Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
AuronCloud_X
Sun Wukong
Silver III
Level 67
God Stats
4W - 3L
1,577 SR
Queue Stats
91W - 109L
908 MMR
Solo
Medusa
Medusa
Gold V
Calibara
Medusa
Gold V
Level 109
God Stats
3W - 2L
1,689 SR
Queue Stats
121W - 132L
1,318 MMR
Solo
Kali
Kali
Silver I
DemonTirel
Kali
Silver I
Level 146
God Stats
19W - 18L
1,580 SR
Queue Stats
205W - 215L
1,083 MMR
Solo
Janus
Janus
Gold IV
YoungPhenom_-23
Janus
Gold IV
Level 148
God Stats
15W - 16L
1,518 SR
Queue Stats
87W - 90L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,573 SR
1,225 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 164
1,555 SR
1,182 MMR
Surtr
Surtr
Silver I
BIGDUG7
Surtr
Silver I
Level 171
God Stats
68W - 72L
1,462 SR
Queue Stats
290W - 305L
1,196 MMR
Party 1
Atlas
Atlas
Gold V
BlueShadow141
Atlas
Gold V
Level 137
God Stats
5W - 1L
1,790 SR
Queue Stats
105W - 105L
1,294 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
BrooklynOG92
Morgan Le Fay
Gold III
Level 232
God Stats
7W - 8L
1,467 SR
Queue Stats
375W - 379L
1,454 MMR
Party 1
King Arthur
King Arthur
Silver II
OG_ITz_EzOo
King Arthur
Silver II
Level 122
God Stats
18W - 20L
1,547 SR
Queue Stats
112W - 128L
859 MMR
Solo
Ullr
Ullr
Silver I
Sammycakes77
Ullr
Silver I
Level 157
God Stats
1W - 2L
1,510 SR
Queue Stats
98W - 114L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 2
4,743
474
2,561
6,398
4,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
AuronCloud_X
Sun Wukong
9
0 / 3 / 0
4,956
496
2,557
8,458
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Calibara
Medusa
9
1 / 1 / 0
5,033
503
3,656
4,669
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
4,773
477
3,125
9,675
2,755
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 0
5,193
519
3,472
6,838
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesPoseidonThorThanatosMulan

VS

Bans
Chang'eDanzaburouAthenaCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BIGDUG7
Surtr
11
4 / 1 / 4
6,222
622
4,375
6,785
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 5
5,468
547
5,206
6,252
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
BrooklynOG92
Morgan Le Fay
11
4 / 2 / 3
6,742
674
6,138
5,342
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
OG_ITz_EzOo
King Arthur
12
3 / 0 / 0
6,650
665
5,607
8,148
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 0
6,029
603
2,749
5,749
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
2
1
L
Sun Wukong
AuronCloud_X
Sun Wukong
0
3
0
0
W
Surtr
BIGDUG7
Surtr
4
1
4
6
W
0
1
5
2.5
W
Morgan Le Fay
BrooklynOG92
Morgan Le Fay
4
2
3
2.75
L
Medusa
Calibara
Medusa
1
1
0
1
L
1
4
1
0.38
W
King Arthur
OG_ITz_EzOo
King Arthur
3
0
0
3
W
3
1
0
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
24,075
36,038
Taken
32,276
13,904
Mitigated
15,108
8,343
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,561
255
0
1,696
6,398
4,206
0
2,883
3,515
16,978
0
L
Sun Wukong
AuronCloud_X
Sun Wukong
2,557
419
0
1,766
8,458
4,204
0
25
8,433
0
31,152
W
Surtr
BIGDUG7
Surtr
4,375
1,556
0
3,464
6,785
2,528
34
1,095
5,658
1,901
48,050
W
5,206
1,758
1,447
2,038
6,252
3,312
0
1,881
4,313
15,408
1,830
W
Morgan Le Fay
BrooklynOG92
Morgan Le Fay
6,138
451
0
1,457
5,342
1,527
624
1,990
3,050
42,030
196
L
Medusa
Calibara
Medusa
3,656
1,036
0
473
4,669
1,128
0
1,090
3,579
0
30,805
L
3,125
1,132
0
2,888
9,675
2,755
0
2,927
6,748
0
25,812
W
King Arthur
OG_ITz_EzOo
King Arthur
5,607
557
0
1,500
8,148
5,822
0
0
8,148
0
47,697
W
2,749
987
0
819
5,749
1,919
0
635
5,074
0
45,982
L
3,472
140
0
1,520
6,838
1,611
0
4,473
2,365
30,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
31,111
264
Minions Killed
341
0
Camps Cleared
0
968,904
Distance Traveled
990,350
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,743
474
43
4
0
200,032
3
L
Sun Wukong
4,956
496
55
6
0
184,684
0
W
Surtr
6,222
622
87
9
0
229,721
0
W
Atlas
5,468
547
29
3
0
201,171
3
W
Morgan Le Fay
6,742
674
62
6
0
178,939
0
L
Medusa
5,033
503
59
6
0
191,856
0
L
Kali
4,773
477
46
5
0
217,295
1
W
King Arthur
6,650
665
88
9
0
198,034
0
W
Ullr
6,029
603
75
8
0
182,485
1
L
Janus
5,193
519
61
6
0
175,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role