Player Matchup

Ix Chel
Ix Chel
CrimZenCATI
Ix Chel
Level 135
God Stats
56W - 32L
1,672 SR
Queue Stats
302W - 273L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phanto_17
Ah Muzen Cab
Level 96
God Stats
16W - 12L
1,530 SR
Queue Stats
210W - 195L
1,519 Elo+
Party 1
King Arthur
King Arthur
RunFastMcNasty15
King Arthur
Level 145
God Stats
17W - 12L
1,730 SR
Queue Stats
129W - 114L
1,553 Elo+
Party 1
Artemis
Artemis
breadrollsrye
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,533 Elo+
Solo
Hun Batz
Hun Batz
iceteagree
Hun Batz
Level 154
God Stats
6W - 7L
1,326 SR
Queue Stats
257W - 278L
1,509 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,523 Elo+

VS

Team Averages
Level 106
1,560 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BenHasRecoil
Thoth
Level 64
God Stats
3W - 4L
1,611 SR
Queue Stats
239W - 223L
1,463 Elo+
Solo
Achilles
Achilles
StoneDrg
Achilles
Level 127
God Stats
5W - 10L
1,434 SR
Queue Stats
534W - 534L
1,456 Elo+
Solo
Thor
Thor
XximgodlyxX
Thor
Level 114
God Stats
4W - 3L
1,756 SR
Queue Stats
150W - 135L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrimZenCATI
Ix Chel
13
5 / 1 / 3
8,126
625
9,060
6,857
2,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Phanto_17
Ah Muzen Cab
13
1 / 1 / 1
7,571
582
4,326
5,584
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
RunFastMcNasty15
King Arthur
12
2 / 2 / 2
6,989
538
7,567
11,020
8,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
11
3 / 2 / 6
6,678
514
6,716
5,113
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
iceteagree
Hun Batz
14
2 / 0 / 1
7,975
613
3,258
7,098
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 1
6,894
530
3,627
9,116
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
11
1 / 3 / 0
6,006
462
5,044
10,758
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
4,313
332
214
1,337
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
StoneDrg
Achilles
9
0 / 3 / 1
5,912
455
3,273
12,629
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 2 / 0
6,568
505
7,129
13,035
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
Loki
 
Loki
1
3
0
0.33
L
0
2
0
0
W
Ix Chel
CrimZenCATI
Ix Chel
5
1
3
6.5
W
Ah Muzen Cab
Phanto_17
Ah Muzen Cab
1
1
1
1.5
W
King Arthur
RunFastMcNasty15
King Arthur
2
2
2
1.5
L
Achilles
StoneDrg
Achilles
0
3
1
0.17
L
3
2
0
1.5
W
Artemis
3
2
6
3
W
Hun Batz
iceteagree
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
19,287
35,672
Taken
46,875
17,442
Mitigated
19,350
7,162
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,627
2,167
0
4,098
9,116
2,568
0
0
9,116
0
47,778
L
Loki
 
Loki
5,044
385
0
3,937
10,758
2,742
0
3,441
7,317
0
43,659
L
214
0
0
160
1,337
350
0
1,096
241
5,906
0
W
Ix Chel
CrimZenCATI
Ix Chel
9,060
1,465
479
3,330
6,857
2,453
835
214
6,567
53,987
1,539
W
Ah Muzen Cab
Phanto_17
Ah Muzen Cab
4,326
1,884
0
730
5,584
1,813
625
0
5,584
0
59,034
W
King Arthur
RunFastMcNasty15
King Arthur
7,567
839
0
1,760
11,020
8,799
185
0
10,566
0
37,285
L
Achilles
StoneDrg
Achilles
3,273
561
18
2,652
12,629
6,602
0
3,163
9,466
0
21,501
L
7,129
1,270
0
3,222
13,035
7,088
0
700
12,335
0
40,412
W
Artemis
6,716
1,948
0
401
5,113
1,541
1,787
0
5,073
0
18,379
W
Hun Batz
iceteagree
Hun Batz
3,258
355
0
462
7,098
2,836
0
0
6,947
0
68,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
29,693
385
Minions Killed
315
0
Camps Cleared
0
1,267,412
Distance Traveled
1,055,419
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,894
530
108
8
0
254,335
1
L
Loki
6,006
462
91
7
0
256,653
0
L
Thoth
4,313
332
10
1
0
53,285
0
W
Ix Chel
8,126
625
103
8
0
259,341
0
W
Ah Muzen Cab
7,571
582
100
8
0
242,946
0
W
King Arthur
6,989
538
49
4
0
248,358
0
L
Achilles
5,912
455
37
3
0
256,874
5
L
Thor
6,568
505
69
5
0
234,272
0
W
Artemis
6,678
514
23
2
0
231,539
7
W
Hun Batz
7,975
613
110
8
0
285,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role