Player Matchup

Nemesis
Nemesis
DBLDBL07
Nemesis
Level 143
God Stats
38W - 39L
1,532 SR
Queue Stats
175W - 183L
1,413 Elo+
Party 3
Sol
Sol
LoRd_FaRqUaAd0w0
Sol
Level 133
God Stats
2W - 4L
1,584 SR
Queue Stats
146W - 120L
1,542 Elo+
Solo
Amaterasu
Amaterasu
OIREEHC
Amaterasu
Level 146
God Stats
7W - 5L
1,521 SR
Queue Stats
239W - 266L
1,398 Elo+
Party 3
Fafnir
Fafnir
YeIIowSocks
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,596 Elo+
Party 1
Charybdis
Charybdis
Zenithkai
Charybdis
Level 95
God Stats
2W - 2L
1,680 SR
Queue Stats
76W - 62L
1,609 Elo+
Party 1
Team Averages
Level 132
1,563 SR
1,512 Elo+

VS

Team Averages
Level 134
1,621 SR
1,472 Elo+
Baron Samedi
Baron Samedi
King_Dominic_69
Baron Samedi
Level 127
God Stats
8W - 3L
1,608 SR
Queue Stats
23W - 30L
1,434 Elo+
Party 4
Surtr
Surtr
Leat_moaf-
Surtr
Level 144
God Stats
4W - 2L
1,573 SR
Queue Stats
62W - 54L
1,514 Elo+
Party 4
Ra
Ra
Psyger7
Ra
Level 140
God Stats
27W - 17L
1,589 SR
Queue Stats
273W - 261L
1,499 Elo+
Party 2
Neith
Neith
SACRXIX
Neith
Level 104
God Stats
12W - 1L
1,888 SR
Queue Stats
63W - 53L
1,521 Elo+
Solo
Maman Brigitte
Maman Brigitte
XGhost-DeltaX
Maman Brigitte
Level 157
God Stats
5W - 7L
1,448 SR
Queue Stats
110W - 120L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBLDBL07
Nemesis
10
1 / 2 / 1
6,034
431
2,153
6,708
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 1
7,723
552
5,052
8,772
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
OIREEHC
Amaterasu
8
0 / 5 / 0
4,995
357
1,821
9,398
3,316
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
0 / 1 / 2
6,945
496
4,409
10,463
11,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Zenithkai
Charybdis
14
1 / 1 / 1
7,805
558
4,727
8,407
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
King_Dominic_69
Baron Samedi
11
0 / 1 / 4
6,924
495
5,507
7,237
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
13
6 / 1 / 2
8,673
620
8,713
10,972
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 0 / 4
8,012
572
5,635
3,829
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SACRXIX
Neith
13
1 / 1 / 3
6,987
499
6,863
6,584
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
XGhost-DeltaX
Maman Brigitte
13
3 / 0 / 3
7,212
515
1,347
8,028
2,859
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DBLDBL07
Nemesis
1
2
1
0.75
W
Baron Samedi
King_Dominic_69
Baron Samedi
0
1
4
2
W
Surtr
6
1
2
7
L
1
1
1
1.5
L
Amaterasu
OIREEHC
Amaterasu
0
5
0
0
W
0
0
4
2
W
Neith
SACRXIX
Neith
1
1
3
2.5
W
Maman Brigitte
XGhost-DeltaX
Maman Brigitte
3
0
3
4.5
L
Fafnir
0
1
2
1
L
Charybdis
Zenithkai
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
28,065
43,748
Taken
36,650
22,606
Mitigated
19,026
13,093
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DBLDBL07
Nemesis
2,153
1,167
0
342
6,708
2,421
0
1,606
4,988
0
40,833
W
Baron Samedi
King_Dominic_69
Baron Samedi
5,507
536
695
2,451
7,237
4,278
225
2,240
4,997
20,516
0
W
Surtr
8,713
2,427
57
3,788
10,972
8,351
1,243
2,393
8,579
976
51,468
L
5,052
1,600
0
4,889
8,772
2,562
0
3,127
5,139
67,436
0
L
Amaterasu
OIREEHC
Amaterasu
1,821
550
0
1,827
9,398
3,316
0
1,518
7,738
0
14,474
W
5,635
147
1,696
1,860
3,829
1,497
223
2,580
1,249
62,709
2,536
W
Neith
SACRXIX
Neith
6,863
2,086
106
1,861
6,584
2,041
715
1,183
5,401
0
59,009
W
Maman Brigitte
XGhost-DeltaX
Maman Brigitte
1,347
183
0
970
8,028
2,859
204
929
7,099
51,120
0
L
Fafnir
4,409
990
0
2,898
10,463
11,491
0
3,384
6,959
21,947
473
L
Charybdis
Zenithkai
Charybdis
4,727
2,502
0
3,137
8,407
2,816
0
1,993
6,414
0
65,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
37,808
394
Minions Killed
433
0
Camps Cleared
0
1,348,762
Distance Traveled
1,395,661
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,034
431
77
6
0
281,762
4
W
Baron Samedi
6,924
495
33
2
0
262,929
2
W
Surtr
8,673
620
79
6
0
259,179
0
L
Sol
7,723
552
139
10
0
259,797
4
L
Amaterasu
4,995
357
22
2
0
254,772
2
W
Ra
8,012
572
143
10
0
312,264
2
W
Neith
6,987
499
100
7
0
244,442
0
W
Maman Brigitte
7,212
515
78
6
0
316,847
0
L
Fafnir
6,945
496
22
2
0
290,994
2
L
Charybdis
7,805
558
134
10
0
261,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role