Player Matchup

Sun Wukong
Sun Wukong
KentaiUwU
Sun Wukong
Level 84
God Stats
1W - 0L
1,671 SR
Queue Stats
161W - 139L
1,623 Elo+
Party 2
Kuzenbo
Kuzenbo
SamuriceLad
Kuzenbo
Level 104
God Stats
6W - 8L
1,489 SR
Queue Stats
292W - 256L
1,576 Elo+
Party 2
Chiron
Chiron
Yoseiden9
Chiron
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,303 Elo+
Solo
Apollo
Apollo
applezaper
Apollo
Level 129
God Stats
6W - 2L
1,619 SR
Queue Stats
254W - 222L
1,560 Elo+
Party 2
Ix Chel
Ix Chel
joemama1474
Ix Chel
Level 9
God Stats
3W - 1L
1,882 SR
Queue Stats
15W - 15L
1,565 Elo+
Party 2
Team Averages
Level 72
1,632 SR
1,525 Elo+

VS

Team Averages
Level 61
1,440 SR
1,308 Elo+
Ares
Ares
 
Ares
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sunshine2514
Thanatos
Level 49
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 17L
1,055 Elo+
Party 1
Izanami
Izanami
The_Real_Tomo
Izanami
Level 8
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 15L
1,055 Elo+
Party 1
Chang'e
Chang'e
ThiccScylla
Chang'e
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 30L
1,404 Elo+
Party 3
Chaac
Chaac
gtrjamie
Chaac
Level 178
God Stats
0W - 2L
1,442 SR
Queue Stats
296W - 300L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KentaiUwU
Sun Wukong
10
1 / 0 / 1
5,436
777
973
2,373
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
SamuriceLad
Kuzenbo
7
1 / 0 / 2
4,535
648
1,851
4,817
3,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Yoseiden9
Chiron
7
0 / 1 / 2
4,137
591
3,466
3,633
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
applezaper
Apollo
10
5 / 0 / 3
5,523
789
1,869
4,412
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
joemama1474
Ix Chel
9
3 / 0 / 4
5,610
801
2,932
3,387
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 0
4,137
591
1,265
6,500
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sunshine2514
Thanatos
7
0 / 4 / 1
3,881
554
1,241
5,693
1,369
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
5
0 / 2 / 1
3,601
514
811
3,497
858
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ThiccScylla
Chang'e
2
0 / 1 / 0
3,077
440
420
795
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
gtrjamie
Chaac
5
0 / 2 / 0
3,253
465
65
3,238
1,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
0
1
W
Sun Wukong
KentaiUwU
Sun Wukong
1
0
1
1.5
W
Kuzenbo
SamuriceLad
Kuzenbo
1
0
2
2
L
Thanatos
Sunshine2514
Thanatos
0
4
1
0.13
L
Izanami
0
2
1
0.25
L
Chang'e
ThiccScylla
Chang'e
0
1
0
0
W
Chiron
Yoseiden9
Chiron
0
1
2
1
W
Apollo
applezaper
Apollo
5
0
3
6.5
L
Chaac
gtrjamie
Chaac
0
2
0
0
W
Ix Chel
joemama1474
Ix Chel
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
3,802
18,622
Taken
19,723
8,161
Mitigated
7,179
6,346
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,265
99
70
1,896
6,500
2,905
0
1,561
4,909
11,003
0
W
Sun Wukong
KentaiUwU
Sun Wukong
973
145
0
784
2,373
1,416
0
0
2,373
0
27,534
W
Kuzenbo
SamuriceLad
Kuzenbo
1,851
1,095
0
1,936
4,817
3,376
78
758
4,059
13,755
1,358
L
Thanatos
Sunshine2514
Thanatos
1,241
434
0
2,687
5,693
1,369
0
1,222
4,324
0
18,332
L
Izanami
811
528
0
1,022
3,497
858
362
856
2,611
0
15,874
L
Chang'e
ThiccScylla
Chang'e
420
0
0
100
795
144
0
194
559
2,726
0
W
Chiron
Yoseiden9
Chiron
3,466
1,159
412
458
3,633
878
791
460
3,172
0
22,277
W
Apollo
applezaper
Apollo
1,869
878
0
996
4,412
1,514
17
173
4,207
0
32,845
L
Chaac
gtrjamie
Chaac
65
0
0
1,319
3,238
1,903
0
666
2,450
0
7,234
W
Ix Chel
joemama1474
Ix Chel
2,932
527
419
1,341
3,387
977
0
229
3,126
36,329
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
17,949
273
Minions Killed
92
0
Camps Cleared
0
722,397
Distance Traveled
635,600
2
Wards Purchased
277
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,137
591
22
3
0
139,126
0
W
Sun Wukong
5,436
777
59
8
0
114,997
0
W
Kuzenbo
4,535
648
16
2
0
149,032
2
L
Thanatos
3,881
554
34
5
0
178,387
3
L
Izanami
3,601
514
17
2
0
105,424
0
L
Chang'e
3,077
440
8
1
0
137,999
274
W
Chiron
4,137
591
47
7
0
116,154
0
W
Apollo
5,523
789
65
9
0
180,901
0
L
Chaac
3,253
465
11
2
0
74,664
0
W
Ix Chel
5,610
801
86
12
0
161,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role