Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Grayj76
Apollo
Level 128
God Stats
2W - 1L
1,694 SR
Queue Stats
113W - 111L
1,466 Elo+
Solo
Charybdis
Charybdis
Videolane
Charybdis
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
342W - 345L
1,387 Elo+
Solo
Team Averages
Level 134
1,539 SR
1,471 Elo+

VS

Team Averages
Level 115
1,596 SR
1,546 Elo+
Izanami
Izanami
AbcenTLiquid
Izanami
Level 125
God Stats
6W - 3L
1,839 SR
Queue Stats
357W - 304L
1,558 Elo+
Party 1
Thor
Thor
DURUMavecpiquant
Thor
Level 126
God Stats
0W - 2L
1,220 SR
Queue Stats
13W - 18L
1,488 Elo+
Solo
Sylvanus
Sylvanus
OlsonTheBolson
Sylvanus
Level 118
God Stats
2W - 1L
1,969 SR
Queue Stats
74W - 72L
1,551 Elo+
Solo
Tiamat
Tiamat
Pendrei
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 107L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
SkarrQ
Danzaburou
Level 120
God Stats
0W - 2L
1,454 SR
Queue Stats
112W - 113L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 6
6,392
1,278
1,721
7,840
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
 
Xing Tian
11
2 / 0 / 5
6,141
1,228
3,105
5,150
4,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
 
Da Ji
9
1 / 2 / 3
5,480
1,096
1,894
3,931
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Grayj76
Apollo
10
1 / 1 / 2
5,781
1,156
2,149
3,096
1,298
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Videolane
Charybdis
11
2 / 1 / 4
6,466
1,293
3,132
4,678
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbcenTLiquid
Izanami
10
0 / 2 / 3
5,196
1,039
2,068
3,686
1,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 1
5,363
1,073
4,284
2,681
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
1
0 / 0 / 0
1,292
258
0
0
0
Tiamat
Pendrei
Tiamat
10
0 / 1 / 4
5,224
1,045
3,908
3,237
1,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SkarrQ
Danzaburou
11
2 / 2 / 2
5,612
1,122
6,625
3,898
1,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
7
Kills
4
4
Deaths
7
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
W
Xing Tian
 
Xing Tian
2
0
5
4.5
W
Da Ji
 
Da Ji
1
2
3
1.25
L
Izanami
AbcenTLiquid
Izanami
0
2
3
0.75
L
2
2
1
1.25
W
Apollo
Grayj76
Apollo
1
1
2
2
L
Sylvanus
0
0
0
0
L
Tiamat
Pendrei
Tiamat
0
1
4
2
L
Danzaburou
SkarrQ
Danzaburou
2
2
2
1.5
W
Charybdis
Videolane
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
16,885
24,695
Taken
13,502
14,342
Mitigated
4,728
11,112
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,721
907
3,270
4,665
7,840
3,869
15
1,275
6,565
0
2,431
W
Xing Tian
 
Xing Tian
3,105
64
192
360
5,150
4,744
0
1,190
3,960
4,574
253
W
Da Ji
 
Da Ji
1,894
280
38
120
3,931
2,103
129
427
3,504
0
3,287
L
Izanami
AbcenTLiquid
Izanami
2,068
1,496
254
1,152
3,686
1,031
0
770
2,916
0
7,926
L
4,284
86
145
43
2,681
885
0
265
2,416
0
8,337
W
Apollo
Grayj76
Apollo
2,149
388
134
688
3,096
1,298
663
951
2,145
0
8,958
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Pendrei
Tiamat
3,908
427
0
340
3,237
1,347
0
1,113
2,124
8,074
0
L
Danzaburou
SkarrQ
Danzaburou
6,625
2,182
86
1,101
3,898
1,465
0
756
3,142
0
12,369
W
Charybdis
Videolane
Charybdis
3,132
1,254
399
1,246
4,678
2,328
656
65
4,613
0
20,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
22,687
71
Minions Killed
46
0
Camps Cleared
0
509,421
Distance Traveled
400,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,392
1,278
1
0
0
122,471
0
W
Xing Tian
6,141
1,228
6
1
0
118,104
0
W
Da Ji
5,480
1,096
5
1
0
80,172
0
L
Izanami
5,196
1,039
13
3
0
94,389
0
L
Thor
5,363
1,073
11
2
0
112,107
0
W
Apollo
5,781
1,156
24
5
0
81,641
0
L
Sylvanus
1,292
258
0
0
0
0
0
L
Tiamat
5,224
1,045
8
2
0
94,480
0
L
Danzaburou
5,612
1,122
14
3
0
99,711
0
W
Charybdis
6,466
1,293
35
7
0
107,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role