Player Matchup

Chiron
Chiron
Bronze IV
BLKLeatherGloves
Chiron
Bronze IV
Level 144
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 1L
1,489 MMR
Solo
Thoth
Thoth
Gold II
ErickEsc20
Thoth
Gold II
Level 194
God Stats
1W - 1L
1,280 SR
Queue Stats
284W - 278L
1,493 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Higuain4747
Cu Chulainn
Gold II
Level 129
God Stats
5W - 6L
1,443 SR
Queue Stats
248W - 256L
1,452 MMR
Party 2
Olorun
Olorun
Gold III
JAY DUNKZ
Olorun
Gold III
Level 148
God Stats
1W - 0L
1,754 SR
Queue Stats
352W - 359L
1,488 MMR
Solo
Horus
Horus
Gold II
bobyto4321
Horus
Gold II
Level 128
God Stats
7W - 6L
1,751 SR
Queue Stats
209W - 215L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,576 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,626 SR
1,484 MMR
Aphrodite
Aphrodite
Platinum IV
BambiGrlNickie
Aphrodite
Platinum IV
Level 187
God Stats
274W - 242L
1,591 SR
Queue Stats
301W - 298L
1,430 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Determinebee07
Ix Chel
Gold III
Level 146
God Stats
72W - 67L
1,529 SR
Queue Stats
681W - 685L
1,540 MMR
Party 1
Tyr
Tyr
Bronze III
Oleshlippity
Tyr
Bronze III
Level 141
God Stats
1W - 2L
1,606 SR
Queue Stats
3W - 5L
1,467 MMR
Solo
Charybdis
Charybdis
Bronze III
Rageshenron10
Charybdis
Bronze III
Level 102
God Stats
0W - 2L
1,726 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Loki
Loki
Gold IV
Zyrccaa
Loki
Gold IV
Level 177
God Stats
4W - 2L
1,677 SR
Queue Stats
80W - 82L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
11,908
595
13,843
12,076
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thoth
18
4 / 2 / 12
11,289
564
13,675
7,494
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Higuain4747
Cu Chulainn
19
10 / 2 / 11
12,959
648
22,215
22,519
23,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
JAY DUNKZ
Olorun
18
3 / 1 / 20
11,151
558
9,237
22,328
24,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
18
3 / 1 / 20
11,436
572
10,439
22,196
11,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixMedusaIzanamiSun Wukong

VS

Bans
ThorMulanAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BambiGrlNickie
Aphrodite
14
2 / 7 / 3
9,002
450
9,977
17,476
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 8 / 6
9,331
467
16,547
16,454
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 3 / 4
9,330
467
9,786
17,734
14,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Rageshenron10
Charybdis
14
2 / 9 / 1
8,917
446
4,894
18,774
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
Zyrccaa
Loki
17
2 / 5 / 3
9,620
481
7,501
17,699
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
32
Kills
8
8
Deaths
32
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
Aphrodite
BambiGrlNickie
Aphrodite
2
7
3
0.5
L
1
8
6
0.5
W
Thoth
4
2
12
5
W
Cu Chulainn
Higuain4747
Cu Chulainn
10
2
11
7.75
W
Olorun
JAY DUNKZ
Olorun
3
1
20
13
L
1
3
4
1
L
Charybdis
Rageshenron10
Charybdis
2
9
1
0.28
L
Loki
Zyrccaa
Loki
2
5
3
0.7
W
Horus
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,409
Damage
48,705
86,613
Taken
88,137
66,399
Mitigated
39,717
33,359
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,843
3,204
1,841
4,019
12,076
4,812
3,316
4,141
7,935
0
77,307
L
Aphrodite
BambiGrlNickie
Aphrodite
9,977
236
3,705
5,693
17,476
7,895
0
6,002
11,198
41,501
0
L
16,547
1,245
438
1,668
16,454
5,693
0
5,247
10,815
68,352
1,315
W
Thoth
13,675
815
0
734
7,494
2,343
1,211
3,138
4,356
75,574
0
W
Cu Chulainn
Higuain4747
Cu Chulainn
22,215
1,575
0
3,201
22,519
23,891
735
4,071
18,082
18,900
80,064
W
Olorun
JAY DUNKZ
Olorun
9,237
3,188
2,966
7,889
22,328
24,224
2,846
8,678
13,650
67,902
2,445
L
9,786
465
0
6,489
17,734
14,935
0
4,088
13,374
0
64,032
L
Charybdis
Rageshenron10
Charybdis
4,894
1,930
0
2,450
18,774
5,698
468
6,179
12,479
0
48,020
L
Loki
Zyrccaa
Loki
7,501
1,123
0
6,252
17,699
5,496
0
4,329
13,127
0
86,818
W
Horus
10,439
3,893
2,594
10,115
22,196
11,129
409
6,872
15,324
0
75,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
46,200
565
Minions Killed
539
0
Camps Cleared
0
2,036,356
Distance Traveled
1,919,123
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,908
595
91
5
0
382,972
1
L
Aphrodite
9,002
450
62
3
0
323,529
4
L
Ix Chel
9,331
467
141
7
0
380,913
4
W
Thoth
11,289
564
140
7
0
423,049
8
W
Cu Chulainn
12,959
648
132
7
0
417,279
1
W
Olorun
11,151
558
85
4
0
371,228
6
L
Tyr
9,330
467
104
5
0
443,715
2
L
Charybdis
8,917
446
91
5
0
325,130
7
L
Loki
9,620
481
141
7
0
445,836
4
W
Horus
11,436
572
117
6
0
441,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role