Player Matchup

Susano
Susano
Gold IV
RichGannon
Susano
Gold IV
Level 158
God Stats
1W - 2L
1,562 SR
Queue Stats
118W - 122L
1,396 MMR
Party 2
Rama
Rama
Gold I
WeatherTechPro
Rama
Gold I
Level 101
God Stats
2W - 5L
1,376 SR
Queue Stats
56W - 47L
1,721 MMR
Party 2
Scylla
Scylla
Gold I
XxKILLPIGxX
Scylla
Gold I
Level 158
God Stats
8W - 5L
1,628 SR
Queue Stats
78W - 76L
1,552 MMR
Solo
Bacchus
Bacchus
Gold II
Zerocool2453
Bacchus
Gold II
Level 100
God Stats
16W - 24L
1,500 SR
Queue Stats
156W - 153L
1,547 MMR
Solo
Hercules
Hercules
Gold II
lvinal
Hercules
Gold II
Level 124
God Stats
18W - 12L
1,500 SR
Queue Stats
202W - 197L
1,551 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,513 SR
1,553 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,523 SR
1,555 MMR
Bellona
Bellona
Bronze III
ObscureG
Bellona
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,546 MMR
Solo
Chiron
Chiron
Gold V
Philbenr
Chiron
Gold V
Level 126
God Stats
1W - 2L
1,534 SR
Queue Stats
19W - 17L
1,639 MMR
Party 3
Athena
Athena
Bronze III
bergeron17
Athena
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Gold II
sT Fuseey
Cliodhna
Gold II
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
515W - 510L
1,567 MMR
Party 1
Ix Chel
Ix Chel
Gold II
xBillie
Ix Chel
Gold II
Level 164
God Stats
7W - 6L
1,795 SR
Queue Stats
214W - 210L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
RichGannon
Susano
12
0 / 2 / 8
6,622
552
4,600
11,255
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 4
8,259
688
10,397
9,451
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
6 / 0 / 1
8,869
739
4,436
4,204
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zerocool2453
Bacchus
11
1 / 3 / 6
6,609
551
4,990
10,535
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
lvinal
Hercules
14
6 / 3 / 2
8,613
718
11,169
11,149
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnUllrAgniSun Wukong

VS

Bans
AwilixJanusAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ObscureG
Bellona
10
2 / 7 / 1
5,848
487
4,386
10,813
7,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chiron
Philbenr
Chiron
12
0 / 4 / 1
6,090
508
5,000
8,345
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
bergeron17
Athena
10
1 / 2 / 3
6,261
522
3,667
10,209
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
sT Fuseey
Cliodhna
12
2 / 2 / 2
6,478
540
8,108
11,995
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
xBillie
Ix Chel
13
2 / 4 / 1
7,214
601
4,118
7,203
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
8
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
ObscureG
Bellona
2
7
1
0.36
L
Chiron
Philbenr
Chiron
0
4
1
0.13
W
Susano
RichGannon
Susano
0
2
8
2
W
6
0
4
8
W
Scylla
6
0
1
6.5
W
Bacchus
Zerocool2453
Bacchus
1
3
6
1.33
L
Athena
bergeron17
Athena
1
2
3
1.25
W
Hercules
lvinal
Hercules
6
3
2
2.33
L
Cliodhna
sT Fuseey
Cliodhna
2
2
2
1.5
L
Ix Chel
xBillie
Ix Chel
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
25,279
46,594
Taken
48,565
27,026
Mitigated
23,905
20,222
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ObscureG
Bellona
4,386
1,729
0
1,374
10,813
7,062
0
106
10,282
0
24,122
L
Chiron
Philbenr
Chiron
5,000
2,444
275
1,509
8,345
2,157
0
2,238
6,080
0
40,664
W
Susano
RichGannon
Susano
4,600
412
0
5,491
11,255
3,335
0
1,927
9,136
0
44,691
W
10,397
7,162
0
6,171
9,451
2,864
499
2,071
7,308
0
70,365
W
Scylla
4,436
288
0
1,143
4,204
1,110
88
904
3,202
62,141
23
W
Bacchus
Zerocool2453
Bacchus
4,990
288
0
3,170
10,535
10,543
0
1,232
9,242
14,629
0
L
Athena
bergeron17
Athena
3,667
1,021
0
2,059
10,209
8,148
0
2,821
7,266
13,469
1,910
W
Hercules
lvinal
Hercules
11,169
3,688
0
4,247
11,149
9,174
43
1,347
9,744
0
54,582
L
Cliodhna
sT Fuseey
Cliodhna
8,108
1,244
0
3,858
11,995
3,686
0
1,109
10,814
0
51,075
L
Ix Chel
xBillie
Ix Chel
4,118
405
243
1,831
7,203
2,852
0
2,941
4,091
50,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
31,891
437
Minions Killed
321
0
Camps Cleared
0
1,290,166
Distance Traveled
1,290,158
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,848
487
32
3
0
221,406
2
L
Chiron
6,090
508
81
7
0
247,656
2
W
Susano
6,622
552
74
6
0
308,993
0
W
Rama
8,259
688
119
10
0
248,443
4
W
Scylla
8,869
739
138
12
0
248,742
5
W
Bacchus
6,609
551
19
2
0
250,827
5
L
Athena
6,261
522
23
2
0
268,168
4
W
Hercules
8,613
718
87
7
0
233,161
3
L
Cliodhna
6,478
540
70
6
0
311,574
0
L
Ix Chel
7,214
601
115
10
0
241,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role