Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
CaptainVanchu
Zhong Kui
Platinum IV
Level 223
God Stats
1W - 0L
1,737 SR
Queue Stats
219W - 215L
1,700 MMR
Solo
Horus
Horus
Platinum IV
JeanTryHardBR
Horus
Platinum IV
Level 146
God Stats
34W - 22L
1,656 SR
Queue Stats
433W - 431L
1,634 MMR
Solo
Poseidon
Poseidon
Gold II
MMaconi
Poseidon
Gold II
Level 146
God Stats
4W - 5L
1,831 SR
Queue Stats
401W - 409L
1,663 MMR
Solo
Anhur
Anhur
Platinum III
Recruta01
Anhur
Platinum III
Level 159
God Stats
26W - 14L
1,706 SR
Queue Stats
122W - 113L
1,673 MMR
Solo
Thor
Thor
Platinum IV
SantiiSCH
Thor
Platinum IV
Level 159
God Stats
5W - 4L
1,677 SR
Queue Stats
121W - 114L
1,638 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,722 SR
1,662 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,389 SR
1,626 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Bizcocho69
Geb
Gold II
Level 125
God Stats
4W - 7L
1,540 SR
Queue Stats
49W - 41L
1,656 MMR
Party 1
He Bo
He Bo
Gold I
CaptãoKaboom
He Bo
Gold I
Level 81
God Stats
3W - 11L
1,284 SR
Queue Stats
400W - 400L
1,686 MMR
Solo
Osiris
Osiris
Gold I
Crenkazo
Osiris
Gold I
Level 111
God Stats
0W - 2L
1,165 SR
Queue Stats
51W - 41L
1,746 MMR
Party 1
Mercury
Mercury
Bronze III
N3SCAU_Maxximo
Mercury
Bronze III
Level 111
God Stats
0W - 1L
1,457 SR
Queue Stats
4W - 9L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainVanchu
Zhong Kui
14
3 / 3 / 4
9,448
630
10,044
12,093
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 8
8,948
597
4,213
7,455
6,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
MMaconi
Poseidon
16
5 / 1 / 6
10,019
668
12,250
7,508
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
Recruta01
Anhur
17
7 / 0 / 2
10,245
683
9,189
10,222
3,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
15
5 / 0 / 6
8,865
591
7,549
9,250
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnAo KuangSusano

VS

Bans
AresAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 0
7,138
476
7,193
9,235
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
6,068
405
3,830
17,414
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 0
7,273
485
3,148
8,561
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Crenkazo
Osiris
14
2 / 4 / 1
8,157
544
7,613
14,591
10,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
6,594
440
2,214
9,005
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
23
Kills
4
4
Deaths
23
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
7
1
0.07
W
Zhong Kui
CaptainVanchu
Zhong Kui
3
3
4
1.67
L
1
5
0
0.2
L
Osiris
Crenkazo
Osiris
2
4
1
0.63
W
3
0
8
7
W
Poseidon
MMaconi
Poseidon
5
1
6
8
L
1
3
0
0.33
W
Anhur
Recruta01
Anhur
7
0
2
8
W
Thor
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,245
Damage
23,998
46,528
Taken
58,806
26,020
Mitigated
27,778
26,271
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,193
3,286
0
1,744
9,235
1,823
0
0
9,235
0
60,572
L
3,830
311
0
1,796
17,414
10,691
0
8,089
9,325
18,084
0
W
Zhong Kui
CaptainVanchu
Zhong Kui
10,044
3,071
0
5,750
12,093
9,466
779
327
11,766
50,754
11,331
L
3,148
209
0
2,510
8,561
2,107
0
3,300
5,261
48,056
0
L
Osiris
Crenkazo
Osiris
7,613
3,430
0
6,717
14,591
10,440
0
7,799
6,792
0
55,980
W
4,213
1,631
1,997
3,182
7,455
6,546
19
2,568
4,887
0
17,098
W
Poseidon
MMaconi
Poseidon
12,250
3,004
0
1,854
7,508
2,780
173
3,050
4,458
95,299
3,360
L
2,214
839
0
894
9,005
2,717
0
2,042
6,963
0
40,423
W
Anhur
Recruta01
Anhur
9,189
6,606
0
7,665
10,222
3,966
2,412
1,274
8,948
0
87,502
W
Thor
7,549
1,728
0
5,823
9,250
3,262
0
868
8,382
0
61,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
35,230
549
Minions Killed
406
0
Camps Cleared
0
1,535,543
Distance Traveled
1,545,413
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,138
476
119
8
0
277,679
0
L
Geb
6,068
405
25
2
0
322,024
2
W
Zhong Kui
9,448
630
101
7
0
244,836
3
L
He Bo
7,273
485
102
7
0
309,649
4
L
Osiris
8,157
544
90
6
0
263,434
0
W
Horus
8,948
597
29
2
0
320,621
4
W
Poseidon
10,019
668
168
11
0
322,329
2
L
Mercury
6,594
440
70
5
0
372,627
0
W
Anhur
10,245
683
150
10
0
293,284
4
W
Thor
8,865
591
101
7
0
354,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role