Player Matchup

Nike
Nike
 
Nike
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HEMIRT
Thor
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,736 Elo+
Solo
Scylla
Scylla
Ozkiro
Scylla
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 71L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
eternal-copper7
Danzaburou
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 21L
1,667 Elo+
Solo
Sylvanus
Sylvanus
o Hamzah
Sylvanus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 117L
1,433 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,548 Elo+

VS

Team Averages
Level 86
1,605 SR
1,434 Elo+
Xbalanque
Xbalanque
DabOnThemOooos
Xbalanque
Level 89
God Stats
2W - 4L
1,490 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo
Mulan
Mulan
Phillygstring
Mulan
Level 39
God Stats
18W - 11L
1,565 SR
Queue Stats
51W - 61L
1,368 Elo+
Solo
Cthulhu
Cthulhu
RenegadeSun407
Cthulhu
Level 107
God Stats
4W - 3L
1,645 SR
Queue Stats
345W - 317L
1,466 Elo+
Solo
Medusa
Medusa
deppnho
Medusa
Level 69
God Stats
15W - 7L
1,727 SR
Queue Stats
203W - 216L
1,470 Elo+
Solo
Ra
Ra
lG--88
Ra
Level 125
God Stats
8W - 5L
1,599 SR
Queue Stats
33W - 30L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 3 / 2
7,053
543
7,593
10,816
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
HEMIRT
Thor
12
5 / 6 / 4
7,129
548
6,970
13,244
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Ozkiro
Scylla
11
2 / 5 / 2
6,869
528
2,811
6,771
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
eternal-copper7
Danzaburou
11
0 / 5 / 2
6,475
498
4,678
11,779
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
o Hamzah
Sylvanus
10
1 / 1 / 4
6,317
486
3,022
10,914
6,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DabOnThemOooos
Xbalanque
13
0 / 2 / 2
7,181
552
3,970
7,778
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 7
8,276
637
10,657
12,424
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
4 / 2 / 8
8,067
621
12,470
8,834
4,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
deppnho
Medusa
14
4 / 1 / 0
8,810
678
4,242
8,690
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
6 / 4 / 7
8,850
681
7,090
7,331
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
20
20
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
2
1.33
W
Xbalanque
DabOnThemOooos
Xbalanque
0
2
2
0.5
L
Thor
HEMIRT
Thor
5
6
4
1.17
L
Scylla
Ozkiro
Scylla
2
5
2
0.6
W
6
2
7
4.75
W
4
2
8
4
W
Medusa
deppnho
Medusa
4
1
0
4
L
Danzaburou
eternal-copper7
Danzaburou
0
5
2
0.2
W
Ra
6
4
7
2.38
L
Sylvanus
o Hamzah
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
38,429
53,524
Taken
45,057
23,210
Mitigated
17,561
18,096
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,593
706
0
3,220
10,816
5,541
0
2,158
8,588
0
41,162
W
Xbalanque
DabOnThemOooos
Xbalanque
3,970
1,725
0
2,673
7,778
2,635
966
874
6,904
0
40,542
L
Thor
HEMIRT
Thor
6,970
2,077
0
4,103
13,244
4,686
0
3,895
9,349
0
40,136
L
Scylla
Ozkiro
Scylla
2,811
335
0
1,251
6,771
2,319
0
3,553
3,218
33,090
0
W
10,657
2,232
0
5,772
12,424
5,612
517
1,024
11,280
0
62,866
W
12,470
799
407
2,088
8,834
4,881
309
2,095
6,739
41,316
1,580
W
Medusa
deppnho
Medusa
4,242
1,341
0
3,482
8,690
2,286
1,740
0
8,241
0
55,798
L
Danzaburou
eternal-copper7
Danzaburou
4,678
953
64
2,939
11,779
3,951
0
4,961
6,818
0
43,456
W
Ra
7,090
317
779
1,341
7,331
2,147
447
1,840
5,410
55,486
0
L
Sylvanus
o Hamzah
Sylvanus
3,022
449
2,922
3,597
10,914
6,713
0
4,861
6,053
13,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
41,184
275
Minions Killed
435
0
Camps Cleared
0
1,158,530
Distance Traveled
1,307,776
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,053
543
75
6
0
277,378
6
W
Xbalanque
7,181
552
84
6
0
245,674
0
L
Thor
7,129
548
56
4
0
258,551
0
L
Scylla
6,869
528
55
4
0
199,322
0
W
Mulan
8,276
637
99
8
0
272,202
0
W
Cthulhu
8,067
621
49
4
0
283,783
0
W
Medusa
8,810
678
105
8
0
245,255
1
L
Danzaburou
6,475
498
73
6
0
235,909
2
W
Ra
8,850
681
98
8
0
260,862
0
L
Sylvanus
6,317
486
16
1
0
187,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role