Player Matchup

Kumbhakarna
Kumbhakarna
Bahulaa
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,462 Elo+
Solo
Amaterasu
Amaterasu
HIFatherBon
Amaterasu
Level 68
God Stats
3W - 4L
1,314 SR
Queue Stats
277W - 254L
1,594 Elo+
Solo
Susano
Susano
PadreCeleste
Susano
Level 155
God Stats
4W - 3L
1,395 SR
Queue Stats
101W - 110L
1,489 Elo+
Party 1
Medusa
Medusa
TalismanEmperor
Medusa
Level 158
God Stats
6W - 2L
1,528 SR
Queue Stats
96W - 100L
1,495 Elo+
Party 1
Hel
Hel
VxKinngxerxesvX
Hel
Level 98
God Stats
3W - 2L
1,312 SR
Queue Stats
139W - 145L
1,484 Elo+
Party 1
Team Averages
Level 117
1,410 SR
1,505 Elo+

VS

Team Averages
Level 83
1,512 SR
1,488 Elo+
Hades
Hades
Archmagecheeto
Hades
Level 63
God Stats
0W - 2L
1,390 SR
Queue Stats
126W - 141L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
EroticEmpanada
Hun Batz
Level 125
God Stats
5W - 6L
1,392 SR
Queue Stats
44W - 75L
1,459 Elo+
Party 2
Fenrir
Fenrir
Stable Donny
Fenrir
Level 101
God Stats
1W - 1L
1,793 SR
Queue Stats
184W - 183L
1,541 Elo+
Solo
Poseidon
Poseidon
captainred1828
Poseidon
Level 44
God Stats
3W - 2L
1,520 SR
Queue Stats
100W - 120L
1,502 Elo+
Party 2
Medusa
Medusa
theman705
Medusa
Level 80
God Stats
0W - 1L
1,466 SR
Queue Stats
8W - 23L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bahulaa
Kumbhakarna
12
3 / 1 / 10
8,297
553
6,129
13,364
11,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
HIFatherBon
Amaterasu
14
2 / 3 / 3
8,907
594
11,541
17,226
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
16
9 / 2 / 3
9,105
607
6,361
9,159
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 6
8,500
567
11,084
8,128
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 4
8,803
587
7,801
8,590
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,094
540
8,196
12,547
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
16
4 / 1 / 4
8,577
572
8,820
12,671
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
3 / 2 / 2
8,054
537
4,655
11,446
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
12
1 / 8 / 6
7,566
504
4,499
9,827
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
theman705
Medusa
11
1 / 9 / 3
6,681
445
8,024
12,429
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
11
11
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Kumbhakarna
Bahulaa
Kumbhakarna
3
1
10
8
L
Hun Batz
4
1
4
6
W
Amaterasu
HIFatherBon
Amaterasu
2
3
3
1.17
W
Susano
9
2
3
5.25
L
Fenrir
3
2
2
2
W
5
1
6
8
W
3
4
4
1.25
L
Poseidon
1
8
6
0.5
L
Medusa
theman705
Medusa
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
34,194
56,467
Taken
58,920
36,261
Mitigated
27,772
18,470
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,196
1,586
340
6,572
12,547
9,119
0
716
10,887
48,176
776
W
Kumbhakarna
Bahulaa
Kumbhakarna
6,129
512
0
1,778
13,364
11,633
165
381
12,983
25,164
0
L
Hun Batz
8,820
1,589
0
4,586
12,671
4,654
0
3,579
9,018
0
73,815
W
Amaterasu
HIFatherBon
Amaterasu
11,541
4,428
0
6,232
17,226
15,096
178
7,073
9,512
0
67,302
W
Susano
6,361
1,859
0
4,459
9,159
3,279
0
872
8,251
0
67,086
L
Fenrir
4,655
1,340
0
3,489
11,446
7,363
0
1,602
9,797
0
26,519
W
11,084
3,780
0
1,210
8,128
3,277
1,325
0
8,128
0
58,090
W
7,801
827
2,038
2,753
8,590
2,976
0
3,521
5,015
58,500
2,327
L
Poseidon
4,499
830
0
849
9,827
2,530
0
4,911
4,870
45,093
45
L
Medusa
theman705
Medusa
8,024
2,460
0
1,048
12,429
4,106
0
3,117
9,266
0
43,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
38,972
446
Minions Killed
417
0
Camps Cleared
0
1,567,842
Distance Traveled
1,523,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,094
540
87
6
0
272,887
0
W
Kumbhakarna
8,297
553
32
2
0
312,991
0
L
Hun Batz
8,577
572
133
9
0
347,695
0
W
Amaterasu
8,907
594
100
7
0
292,458
0
W
Susano
9,105
607
103
7
0
364,539
3
L
Fenrir
8,054
537
39
3
0
337,074
3
W
Medusa
8,500
567
103
7
0
313,653
3
W
Hel
8,803
587
108
7
0
284,201
0
L
Poseidon
7,566
504
86
6
0
276,323
2
L
Medusa
6,681
445
72
5
0
289,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role