Player Matchup

Scylla
Scylla
Badwolf63
Scylla
Level 136
God Stats
4W - 3L
1,519 SR
Queue Stats
90W - 86L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Mirphen95
Aphrodite
Level 155
God Stats
15W - 8L
1,611 SR
Queue Stats
69W - 71L
1,449 Elo+
Party 1
Sol
Sol
RippedPants3349
Sol
Level 112
God Stats
20W - 14L
1,439 SR
Queue Stats
141W - 163L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vexair93
Tsukuyomi
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 125
God Stats
152W - 135L
1,570 SR
Queue Stats
264W - 269L
1,521 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,479 Elo+

VS

Team Averages
Level 124
1,588 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FergiDF
The Morrigan
Level 113
God Stats
3W - 9L
1,611 SR
Queue Stats
59W - 64L
1,435 Elo+
Solo
Artemis
Artemis
SPARTAN OO2
Artemis
Level 120
God Stats
10W - 7L
1,512 SR
Queue Stats
201W - 225L
1,427 Elo+
Solo
Osiris
Osiris
sLc WooK
Osiris
Level 170
God Stats
20W - 15L
1,816 SR
Queue Stats
380W - 372L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Badwolf63
Scylla
10
3 / 0 / 0
5,826
647
2,307
3,582
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mirphen95
Aphrodite
9
1 / 0 / 3
5,541
616
1,512
4,155
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,909
545
4,951
5,596
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Vexair93
Tsukuyomi
9
1 / 1 / 4
5,137
571
2,177
3,791
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
donimique
Cu Chulainn
10
2 / 0 / 0
5,996
666
4,998
5,219
3,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 1 / 1
4,676
520
3,697
7,668
4,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
 
Arachne
8
0 / 2 / 0
4,360
484
1,365
6,595
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
FergiDF
The Morrigan
10
1 / 3 / 1
5,018
558
2,561
5,455
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SPARTAN OO2
Artemis
5
0 / 1 / 0
3,738
415
929
1,623
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
sLc WooK
Osiris
10
0 / 1 / 0
5,052
561
2,421
8,003
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
L
Arachne
 
Arachne
0
2
0
0
W
Scylla
Badwolf63
Scylla
3
0
0
3
L
The Morrigan
FergiDF
The Morrigan
1
3
1
0.5
W
Aphrodite
Mirphen95
Aphrodite
1
0
3
2.5
W
1
1
1
1.5
L
Artemis
SPARTAN OO2
Artemis
0
1
0
0
W
Tsukuyomi
Vexair93
Tsukuyomi
1
1
4
3
W
Cu Chulainn
donimique
Cu Chulainn
2
0
0
2
L
Osiris
sLc WooK
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,945
Damage
10,973
22,343
Taken
29,344
9,440
Mitigated
15,848
10,910
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,697
245
0
3,384
7,668
4,493
0
3,942
3,669
19,924
0
L
Arachne
 
Arachne
1,365
513
0
2,406
6,595
1,889
0
1,443
5,080
0
28,257
W
Scylla
Badwolf63
Scylla
2,307
547
0
517
3,582
901
0
718
2,770
31,168
0
L
The Morrigan
FergiDF
The Morrigan
2,561
480
0
1,250
5,455
1,723
0
1,502
3,537
28,244
1,253
W
Aphrodite
Mirphen95
Aphrodite
1,512
401
2,218
3,250
4,155
1,963
172
1,429
2,726
19,800
1,784
W
4,951
1,960
0
1,521
5,596
1,584
798
2,213
3,339
29,176
2,401
L
Artemis
SPARTAN OO2
Artemis
929
142
0
93
1,623
442
0
1,283
340
0
10,630
W
Tsukuyomi
Vexair93
Tsukuyomi
2,177
686
0
1,368
3,791
1,084
0
849
2,794
0
23,282
W
Cu Chulainn
donimique
Cu Chulainn
4,998
707
0
2,036
5,219
3,908
0
53
5,166
589
40,651
L
Osiris
sLc WooK
Osiris
2,421
938
0
3,552
8,003
7,301
0
170
7,833
494
35,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
22,844
279
Minions Killed
226
0
Camps Cleared
0
853,586
Distance Traveled
792,860
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,676
520
27
3
0
178,427
0
L
Arachne
4,360
484
55
6
0
217,168
0
W
Scylla
5,826
647
67
7
0
150,035
0
L
The Morrigan
5,018
558
57
6
0
162,738
0
W
Aphrodite
5,541
616
36
4
0
168,256
1
W
Sol
4,909
545
58
6
0
171,652
0
L
Artemis
3,738
415
19
2
0
64,528
0
W
Tsukuyomi
5,137
571
52
6
0
199,426
2
W
Cu Chulainn
5,996
666
66
7
0
164,217
0
L
Osiris
5,052
561
68
8
0
169,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role