Player Matchup

Hercules
Hercules
Flookii11
Hercules
Level 129
God Stats
11W - 15L
1,408 SR
Queue Stats
464W - 496L
1,490 Elo+
Party 1
Charybdis
Charybdis
G0ld3nn-_-
Charybdis
Level 145
God Stats
4W - 7L
1,441 SR
Queue Stats
514W - 535L
1,439 Elo+
Party 1
Mulan
Mulan
Ivanhurtadog92
Mulan
Level 29
God Stats
20W - 18L
1,346 SR
Queue Stats
127W - 130L
1,404 Elo+
Party 3
Arachne
Arachne
MJrg4l
Arachne
Level 124
God Stats
6W - 3L
1,752 SR
Queue Stats
178W - 179L
1,433 Elo+
Party 3
Hera
Hera
XxEliQueenxX
Hera
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 165L
1,426 Elo+
Party 3
Team Averages
Level 99
1,489 SR
1,438 Elo+

VS

Team Averages
Level 124
1,505 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DameSylvana
Artemis
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 4L
1,463 Elo+
Party 2
King Arthur
King Arthur
Kedeos286
King Arthur
Level 128
God Stats
13W - 19L
1,431 SR
Queue Stats
379W - 356L
1,477 Elo+
Solo
Nox
Nox
prishh
Nox
Level 85
God Stats
7W - 3L
1,594 SR
Queue Stats
25W - 17L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flookii11
Hercules
11
1 / 5 / 1
6,790
485
4,662
14,166
11,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
G0ld3nn-_-
Charybdis
11
3 / 5 / 1
6,961
497
5,424
9,234
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 1
6,090
435
7,637
13,529
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
MJrg4l
Arachne
10
1 / 5 / 1
6,306
450
2,098
9,874
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 6 / 1
6,632
474
6,643
6,918
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 1 / 8
8,634
617
7,756
9,647
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
11
2 / 1 / 8
6,552
468
7,439
10,371
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
DameSylvana
Artemis
11
4 / 2 / 5
6,619
473
7,479
7,857
2,766
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kedeos286
King Arthur
14
9 / 0 / 5
8,345
596
9,878
12,254
10,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
prishh
Nox
12
4 / 3 / 12
7,398
528
8,139
6,248
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
7
Kills
27
27
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
8
12
W
Aphrodite
 
Aphrodite
2
1
8
6
W
Artemis
DameSylvana
Artemis
4
2
5
3.25
L
Hercules
Flookii11
Hercules
1
5
1
0.3
L
Charybdis
G0ld3nn-_-
Charybdis
3
5
1
0.7
L
0
6
1
0.08
W
King Arthur
Kedeos286
King Arthur
9
0
5
11.5
L
Arachne
MJrg4l
Arachne
1
5
1
0.3
L
2
6
1
0.42
W
Nox
prishh
Nox
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
40,691
53,721
Taken
46,377
29,844
Mitigated
27,099
9,646
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,756
2,616
0
2,357
9,647
3,961
616
1,881
7,766
0
78,606
W
Aphrodite
 
Aphrodite
7,439
1,325
4,124
8,086
10,371
6,971
166
103
10,268
31,057
0
W
Artemis
DameSylvana
Artemis
7,479
3,191
71
1,476
7,857
2,766
370
823
7,034
0
30,901
L
Hercules
Flookii11
Hercules
4,662
265
103
3,953
14,166
11,193
0
6,020
8,146
0
26,980
L
Charybdis
G0ld3nn-_-
Charybdis
5,424
2,663
0
1,886
9,234
3,047
917
3,022
6,212
0
44,459
L
7,637
1,656
0
2,070
13,529
9,428
283
2,734
10,795
0
32,898
W
King Arthur
Kedeos286
King Arthur
9,878
698
0
2,500
12,254
10,964
0
1,224
11,030
3,521
42,054
L
Arachne
MJrg4l
Arachne
2,098
1,692
0
1,134
9,874
3,887
453
3,491
6,383
0
27,792
L
6,643
1,789
0
500
6,918
2,289
42
1,544
5,374
35,254
0
W
Nox
prishh
Nox
8,139
1,363
190
1,362
6,248
2,437
36
2,715
3,533
33,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
37,548
286
Minions Killed
338
0
Camps Cleared
0
1,225,607
Distance Traveled
1,333,006
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,634
617
118
8
0
314,860
0
W
Aphrodite
6,552
468
46
3
0
248,859
0
W
Artemis
6,619
473
60
4
0
246,722
6
L
Hercules
6,790
485
47
3
0
270,698
5
L
Charybdis
6,961
497
75
5
0
189,965
0
L
Mulan
6,090
435
50
4
0
239,617
0
W
King Arthur
8,345
596
58
4
0
266,882
0
L
Arachne
6,306
450
58
4
0
294,954
0
L
Hera
6,632
474
56
4
0
230,373
0
W
Nox
7,398
528
56
4
0
255,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role