
L
Erlang Shen
Chase7845
Erlang Shen
2,281
1,309
55
724
3,657
1,658
0
1,100
2,524
0
10,048
W
Sylvanus
3,276
1,061
874
2,045
6,974
4,520
389
1,282
5,692
8,973
1,348
W
Chaac
ISR4 229
Chaac
1,569
671
0
1,168
5,686
3,441
952
621
5,065
0
13,850
L
880
46
0
750
3,017
773
0
1,929
932
0
7,229
W
3,278
312
850
1,213
3,536
1,270
814
928
2,608
36,105
2,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,900
Gold Earned
15,949
121
Minions Killed
53
0
Camps Cleared
0
443,706
Distance Traveled
286,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,211
651
26
3
0
78,982
0
L
Erlang Shen
5,641
705
17
2
0
124,630
0
W
Sylvanus
6,685
836
23
3
0
118,764
0
W
Chaac
6,191
774
21
3
0
170,820
0
L
Loki
5,097
637
10
1
0
83,254
0
W
Ra
7,024
878
77
10
0
154,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role