Player Matchup

Ix Chel
Ix Chel
Diamond I
 
Ix Chel
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Diamond IV
Dauice
Ne Zha
Diamond IV
Level 155
God Stats
20W - 11L
1,704 SR
Queue Stats
412W - 391L
1,975 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,541 SR
1,595 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,526 SR
1,906 MMR
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Masters
BiggyDoinks
Surtr
Masters
Level 160
God Stats
69W - 60L
1,670 SR
Queue Stats
539W - 471L
2,357 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum II
Rockau
Kumbhakarna
Platinum II
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,936 MMR
Solo
Yu Huang
Yu Huang
Diamond III
erce
Yu Huang
Diamond III
Level 137
God Stats
2W - 1L
1,459 SR
Queue Stats
136W - 121L
2,237 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 3 / 3
8,477
565
10,848
11,227
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
14
1 / 2 / 0
8,423
562
6,685
10,185
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
15
1 / 6 / 0
8,321
555
7,280
15,001
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
 
Thanatos
10
3 / 3 / 0
6,628
442
4,279
9,338
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Dauice
Ne Zha
12
1 / 3 / 1
7,568
505
7,155
11,059
6,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MedusaMulanTerra

VS

Bans
ThothNemesisSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 4 / 5
8,884
592
11,367
15,926
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
 
Xbalanque
16
3 / 1 / 4
8,642
576
4,890
7,003
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 4
10,949
730
12,854
13,006
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
Rockau
Kumbhakarna
11
0 / 1 / 5
7,073
472
1,804
12,406
8,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
erce
Yu Huang
16
2 / 1 / 4
8,742
583
8,755
5,932
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
17
17
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
3
1.17
L
Anhur
 
Anhur
1
2
0
0.5
L
Susano
 
Susano
1
6
0
0.17
L
Thanatos
 
Thanatos
3
3
0
1
W
Ao Kuang
 
Ao Kuang
6
4
5
2.13
W
Xbalanque
 
Xbalanque
3
1
4
5
W
6
1
4
8
L
Ne Zha
Dauice
Ne Zha
1
3
1
0.5
W
Kumbhakarna
Rockau
Kumbhakarna
0
1
5
2.5
W
Yu Huang
erce
Yu Huang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
39,670
56,810
Taken
54,273
21,686
Mitigated
26,400
21,688
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,848
1,470
262
2,621
11,227
3,456
0
6,799
3,830
77,115
1,656
L
Anhur
 
Anhur
6,685
4,231
0
3,979
10,185
3,257
219
3,201
6,940
0
68,836
L
Susano
 
Susano
7,280
2,127
0
4,992
15,001
5,286
0
4,435
9,914
0
77,793
L
Thanatos
 
Thanatos
4,279
1,253
0
7,717
9,338
2,969
0
2,093
7,057
0
37,450
W
Ao Kuang
 
Ao Kuang
11,367
3,303
0
8,262
15,926
4,715
0
2,244
13,576
73,448
10,278
W
Xbalanque
 
Xbalanque
4,890
2,143
0
3,046
7,003
1,728
460
0
7,003
0
61,715
W
12,854
3,975
0
5,748
13,006
10,237
86
1,792
11,128
10,199
74,969
L
Ne Zha
Dauice
Ne Zha
7,155
1,367
0
2,117
11,059
6,718
271
6,320
4,492
0
33,438
W
Kumbhakarna
Rockau
Kumbhakarna
1,804
335
0
3,881
12,406
8,101
30
4,105
8,047
10,115
0
W
Yu Huang
erce
Yu Huang
8,755
262
0
1,632
5,932
1,619
0
1,782
3,774
68,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
44,290
506
Minions Killed
543
0
Camps Cleared
0
1,543,720
Distance Traveled
1,682,443
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,477
565
146
10
0
309,313
1
L
Anhur
8,423
562
118
8
0
265,555
3
L
Susano
8,321
555
145
10
0
325,862
0
L
Thanatos
6,628
442
65
4
0
305,674
0
W
Ao Kuang
8,884
592
102
7
0
357,497
0
W
Xbalanque
8,642
576
134
9
0
316,320
6
W
Surtr
10,949
730
152
10
0
357,491
0
L
Ne Zha
7,568
505
32
2
0
337,316
2
W
Kumbhakarna
7,073
472
6
0
0
330,321
6
W
Yu Huang
8,742
583
149
10
0
320,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role