Player Matchup

Poseidon
Poseidon
Ddesk
Poseidon
Level 123
God Stats
2W - 0L
1,721 SR
Queue Stats
17W - 18L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
NariGMN
Ne Zha
Level 144
God Stats
3W - 2L
1,830 SR
Queue Stats
101W - 69L
1,706 Elo+
Party 1
Amaterasu
Amaterasu
dboydog1
Amaterasu
Level 103
God Stats
18W - 11L
1,692 SR
Queue Stats
61W - 53L
1,550 Elo+
Solo
Ymir
Ymir
l3aked
Ymir
Level 106
God Stats
73W - 76L
1,519 SR
Queue Stats
198W - 181L
1,494 Elo+
Party 2
Hachiman
Hachiman
xBobaFett
Hachiman
Level 58
God Stats
66W - 61L
1,545 SR
Queue Stats
80W - 71L
1,479 Elo+
Party 2
Team Averages
Level 107
1,661 SR
1,578 Elo+

VS

Team Averages
Level 112
1,532 SR
1,494 Elo+
Bellona
Bellona
AnalyticalSh4dow
Bellona
Level 99
God Stats
4W - 2L
1,589 SR
Queue Stats
132W - 133L
1,532 Elo+
Solo
Ra
Ra
TheKappaNoKap
Ra
Level 140
God Stats
15W - 13L
1,602 SR
Queue Stats
240W - 241L
1,469 Elo+
Solo
Cerberus
Cerberus
ToastyWaffle123
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
1,530 Elo+
Solo
Nemesis
Nemesis
Vanilla3Chimp
Nemesis
Level 86
God Stats
3W - 6L
1,469 SR
Queue Stats
58W - 57L
1,465 Elo+
Party 3
Medusa
Medusa
xFro_Daddyx
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ddesk
Poseidon
11
0 / 1 / 2
5,911
591
2,880
3,825
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
NariGMN
Ne Zha
13
3 / 0 / 4
6,418
642
6,291
7,713
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
dboydog1
Amaterasu
9
1 / 1 / 2
4,929
493
3,576
9,594
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
l3aked
Ymir
10
7 / 0 / 3
6,209
621
5,463
4,052
1,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xBobaFett
Hachiman
9
2 / 1 / 4
5,584
558
2,629
3,412
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,338
634
6,515
8,812
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 1 / 0
5,955
596
2,354
4,195
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
8
0 / 1 / 1
4,986
499
1,010
5,584
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
9
1 / 5 / 0
4,694
469
2,782
8,624
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
9
0 / 4 / 1
4,832
483
2,493
5,540
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Poseidon
Ddesk
Poseidon
0
1
2
1
W
Ne Zha
NariGMN
Ne Zha
3
0
4
5
L
1
1
0
1
L
Cerberus
0
1
1
0.5
L
Nemesis
1
5
0
0.2
W
Amaterasu
dboydog1
Amaterasu
1
1
2
2
W
Ymir
l3aked
Ymir
7
0
3
8.5
W
Hachiman
xBobaFett
Hachiman
2
1
4
4
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
15,154
28,596
Taken
32,755
11,132
Mitigated
13,668
8,794
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,515
2,255
0
1,485
8,812
4,614
0
1,262
7,108
0
46,188
W
Poseidon
Ddesk
Poseidon
2,880
426
0
747
3,825
1,061
0
2,207
1,579
43,321
0
W
Ne Zha
NariGMN
Ne Zha
6,291
2,534
0
1,928
7,713
3,024
0
734
6,979
0
63,177
L
2,354
180
300
1,290
4,195
1,345
0
714
3,481
49,827
1,461
L
Cerberus
1,010
50
0
1,486
5,584
3,450
0
1,380
4,204
13,238
0
L
Nemesis
2,782
1,082
0
650
8,624
2,767
0
2,807
5,780
0
23,671
W
Amaterasu
dboydog1
Amaterasu
3,576
1,434
0
4,696
9,594
4,434
0
0
9,594
0
20,791
W
Ymir
l3aked
Ymir
5,463
1,667
0
26
4,052
1,710
0
128
3,924
27,232
811
W
Hachiman
xBobaFett
Hachiman
2,629
1,088
0
1,397
3,412
903
0
181
3,231
0
26,468
L
Medusa
2,493
607
0
975
5,540
1,492
0
2,160
3,380
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
26,805
328
Minions Killed
325
0
Camps Cleared
0
1,070,961
Distance Traveled
992,705
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,338
634
91
9
0
188,557
1
W
Poseidon
5,911
591
94
9
0
196,743
0
W
Ne Zha
6,418
642
105
11
0
245,468
0
L
Ra
5,955
596
103
10
0
186,866
0
L
Cerberus
4,986
499
32
3
0
192,612
2
L
Nemesis
4,694
469
43
4
0
219,346
2
W
Amaterasu
4,929
493
32
3
0
193,318
2
W
Ymir
6,209
621
59
6
0
226,177
4
W
Hachiman
5,584
558
38
4
0
209,255
2
L
Medusa
4,832
483
56
6
0
205,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role