Player Matchup

Janus
Janus
Agusch05
Janus
Level 115
God Stats
1W - 4L
1,120 SR
Queue Stats
286W - 286L
1,494 Elo+
Solo
Ymir
Ymir
IBrokenDreamI
Ymir
Level 193
God Stats
49W - 47L
1,566 SR
Queue Stats
387W - 347L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pauloandrade
Cu Chulainn
Level 190
God Stats
8W - 9L
1,498 SR
Queue Stats
235W - 225L
1,533 Elo+
Party 1
Serqet
Serqet
Skegan
Serqet
Level 153
God Stats
2W - 5L
1,621 SR
Queue Stats
133W - 132L
1,467 Elo+
Party 1
Rama
Rama
leokikuchi
Rama
Level 217
God Stats
9W - 11L
1,500 SR
Queue Stats
117W - 103L
1,540 Elo+
Party 1
Team Averages
Level 174
1,461 SR
1,516 Elo+

VS

Team Averages
Level 131
1,420 SR
1,430 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Sendokay88
Sylvanus
Level 149
God Stats
7W - 12L
1,254 SR
Queue Stats
200W - 253L
1,475 Elo+
Party 2
Osiris
Osiris
Smiley333
Osiris
Level 27
God Stats
6W - 6L
1,442 SR
Queue Stats
176W - 170L
1,503 Elo+
Party 2
Apollo
Apollo
magnum101
Apollo
Level 159
God Stats
9W - 20L
1,339 SR
Queue Stats
304W - 302L
1,559 Elo+
Solo
Thor
Thor
tiagokiller3000
Thor
Level 129
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agusch05
Janus
7
0 / 1 / 1
5,201
433
1,072
2,396
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,501
458
4,486
9,965
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Pauloandrade
Cu Chulainn
13
4 / 1 / 2
7,515
626
9,988
11,526
13,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Skegan
Serqet
12
5 / 3 / 0
6,845
570
7,227
12,209
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 7 / 0
6,293
524
6,382
11,353
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 3
7,611
634
3,806
7,314
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Sendokay88
Sylvanus
14
7 / 2 / 0
7,932
661
8,666
8,530
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Smiley333
Osiris
12
0 / 5 / 1
7,470
623
6,049
13,574
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
magnum101
Apollo
13
4 / 1 / 5
8,168
681
8,814
9,568
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 0 / 6
8,134
678
5,697
11,177
7,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
18
18
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
3
0.75
L
Janus
Agusch05
Janus
0
1
1
0.5
L
0
6
1
0.08
L
Cu Chulainn
Pauloandrade
Cu Chulainn
4
1
2
5
W
Sylvanus
Sendokay88
Sylvanus
7
2
0
3.5
L
Serqet
Skegan
Serqet
5
3
0
1.67
W
Osiris
Smiley333
Osiris
0
5
1
0.1
L
1
7
0
0.14
W
Apollo
magnum101
Apollo
4
1
5
6.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
33,032
47,449
Taken
50,163
24,614
Mitigated
27,565
11,125
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,806
420
383
3,504
7,314
2,525
0
820
6,027
46,587
2,037
L
Janus
Agusch05
Janus
1,072
106
0
987
2,396
642
0
1,811
585
20,347
0
L
4,486
457
0
580
9,965
3,969
0
2,251
7,714
23,767
1,484
L
Cu Chulainn
Pauloandrade
Cu Chulainn
9,988
2,253
0
2,714
11,526
13,000
0
1,491
10,035
3,835
46,671
W
Sylvanus
Sendokay88
Sylvanus
8,666
2,343
604
4,733
8,530
4,467
0
931
7,355
46,349
17,070
L
Serqet
Skegan
Serqet
7,227
3,098
0
4,091
12,209
3,615
16
5,521
6,688
0
45,627
W
Osiris
Smiley333
Osiris
6,049
2,441
0
5,417
13,574
9,869
0
1,445
11,880
0
53,225
L
6,382
5,263
0
2,753
11,353
3,388
0
740
10,613
0
46,842
W
Apollo
magnum101
Apollo
8,814
5,849
0
4,093
9,568
3,289
816
983
8,397
0
60,451
W
5,697
1,249
0
1,640
11,177
7,415
13
2,361
8,504
0
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
39,315
335
Minions Killed
441
0
Camps Cleared
0
1,122,902
Distance Traveled
1,274,822
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,611
634
108
9
0
249,258
2
L
Janus
5,201
433
49
4
0
112,293
0
L
Ymir
5,501
458
30
3
0
244,599
3
L
Cu Chulainn
7,515
626
86
7
0
259,370
8
W
Sylvanus
7,932
661
88
7
0
256,965
0
L
Serqet
6,845
570
79
7
0
299,094
2
W
Osiris
7,470
623
98
8
0
260,423
2
L
Rama
6,293
524
91
8
0
207,546
0
W
Apollo
8,168
681
110
9
0
270,998
0
W
Thor
8,134
678
37
3
0
237,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role