Player Matchup

Chaac
Chaac
Akiraokeito
Chaac
Level 41
God Stats
3W - 3L
1,412 SR
Queue Stats
32W - 43L
1,388 Elo+
Solo
Charon
Charon
AmbushKinGM
Charon
Level 107
God Stats
7W - 4L
1,307 SR
Queue Stats
104W - 97L
1,465 Elo+
Party 1
Loki
Loki
Khaneis
Loki
Level 128
God Stats
2W - 2L
1,493 SR
Queue Stats
44W - 57L
1,450 Elo+
Party 2
Chang'e
Chang'e
Lazslo2304
Chang'e
Level 19
God Stats
1W - 3L
1,245 SR
Queue Stats
58W - 54L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
fra_marchis
Baron Samedi
Level 119
God Stats
3W - 5L
1,509 SR
Queue Stats
29W - 37L
1,445 Elo+
Party 2
Team Averages
Level 83
1,393 SR
1,429 Elo+

VS

Team Averages
Level 105
1,494 SR
1,414 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RingSting010
Nemesis
Level 140
God Stats
4W - 2L
1,631 SR
Queue Stats
64W - 75L
1,432 Elo+
Solo
Ymir
Ymir
Stiggzy
Ymir
Level 64
God Stats
5W - 7L
1,340 SR
Queue Stats
13W - 29L
1,141 Elo+
Solo
Rama
Rama
xxXxxWikaxxXxx
Rama
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,059
1,177
2,799
3,635
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
12
1 / 1 / 10
7,709
1,285
5,661
6,933
4,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Khaneis
Loki
12
3 / 0 / 8
7,505
1,251
6,147
2,383
588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Lazslo2304
Chang'e
12
0 / 3 / 9
6,871
1,145
3,404
6,621
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
fra_marchis
Baron Samedi
13
7 / 0 / 4
8,279
1,380
6,193
2,628
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

354

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 2
7,303
1,217
6,391
7,344
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
11
2 / 3 / 0
6,897
1,150
2,843
3,813
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
RingSting010
Nemesis
12
0 / 3 / 3
6,925
1,154
5,113
7,624
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Stiggzy
Ymir
13
1 / 3 / 4
7,850
1,308
5,277
8,507
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 0 / 0
4,279
713
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
12
Kills
5
5
Deaths
12
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
L
Fenrir
 
Fenrir
2
3
0
0.67
W
1
1
8
5
W
Charon
1
1
10
6
W
Loki
Khaneis
Loki
3
0
8
7
W
Chang'e
Lazslo2304
Chang'e
0
3
9
1.5
L
Nemesis
RingSting010
Nemesis
0
3
3
0.5
L
Ymir
Stiggzy
Ymir
1
3
4
1
W
Baron Samedi
fra_marchis
Baron Samedi
7
0
4
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
19,624
22,200
Taken
27,288
10,351
Mitigated
14,954
7,098
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,391
278
0
0
7,344
3,308
0
4,916
2,391
25,663
0
L
Fenrir
 
Fenrir
2,843
420
0
156
3,813
1,612
0
1,130
2,612
0
6,696
W
2,799
214
0
976
3,635
2,505
0
2,256
1,379
0
12,804
W
Charon
5,661
1,189
0
2,289
6,933
4,176
0
4,213
2,655
13,724
0
W
Loki
Khaneis
Loki
6,147
841
0
0
2,383
588
0
706
1,677
0
13,545
W
Chang'e
Lazslo2304
Chang'e
3,404
571
799
1,704
6,621
1,908
0
2,709
3,842
14,884
0
L
Nemesis
RingSting010
Nemesis
5,113
270
0
726
7,624
3,336
0
3,700
3,781
0
19,136
L
Ymir
Stiggzy
Ymir
5,277
614
0
888
8,507
6,698
0
5,512
2,871
15,377
0
W
Baron Samedi
fra_marchis
Baron Samedi
6,193
122
623
707
2,628
1,174
0
1,784
844
11,243
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
33,254
104
Minions Killed
120
4
Camps Cleared
4
584,446
Distance Traveled
463,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,303
1,217
52
9
1
117,653
0
L
Fenrir
6,897
1,150
12
2
1
125,224
0
W
Chaac
7,059
1,177
31
5
0
115,663
0
W
Charon
7,709
1,285
13
2
2
108,559
0
W
Loki
7,505
1,251
12
2
1
130,781
0
W
Chang'e
6,871
1,145
40
7
1
103,067
0
L
Nemesis
6,925
1,154
46
8
0
119,509
3
L
Ymir
7,850
1,308
10
2
2
101,446
0
W
Baron Samedi
8,279
1,380
8
1
0
126,376
0
L
Rama
4,279
713
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role