Player Matchup

Tyr
Tyr
HEMIRT
Tyr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,502 Elo+
Solo
Cthulhu
Cthulhu
LaKozy
Cthulhu
Level 104
God Stats
6W - 4L
1,610 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 1
Awilix
Awilix
OneTapSkadi
Awilix
Level 126
God Stats
4W - 5L
1,455 SR
Queue Stats
61W - 55L
1,400 Elo+
Party 1
Fafnir
Fafnir
faze N out 420
Fafnir
Level 88
God Stats
37W - 26L
1,576 SR
Queue Stats
39W - 36L
1,370 Elo+
Party 1
Skadi
Skadi
kraken999s
Skadi
Level 29
God Stats
6W - 6L
1,273 SR
Queue Stats
7W - 14L
1,128 Elo+
Party 1
Team Averages
Level 77
1,483 SR
1,352 Elo+

VS

Team Averages
Level 33
1,436 SR
1,507 Elo+
Osiris
Osiris
GAWWWWWD
Osiris
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 30L
1,542 Elo+
Party 2
Arachne
Arachne
LilBrainss
Arachne
Level 26
God Stats
1W - 3L
1,415 SR
Queue Stats
8W - 18L
1,542 Elo+
Party 2
Sobek
Sobek
X Mc Nuggets lX
Sobek
Level 33
God Stats
0W - 1L
1,249 SR
Queue Stats
25W - 37L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
eternal-copper7
Danzaburou
Level 31
God Stats
3W - 6L
1,332 SR
Queue Stats
13W - 21L
1,389 Elo+
Solo
Kukulkan
Kukulkan
shrimpdck0
Kukulkan
Level 49
God Stats
7W - 6L
1,681 SR
Queue Stats
162W - 156L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
HEMIRT
Tyr
15
2 / 4 / 2
8,977
528
8,065
15,975
10,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
LaKozy
Cthulhu
17
3 / 0 / 6
10,324
607
9,571
11,758
5,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
6 / 2 / 5
9,444
556
9,728
11,871
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
5 / 0 / 10
9,227
543
8,107
10,739
10,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
16
6 / 1 / 6
9,477
557
12,108
7,398
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GAWWWWWD
Osiris
15
4 / 4 / 0
9,493
558
11,060
21,141
25,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LilBrainss
Arachne
12
0 / 6 / 0
7,031
414
2,225
11,978
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 1
7,810
459
1,709
14,106
12,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
eternal-copper7
Danzaburou
13
1 / 7 / 0
8,255
486
5,351
12,565
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
shrimpdck0
Kukulkan
14
2 / 3 / 0
8,674
510
11,259
10,876
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
7
7
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
GAWWWWWD
Osiris
4
4
0
1
W
Tyr
HEMIRT
Tyr
2
4
2
0.75
W
Cthulhu
LaKozy
Cthulhu
3
0
6
6
L
Arachne
LilBrainss
Arachne
0
6
0
0
W
Awilix
6
2
5
4.25
L
0
2
1
0.25
L
Danzaburou
eternal-copper7
Danzaburou
1
7
0
0.14
W
5
0
10
10
W
Skadi
6
1
6
9
L
Kukulkan
shrimpdck0
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
31,604
57,741
Taken
70,666
34,095
Mitigated
47,517
14,979
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GAWWWWWD
Osiris
11,060
2,946
0
6,683
21,141
25,213
168
442
20,699
0
63,585
W
Tyr
HEMIRT
Tyr
8,065
1,317
0
3,229
15,975
10,871
200
888
15,045
0
53,240
W
Cthulhu
LaKozy
Cthulhu
9,571
756
27
4,483
11,758
5,062
81
5,096
6,236
87,993
1,988
L
Arachne
LilBrainss
Arachne
2,225
1,730
0
1,900
11,978
3,494
0
3,097
8,881
0
42,522
W
Awilix
9,728
3,910
0
2,054
11,871
4,851
114
3,557
7,978
0
76,438
L
1,709
25
0
3,793
14,106
12,122
26
4,745
9,361
23,785
0
L
Danzaburou
eternal-copper7
Danzaburou
5,351
1,444
194
3,197
12,565
4,072
663
2,781
9,784
0
60,803
W
8,107
1,456
0
4,080
10,739
10,708
593
1,758
8,879
35,453
2,880
W
Skadi
12,108
4,235
0
1,106
7,398
2,603
812
677
6,643
0
81,899
L
Kukulkan
shrimpdck0
Kukulkan
11,259
559
0
1,670
10,876
2,616
0
6,292
4,584
54,618
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
41,263
540
Minions Killed
450
0
Camps Cleared
0
1,859,275
Distance Traveled
1,634,499
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,493
558
101
6
0
273,332
0
W
Tyr
8,977
528
92
5
0
342,046
0
W
Cthulhu
10,324
607
162
10
0
383,343
2
L
Arachne
7,031
414
60
4
0
375,193
2
W
Awilix
9,444
556
113
7
0
427,620
0
L
Sobek
7,810
459
35
2
0
362,783
0
L
Danzaburou
8,255
486
129
8
0
293,066
6
W
Fafnir
9,227
543
52
3
0
371,615
3
W
Skadi
9,477
557
121
7
0
334,651
6
L
Kukulkan
8,674
510
125
7
0
330,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role