Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Boasts
Gilgamesh
Gold IV
Level 201
God Stats
1W - 0L
1,566 SR
Queue Stats
52W - 49L
1,648 MMR
Party 2
Cthulhu
Cthulhu
Silver I
DiamondPinecone
Cthulhu
Silver I
Level 148
God Stats
1W - 0L
1,643 SR
Queue Stats
9W - 5L
1,606 MMR
Party 2
Discordia
Discordia
Gold I
zombietiger04
Discordia
Gold I
Level 188
God Stats
36W - 27L
1,656 SR
Queue Stats
132W - 121L
1,634 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,622 SR
1,629 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,580 SR
1,602 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
BussyMaster9673
Ah Muzen Cab
Silver II
Level 139
God Stats
4W - 3L
1,642 SR
Queue Stats
9W - 9L
1,507 MMR
Party 1
Athena
Athena
Gold V
oooooboy
Athena
Gold V
Level 138
God Stats
0W - 1L
1,540 SR
Queue Stats
7W - 5L
1,687 MMR
Party 1
Merlin
Merlin
Silver II
thecvmboss
Merlin
Silver II
Level 144
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 8L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boasts
Gilgamesh
15
4 / 3 / 8
10,292
735
11,249
16,600
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 1 / 6
11,451
818
14,350
14,870
13,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
zombietiger04
Discordia
17
2 / 1 / 11
10,355
740
9,980
6,482
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaBastetAchillesJanusSobek

VS

Bans
MulanBacchusMedusaAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BussyMaster9673
Ah Muzen Cab
14
1 / 4 / 3
9,005
643
9,204
12,490
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
oooooboy
Athena
13
2 / 6 / 3
9,459
676
6,666
16,338
19,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
thecvmboss
Merlin
15
2 / 5 / 2
9,544
682
9,690
10,342
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boasts
Gilgamesh
4
3
8
2.67
L
Ah Muzen Cab
BussyMaster9673
Ah Muzen Cab
1
4
3
0.63
W
9
1
6
12
L
Athena
oooooboy
Athena
2
6
3
0.58
L
Merlin
thecvmboss
Merlin
2
5
2
0.6
W
Discordia
zombietiger04
Discordia
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
25,560
37,952
Taken
39,170
28,016
Mitigated
28,284
7,284
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boasts
Gilgamesh
11,249
2,326
0
3,674
16,600
12,682
363
6,973
9,455
0
34,791
L
Ah Muzen Cab
BussyMaster9673
Ah Muzen Cab
9,204
1,279
0
750
12,490
4,400
207
6,406
5,377
0
38,425
W
14,350
392
392
1,742
14,870
13,287
175
5,517
9,291
45,653
1,388
L
Athena
oooooboy
Athena
6,666
2,677
0
2,465
16,338
19,961
0
8,965
6,065
12,606
0
L
Merlin
thecvmboss
Merlin
9,690
854
170
1,228
10,342
3,923
0
6,354
3,312
43,255
298
W
Discordia
zombietiger04
Discordia
9,980
335
0
1,476
6,482
2,047
1,672
3,356
3,104
36,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
28,008
213
Minions Killed
146
0
Camps Cleared
0
843,202
Distance Traveled
738,441
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,292
735
64
5
0
278,052
6
L
Ah Muzen Cab
9,005
643
62
4
0
249,319
0
W
Cthulhu
11,451
818
81
6
0
301,997
1
L
Athena
9,459
676
13
1
0
256,851
0
L
Merlin
9,544
682
71
5
0
232,271
0
W
Discordia
10,355
740
68
5
0
263,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role