Player Matchup

Ao Kuang
Ao Kuang
Flugegehimen
Ao Kuang
Level 120
God Stats
5W - 1L
1,816 SR
Queue Stats
30W - 31L
1,433 Elo+
Party 1
Nox
Nox
Lcaai
Nox
Level 57
God Stats
5W - 4L
1,432 SR
Queue Stats
70W - 65L
1,435 Elo+
Party 2
Neith
Neith
MagikCorn
Neith
Level 23
God Stats
6W - 3L
1,391 SR
Queue Stats
29W - 30L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Marlon_3011
Sun Wukong
Level 33
God Stats
3W - 5L
1,370 SR
Queue Stats
50W - 52L
1,426 Elo+
Party 2
Bacchus
Bacchus
Shelya
Bacchus
Level 68
God Stats
6W - 2L
1,481 SR
Queue Stats
22W - 22L
1,404 Elo+
Party 1
Team Averages
Level 60
1,498 SR
1,426 Elo+

VS

Team Averages
Level 92
1,429 SR
1,416 Elo+
Maui
Maui
BirfdaiBoi
Maui
Level 127
God Stats
16W - 21L
1,403 SR
Queue Stats
214W - 221L
1,443 Elo+
Solo
Ix Chel
Ix Chel
Frosty_xD_xD
Ix Chel
Level 65
God Stats
0W - 3L
1,491 SR
Queue Stats
14W - 26L
1,346 Elo+
Party 3
Ao Kuang
Ao Kuang
Jokef4ce
Ao Kuang
Level 104
God Stats
20W - 14L
1,554 SR
Queue Stats
164W - 174L
1,429 Elo+
Party 3
Mulan
Mulan
ezbk_Txbxas00
Mulan
Level 45
God Stats
5W - 5L
1,531 SR
Queue Stats
50W - 77L
1,400 Elo+
Party 3
Medusa
Medusa
ezbk_V1ol3nt
Medusa
Level 119
God Stats
0W - 1L
1,169 SR
Queue Stats
179W - 194L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Flugegehimen
Ao Kuang
13
7 / 2 / 2
7,241
658
4,825
8,389
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nox
Lcaai
Nox
12
0 / 0 / 2
6,812
619
1,629
3,390
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
MagikCorn
Neith
11
4 / 2 / 1
6,445
586
5,432
5,462
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Marlon_3011
Sun Wukong
11
3 / 0 / 1
7,253
659
4,624
8,236
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Shelya
Bacchus
10
1 / 2 / 4
6,018
547
3,509
5,568
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,161
560
1,509
7,710
4,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Frosty_xD_xD
Ix Chel
10
0 / 2 / 1
5,608
510
1,643
4,806
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
Jokef4ce
Ao Kuang
9
2 / 1 / 2
5,493
499
3,298
6,997
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
4,627
421
2,764
7,565
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
9
1 / 4 / 3
5,559
505
5,586
6,208
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
5
6
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ao Kuang
Flugegehimen
Ao Kuang
7
2
2
4
L
Ix Chel
Frosty_xD_xD
Ix Chel
0
2
1
0.25
L
Ao Kuang
Jokef4ce
Ao Kuang
2
1
2
3
W
Nox
Lcaai
Nox
0
0
2
1
W
Neith
MagikCorn
Neith
4
2
1
2.25
W
Sun Wukong
Marlon_3011
Sun Wukong
3
0
1
3.5
W
Bacchus
Shelya
Bacchus
1
2
4
1.5
L
0
5
0
0
L
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
14,800
31,045
Taken
33,286
15,714
Mitigated
14,825
8,084
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,509
506
0
1,113
7,710
4,319
0
2,373
5,337
14,104
0
W
Ao Kuang
Flugegehimen
Ao Kuang
4,825
1,498
0
1,721
8,389
3,005
0
1,983
6,356
49,512
3,903
L
Ix Chel
Frosty_xD_xD
Ix Chel
1,643
145
212
1,142
4,806
1,406
0
1,749
2,939
34,575
572
L
Ao Kuang
Jokef4ce
Ao Kuang
3,298
1,025
0
1,386
6,997
2,185
0
1,883
5,034
26,778
2,573
W
Nox
Lcaai
Nox
1,629
202
0
968
3,390
978
0
1,167
2,133
34,129
1,806
W
Neith
MagikCorn
Neith
5,432
1,359
0
1,619
5,462
1,378
572
798
4,664
0
39,074
W
Sun Wukong
Marlon_3011
Sun Wukong
4,624
649
0
2,381
8,236
6,147
0
1,295
6,552
0
42,572
W
Bacchus
Shelya
Bacchus
3,509
664
0
1,395
5,568
4,206
284
1,063
4,505
19,101
0
L
2,764
653
0
686
7,565
5,058
0
751
6,814
0
17,385
L
Medusa
5,586
1,569
0
513
6,208
1,857
0
2,886
3,322
0
33,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
27,448
348
Minions Killed
237
0
Camps Cleared
0
1,136,289
Distance Traveled
1,108,948
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,161
560
29
3
0
203,784
5
W
Ao Kuang
7,241
658
83
8
0
249,443
0
L
Ix Chel
5,608
510
79
7
0
214,594
0
L
Ao Kuang
5,493
499
46
4
0
264,255
0
W
Nox
6,812
619
86
8
0
215,792
0
W
Neith
6,445
586
81
7
0
208,575
1
W
Sun Wukong
7,253
659
81
7
0
221,619
0
W
Bacchus
6,018
547
17
2
0
240,860
0
L
Mulan
4,627
421
31
3
0
212,236
0
L
Medusa
5,559
505
52
5
0
214,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role