Player Matchup

Ra
Ra
BlueBeast537
Ra
Level 63
God Stats
3W - 2L
1,513 SR
Queue Stats
66W - 82L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Grim_Fate_42
Cthulhu
Level 104
God Stats
3W - 1L
1,477 SR
Queue Stats
6W - 9L
1,228 Elo+
Solo
Jing Wei
Jing Wei
medleylmt
Jing Wei
Level 107
God Stats
25W - 33L
1,420 SR
Queue Stats
547W - 625L
1,333 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,290 Elo+

VS

Team Averages
Level 69
1,433 SR
1,216 Elo+
Chang'e
Chang'e
NevaMissZo
Chang'e
Level 16
God Stats
2W - 3L
1,437 SR
Queue Stats
8W - 18L
1,024 Elo+
Party 1
King Arthur
King Arthur
RAC_lll
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,390 Elo+
Party 1
Neith
Neith
RUDEBOI HEFF
Neith
Level 128
God Stats
19W - 34L
1,363 SR
Queue Stats
167W - 239L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 11
10,011
715
7,749
12,679
4,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Grim_Fate_42
Cthulhu
16
7 / 5 / 12
12,327
881
12,357
15,375
17,739
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
medleylmt
Jing Wei
17
11 / 2 / 9
12,031
859
15,721
10,630
4,264
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NevaMissZo
Chang'e
13
1 / 7 / 6
9,005
643
5,830
14,619
4,778
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RAC_lll
King Arthur
16
11 / 6 / 2
11,671
834
14,148
19,329
21,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 9 / 8
10,178
727
10,189
13,611
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
21
Kills
15
15
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
8
11
1.06
W
Cthulhu
Grim_Fate_42
Cthulhu
7
5
12
2.6
L
Chang'e
NevaMissZo
Chang'e
1
7
6
0.57
L
King Arthur
RAC_lll
King Arthur
11
6
2
2
L
3
9
8
0.78
W
Jing Wei
medleylmt
Jing Wei
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,827
Damage
30,167
38,684
Taken
47,559
26,459
Mitigated
30,597
6,570
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,749
1,001
1,871
3,889
12,679
4,456
331
1,561
11,092
23,904
26
W
Cthulhu
Grim_Fate_42
Cthulhu
12,357
1,700
161
649
15,375
17,739
8
3,078
12,242
27,473
0
L
Chang'e
NevaMissZo
Chang'e
5,830
440
400
1,925
14,619
4,778
304
8,479
6,069
21,661
465
L
King Arthur
RAC_lll
King Arthur
14,148
983
83
2,091
19,329
21,056
86
7,513
11,816
0
40,836
L
10,189
2,604
0
902
13,611
4,763
329
4,029
9,582
0
29,763
W
Jing Wei
medleylmt
Jing Wei
15,721
12,240
0
0
10,630
4,264
2,286
1,065
9,540
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
30,854
119
Minions Killed
110
0
Camps Cleared
0
688,479
Distance Traveled
632,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,011
715
36
3
0
184,586
0
W
Cthulhu
12,327
881
28
2
0
234,124
0
L
Chang'e
9,005
643
28
2
0
199,851
0
L
King Arthur
11,671
834
48
3
0
217,890
0
L
Neith
10,178
727
34
2
0
215,155
0
W
Jing Wei
12,031
859
55
4
0
269,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role