Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EddyHaros
Mulan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 91L
1,500 Elo+
Party 2
Da Ji
Da Ji
ferrvd
Da Ji
Level 147
God Stats
4W - 8L
1,263 SR
Queue Stats
94W - 111L
1,459 Elo+
Party 2
Team Averages
Level 137
1,421 SR
1,487 Elo+

VS

Team Averages
Level 158
1,621 SR
1,430 Elo+
Chiron
Chiron
KoffeeBawls
Chiron
Level 185
God Stats
1W - 0L
1,280 SR
Queue Stats
10W - 15L
1,493 Elo+
Party 1
Chaac
Chaac
TrICkyTmanN109
Chaac
Level 108
God Stats
2W - 0L
1,871 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Bacchus
Bacchus
shocktrop
Bacchus
Level 181
God Stats
1W - 0L
1,713 SR
Queue Stats
12W - 13L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 2
7,722
702
14,471
4,954
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
EddyHaros
Mulan
13
1 / 5 / 3
7,629
694
5,348
10,907
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
ferrvd
Da Ji
12
1 / 4 / 2
7,000
636
2,232
7,820
3,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 5
8,571
779
7,060
6,688
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 7
8,384
762
6,729
10,373
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
shocktrop
Bacchus
14
4 / 2 / 4
8,209
746
5,383
10,359
8,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
2
3
L
Mulan
EddyHaros
Mulan
1
5
3
0.5
W
Chiron
3
2
5
2.75
W
3
0
7
6.5
L
Da Ji
ferrvd
Da Ji
1
4
2
0.5
W
Bacchus
shocktrop
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
19,172
23,681
Taken
27,420
13,085
Mitigated
19,033
3,546
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,471
787
0
578
4,954
1,370
33
495
4,194
33,993
388
L
Mulan
EddyHaros
Mulan
5,348
441
0
2,406
10,907
8,143
0
2,855
7,306
0
24,347
W
Chiron
7,060
2,833
622
1,920
6,688
2,206
0
3,637
2,641
0
44,499
W
6,729
372
0
5,691
10,373
8,790
0
5,024
4,666
473
18,843
L
Da Ji
ferrvd
Da Ji
2,232
229
0
562
7,820
3,572
0
1,667
5,639
0
16,187
W
Bacchus
shocktrop
Bacchus
5,383
439
0
1,282
10,359
8,037
0
4,172
5,736
18,611
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
25,164
124
Minions Killed
141
0
Camps Cleared
0
596,256
Distance Traveled
631,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,722
702
55
5
0
211,855
0
L
Mulan
7,629
694
42
4
0
180,818
3
W
Chiron
8,571
779
88
8
0
207,616
0
W
Chaac
8,384
762
29
3
0
219,975
0
L
Da Ji
7,000
636
27
2
0
203,583
0
W
Bacchus
8,209
746
24
2
0
203,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role