Player Matchup

Discordia
Discordia
Dagalco23
Discordia
Level 128
God Stats
1W - 1L
1,790 SR
Queue Stats
166W - 158L
1,551 Elo+
Solo
Loki
Loki
Farbror_Hanibal
Loki
Level 99
God Stats
0W - 2L
1,665 SR
Queue Stats
179W - 156L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
IC3DxE4GLE
Sylvanus
Level 118
God Stats
9W - 6L
1,611 SR
Queue Stats
174W - 156L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Kawaii_potato69-
Heimdallr
Level 88
God Stats
1W - 2L
1,555 SR
Queue Stats
133W - 118L
1,483 Elo+
Party 1
Anhur
Anhur
wildepro10
Anhur
Level 84
God Stats
2W - 2L
1,571 SR
Queue Stats
99W - 101L
1,446 Elo+
Party 1
Team Averages
Level 103
1,638 SR
1,503 Elo+

VS

Team Averages
Level 111
1,574 SR
1,533 Elo+
Mulan
Mulan
Jowler96
Mulan
Level 149
God Stats
1W - 1L
1,614 SR
Queue Stats
76W - 79L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lolaser
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 27L
1,495 Elo+
Party 2
Olorun
Olorun
SKAME
Olorun
Level 51
God Stats
13W - 5L
1,704 SR
Queue Stats
31W - 18L
1,613 Elo+
Party 2
Cerberus
Cerberus
Vietmine
Cerberus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 10L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
influencet1
Ao Kuang
Level 147
God Stats
5W - 3L
1,553 SR
Queue Stats
84W - 76L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dagalco23
Discordia
15
4 / 2 / 1
8,941
596
6,859
7,523
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 3
7,754
517
7,536
11,796
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
IC3DxE4GLE
Sylvanus
16
2 / 0 / 0
9,842
656
14,055
12,501
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
11
0 / 7 / 1
6,318
421
4,759
10,219
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
12
0 / 5 / 1
6,770
451
5,603
9,227
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jowler96
Mulan
14
0 / 1 / 0
7,949
530
7,887
18,882
14,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Lolaser
Ah Muzen Cab
15
11 / 1 / 3
9,648
643
13,205
8,891
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SKAME
Olorun
14
2 / 4 / 1
8,745
583
4,757
7,860
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Vietmine
Cerberus
12
0 / 0 / 12
7,851
523
4,276
9,614
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
influencet1
Ao Kuang
15
4 / 2 / 3
8,511
567
6,241
13,908
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
17
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dagalco23
Discordia
4
2
1
2.25
L
2
3
3
1.17
L
Sylvanus
IC3DxE4GLE
Sylvanus
2
0
0
2
W
Mulan
Jowler96
Mulan
0
1
0
0
L
Heimdallr
0
7
1
0.07
W
Ah Muzen Cab
Lolaser
Ah Muzen Cab
11
1
3
12.5
W
Olorun
SKAME
Olorun
2
4
1
0.63
W
Cerberus
Vietmine
Cerberus
0
0
12
6
W
Ao Kuang
influencet1
Ao Kuang
4
2
3
2.75
L
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
36,366
51,266
Taken
59,155
23,907
Mitigated
30,739
15,615
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dagalco23
Discordia
6,859
250
0
868
7,523
2,545
0
5,998
1,525
67,032
0
L
7,536
2,501
0
4,870
11,796
3,665
0
3,815
7,981
0
58,757
L
Sylvanus
IC3DxE4GLE
Sylvanus
14,055
4,529
60
6,002
12,501
12,349
769
1,361
11,140
70,052
15,156
W
Mulan
Jowler96
Mulan
7,887
1,016
0
6,766
18,882
14,377
0
10,619
8,263
0
70,648
L
Heimdallr
4,759
597
181
1,063
10,219
2,884
0
2,249
7,970
0
32,846
W
Ah Muzen Cab
Lolaser
Ah Muzen Cab
13,205
4,951
0
1,568
8,891
3,017
156
0
8,891
0
74,595
W
Olorun
SKAME
Olorun
4,757
3,093
0
2,231
7,860
2,390
2,436
5,256
2,604
66,693
887
W
Cerberus
Vietmine
Cerberus
4,276
135
0
3,778
9,614
6,349
0
1,852
7,762
13,609
0
W
Ao Kuang
influencet1
Ao Kuang
6,241
1,192
0
8,259
13,908
4,606
0
1,476
12,432
51,842
2,242
L
Anhur
5,603
3,722
0
2,571
9,227
2,464
0
1,556
7,671
0
52,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
42,704
543
Minions Killed
528
0
Camps Cleared
0
1,425,723
Distance Traveled
1,531,575
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,941
596
145
10
0
294,730
4
L
Loki
7,754
517
83
6
0
343,948
0
L
Sylvanus
9,842
656
156
10
0
231,451
3
W
Mulan
7,949
530
137
9
0
297,574
3
L
Heimdallr
6,318
421
72
5
0
307,003
0
W
Ah Muzen Cab
9,648
643
124
8
0
328,077
0
W
Olorun
8,745
583
132
9
0
258,167
2
W
Cerberus
7,851
523
30
2
0
334,194
7
W
Ao Kuang
8,511
567
105
7
0
313,563
4
L
Anhur
6,770
451
87
6
0
248,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role