Player Matchup

Baron Samedi
Baron Samedi
Grim_Fate_42
Baron Samedi
Level 104
God Stats
1W - 0L
1,811 SR
Queue Stats
6W - 9L
1,164 Elo+
Solo
Danzaburou
Danzaburou
mf_jones13
Danzaburou
Level 66
God Stats
15W - 8L
1,588 SR
Queue Stats
114W - 131L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
tberk71
Sun Wukong
Level 148
God Stats
91W - 74L
1,449 SR
Queue Stats
121W - 112L
1,421 Elo+
Solo
Team Averages
Level 106
1,616 SR
1,334 Elo+

VS

Team Averages
Level 135
1,545 SR
1,358 Elo+
Fenrir
Fenrir
BlackLovin3
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,385 Elo+
Solo
Artemis
Artemis
ElScholl
Artemis
Level 214
God Stats
52W - 49L
1,689 SR
Queue Stats
289W - 282L
1,447 Elo+
Solo
Scylla
Scylla
RUDEBOI HEFF
Scylla
Level 128
God Stats
26W - 30L
1,447 SR
Queue Stats
192W - 273L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grim_Fate_42
Baron Samedi
11
3 / 4 / 8
7,090
886
4,338
5,897
2,435
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mf_jones13
Danzaburou
13
9 / 3 / 4
8,607
1,076
8,628
6,683
2,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
tberk71
Sun Wukong
13
3 / 1 / 10
7,634
954
6,018
7,088
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 2
6,815
852
1,201
8,553
4,419
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
ElScholl
Artemis
12
6 / 3 / 1
7,360
920
8,455
6,226
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
8
0 / 8 / 3
5,494
687
1,394
6,692
1,697
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
8
8
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
L
Artemis
ElScholl
Artemis
6
3
1
2.17
W
Baron Samedi
Grim_Fate_42
Baron Samedi
3
4
8
1.75
L
Scylla
0
8
3
0.19
W
Danzaburou
mf_jones13
Danzaburou
9
3
4
3.67
W
Sun Wukong
tberk71
Sun Wukong
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
11,050
19,668
Taken
21,471
9,588
Mitigated
8,380
3,477
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,201
130
0
190
8,553
4,419
0
1,352
7,027
0
6,175
L
Artemis
ElScholl
Artemis
8,455
1,731
0
678
6,226
2,264
0
1,646
4,478
0
21,852
W
Baron Samedi
Grim_Fate_42
Baron Samedi
4,338
595
410
495
5,897
2,435
153
770
5,127
12,335
1,818
L
Scylla
1,394
152
0
0
6,692
1,697
0
1,452
5,055
6,628
0
W
Danzaburou
mf_jones13
Danzaburou
8,628
3,655
0
1,745
6,683
2,402
2,003
354
6,329
0
28,852
W
Sun Wukong
tberk71
Sun Wukong
6,018
1,130
0
827
7,088
4,751
132
305
6,783
783
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
19,669
99
Minions Killed
57
0
Camps Cleared
0
418,295
Distance Traveled
320,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,815
852
12
2
0
108,946
0
L
Artemis
7,360
920
34
4
0
116,398
0
W
Baron Samedi
7,090
886
26
3
0
121,942
0
L
Scylla
5,494
687
11
1
0
95,247
0
W
Danzaburou
8,607
1,076
37
5
0
141,053
0
W
Sun Wukong
7,634
954
36
5
0
155,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role