Player Matchup

He Bo
He Bo
QueenCST
He Bo
Level 154
God Stats
0W - 2L
1,617 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
SuspendedSpencer
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheMoff
Danzaburou
Level 153
God Stats
0W - 1L
1,623 SR
Queue Stats
31W - 24L
1,593 Elo+
Party 1
Tyr
Tyr
camsmaggot
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 3
Fenrir
Fenrir
loud skunk man
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 3
Team Averages
Level 94
1,548 SR
1,526 Elo+

VS

Team Averages
Level 125
1,549 SR
1,581 Elo+
Izanami
Izanami
Cardinyll
Izanami
Level 68
God Stats
3W - 0L
1,844 SR
Queue Stats
59W - 40L
1,595 Elo+
Party 2
Geb
Geb
CloudBuster1
Geb
Level 159
God Stats
11W - 16L
1,285 SR
Queue Stats
465W - 488L
1,553 Elo+
Party 2
Tiamat
Tiamat
Eucalipt
Tiamat
Level 151
God Stats
3W - 3L
1,645 SR
Queue Stats
217W - 167L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaMienV
Tsukuyomi
Level 128
God Stats
34W - 31L
1,471 SR
Queue Stats
899W - 894L
1,503 Elo+
Solo
Ah Puch
Ah Puch
Notawaffl3
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
QueenCST
He Bo
13
4 / 4 / 4
7,498
937
5,942
6,085
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 2
7,381
923
6,832
4,109
1,088
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheMoff
Danzaburou
14
2 / 2 / 1
6,872
859
4,335
5,058
1,774
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 2
5,836
730
1,508
7,042
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 4
5,873
734
1,015
6,897
5,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cardinyll
Izanami
10
1 / 3 / 7
6,371
796
1,014
4,392
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 10
6,578
822
5,307
4,890
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Eucalipt
Tiamat
14
5 / 1 / 9
7,964
996
7,602
4,593
3,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
MaMienV
Tsukuyomi
13
4 / 2 / 6
7,121
890
5,512
4,665
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Notawaffl3
Ah Puch
13
4 / 2 / 7
7,102
888
6,561
3,632
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
14
14
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cardinyll
Izanami
1
3
7
1.5
W
0
1
10
5
W
Tiamat
Eucalipt
Tiamat
5
1
9
9.5
W
Tsukuyomi
MaMienV
Tsukuyomi
4
2
6
3.5
W
Ah Puch
Notawaffl3
Ah Puch
4
2
7
3.75
L
He Bo
QueenCST
He Bo
4
4
4
1.5
L
3
2
2
2
L
Danzaburou
TheMoff
Danzaburou
2
2
1
1.25
L
0
2
2
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
25,996
29,191
Taken
22,172
13,943
Mitigated
12,174
8,003
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cardinyll
Izanami
1,014
648
0
207
4,392
1,735
32
3,023
1,239
0
8,076
W
5,307
288
894
1,624
4,890
3,375
0
1,793
2,959
7,766
190
W
Tiamat
Eucalipt
Tiamat
7,602
199
376
2,123
4,593
3,040
0
2,581
1,800
17,846
683
W
Tsukuyomi
MaMienV
Tsukuyomi
5,512
1,252
0
523
4,665
2,459
0
2,313
2,268
0
14,466
W
Ah Puch
Notawaffl3
Ah Puch
6,561
129
0
521
3,632
1,565
0
2,011
1,423
14,809
317
L
He Bo
QueenCST
He Bo
5,942
218
0
1,598
6,085
1,788
0
3,836
2,124
12,900
0
L
6,832
57
0
1,217
4,109
1,088
0
3,559
516
18,504
561
L
Danzaburou
TheMoff
Danzaburou
4,335
893
649
1,749
5,058
1,774
0
2,937
2,045
0
13,715
L
1,508
0
0
1,677
7,042
3,616
0
3,852
3,069
0
4,162
L
1,015
171
283
830
6,897
5,677
0
4,333
2,462
0
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
35,136
91
Minions Killed
106
0
Camps Cleared
0
710,325
Distance Traveled
754,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,371
796
32
4
0
153,778
0
W
Geb
6,578
822
6
1
0
140,492
0
W
Tiamat
7,964
996
32
4
0
168,987
0
W
Tsukuyomi
7,121
890
21
3
0
151,083
0
W
Ah Puch
7,102
888
15
2
0
140,019
0
L
He Bo
7,498
937
24
3
0
141,603
0
L
Ah Puch
7,381
923
36
5
0
153,611
0
L
Danzaburou
6,872
859
22
3
0
131,198
0
L
Tyr
5,836
730
5
1
0
116,588
0
L
Fenrir
5,873
734
4
1
0
167,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role