Player Matchup

Charon
Charon
AkaShadow51
Charon
Level 84
God Stats
30W - 27L
1,553 SR
Queue Stats
153W - 140L
1,524 Elo+
Party 1
Eset
Eset
MegaMastiou08
Eset
Level 103
God Stats
2W - 2L
1,551 SR
Queue Stats
175W - 153L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Striker71001
Danzaburou
Level 126
God Stats
8W - 8L
1,537 SR
Queue Stats
424W - 392L
1,488 Elo+
Solo
Osiris
Osiris
Thatsmybanana
Osiris
Level 112
God Stats
11W - 5L
1,772 SR
Queue Stats
207W - 190L
1,511 Elo+
Solo
Da Ji
Da Ji
The_R_Joker
Da Ji
Level 143
God Stats
14W - 13L
1,504 SR
Queue Stats
136W - 141L
1,505 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,517 Elo+

VS

Team Averages
Level 136
1,609 SR
1,487 Elo+
Charybdis
Charybdis
FenrirUNB01
Charybdis
Level 149
God Stats
11W - 17L
1,543 SR
Queue Stats
103W - 105L
1,444 Elo+
Solo
Bacchus
Bacchus
JabbaTheHutt423
Bacchus
Level 117
God Stats
104W - 105L
1,458 SR
Queue Stats
302W - 324L
1,380 Elo+
Solo
Sobek
Sobek
MarkusSoeder187
Sobek
Level 129
God Stats
2W - 1L
1,892 SR
Queue Stats
84W - 90L
1,468 Elo+
Solo
Mulan
Mulan
PoisonScorpio
Mulan
Level 99
God Stats
8W - 7L
1,440 SR
Queue Stats
82W - 64L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
SanoLeTricot
Tsukuyomi
Level 187
God Stats
1W - 1L
1,713 SR
Queue Stats
129W - 73L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
1 / 2 / 0
3,817
763
1,235
4,326
1,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 1
3,652
730
2,503
2,252
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Striker71001
Danzaburou
6
0 / 1 / 1
3,686
737
1,950
3,040
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 1
4,357
871
1,514
4,072
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 0
3,921
784
1,363
3,578
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FenrirUNB01
Charybdis
6
0 / 1 / 1
3,290
658
1,205
3,169
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 1 / 2
3,833
767
2,206
2,870
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 2 / 0
3,147
629
643
3,930
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,505
501
0
0
0
Tsukuyomi
SanoLeTricot
Tsukuyomi
7
4 / 0 / 1
4,350
870
4,204
4,208
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
1
2
0
0.5
L
Charybdis
FenrirUNB01
Charybdis
0
1
1
0.5
L
2
1
2
3
L
0
2
0
0
W
0
3
1
0.17
L
0
0
0
0
L
Tsukuyomi
SanoLeTricot
Tsukuyomi
4
0
1
4.5
W
Danzaburou
Striker71001
Danzaburou
0
1
1
0.5
W
1
0
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
8,258
17,268
Taken
14,177
6,352
Mitigated
4,664
5,454
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
1,235
319
0
586
4,326
1,835
22
0
4,326
9,740
642
L
Charybdis
FenrirUNB01
Charybdis
1,205
380
0
1,373
3,169
686
0
505
2,664
0
13,668
L
2,206
179
10
847
2,870
1,343
0
1,207
1,510
8,965
886
L
643
61
0
1,101
3,930
1,436
0
0
3,930
10,086
0
W
2,503
323
0
263
2,252
588
0
717
1,407
14,911
348
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
SanoLeTricot
Tsukuyomi
4,204
1,751
0
2,455
4,208
1,199
0
1,650
2,432
0
19,399
W
Danzaburou
Striker71001
Danzaburou
1,950
876
0
1,545
3,040
800
219
0
3,040
0
17,629
W
1,514
577
0
2,119
4,072
1,977
0
927
2,905
0
22,456
W
1,363
308
0
941
3,578
1,152
0
588
2,886
0
19,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
17,125
159
Minions Killed
96
0
Camps Cleared
0
548,763
Distance Traveled
452,704
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,817
763
13
3
0
99,810
3
L
Charybdis
3,290
658
23
5
0
103,479
0
L
Bacchus
3,833
767
19
4
0
117,073
0
L
Sobek
3,147
629
20
4
0
98,056
0
W
Eset
3,652
730
27
5
0
111,828
1
L
Mulan
2,505
501
0
0
0
0
0
L
Tsukuyomi
4,350
870
34
7
0
134,096
0
W
Danzaburou
3,686
737
30
6
0
91,935
0
W
Osiris
4,357
871
50
10
0
115,166
0
W
Da Ji
3,921
784
39
8
0
130,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role