Player Matchup

Ymir
Ymir
 
Ymir
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BETTICOGAIMER17
Ullr
Level 144
God Stats
29W - 31L
1,557 SR
Queue Stats
79W - 82L
1,471 Elo+
Solo
Tyr
Tyr
Cmanizzo
Tyr
Level 172
God Stats
5W - 17L
1,322 SR
Queue Stats
123W - 142L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Phalicious
Ah Puch
Level 99
God Stats
6W - 7L
1,442 SR
Queue Stats
69W - 80L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Reeceademu_88
Ratatoskr
Level 76
God Stats
280W - 516L
1,358 SR
Queue Stats
369W - 703L
1,344 Elo+
Solo
Team Averages
Level 141
1,436 SR
1,465 Elo+

VS

Team Averages
Level 78
1,560 SR
1,499 Elo+
Baron Samedi
Baron Samedi
IR3ignH3ll
Baron Samedi
Level 83
God Stats
6W - 4L
1,632 SR
Queue Stats
20W - 18L
1,530 Elo+
Solo
Nox
Nox
InfamousRIP
Nox
Level 123
God Stats
2W - 4L
1,212 SR
Queue Stats
160W - 160L
1,567 Elo+
Solo
Nu Wa
Nu Wa
MarinateMyKitty
Nu Wa
Level 85
God Stats
2W - 1L
1,760 SR
Queue Stats
17W - 18L
1,471 Elo+
Solo
Medusa
Medusa
lldogll9624
Medusa
Level 32
God Stats
29W - 27L
1,436 SR
Queue Stats
90W - 91L
1,417 Elo+
Solo
Nike
Nike
rhyguy1997
Nike
Level 68
God Stats
6W - 1L
1,758 SR
Queue Stats
77W - 66L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 4
9,024
1,128
4,068
7,728
6,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 1 / 0
7,072
884
434
1,332
393
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,985
998
6,480
15,236
17,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Phalicious
Ah Puch
14
1 / 0 / 3
8,799
1,100
15,877
3,268
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Reeceademu_88
Ratatoskr
13
2 / 5 / 1
8,159
1,020
4,520
11,731
4,536
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IR3ignH3ll
Baron Samedi
14
4 / 1 / 5
8,963
1,120
8,127
5,596
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 7
9,436
1,180
5,887
6,151
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 8
8,042
1,005
5,979
2,350
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
3 / 2 / 7
8,769
1,096
9,584
11,237
4,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 9
7,975
997
5,066
9,348
7,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
4
Kills
10
10
Deaths
4
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
4
2
L
0
1
0
0
L
1
4
2
0.5
W
Baron Samedi
IR3ignH3ll
Baron Samedi
4
1
5
6.5
W
3
0
7
6.5
W
0
0
8
4
L
Ah Puch
Phalicious
Ah Puch
1
0
3
2.5
L
Ratatoskr
Reeceademu_88
Ratatoskr
2
5
1
0.5
W
Medusa
3
2
7
3.25
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
34,643
39,295
Taken
34,682
30,628
Mitigated
19,927
7,357
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,068
80
0
2,778
7,728
6,510
0
3,933
3,795
15,451
4,053
L
434
162
0
20
1,332
393
0
543
789
0
1,014
L
6,480
325
0
3,795
15,236
17,973
0
7,170
8,066
704
14,755
W
Baron Samedi
IR3ignH3ll
Baron Samedi
8,127
314
1,892
1,883
5,596
2,597
0
3,307
2,289
26,779
0
W
5,887
314
0
324
6,151
4,992
0
3,664
2,487
15,293
232
W
5,979
1,375
0
148
2,350
874
0
581
1,769
15,783
589
L
Ah Puch
Phalicious
Ah Puch
15,877
54
0
642
3,268
1,216
0
1,268
2,000
48,594
0
L
Ratatoskr
Reeceademu_88
Ratatoskr
4,520
224
0
122
11,731
4,536
0
6,804
4,927
0
11,247
W
Medusa
9,584
5,304
0
392
11,237
4,034
0
7,029
4,208
0
22,507
W
5,066
28
0
491
9,348
7,430
0
5,288
4,060
858
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
43,185
161
Minions Killed
166
4
Camps Cleared
6
675,180
Distance Traveled
724,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,024
1,128
34
4
0
124,733
0
L
Ullr
7,072
884
1
0
0
32,859
0
L
Tyr
7,985
998
17
2
1
163,156
0
W
Baron Samedi
8,963
1,120
42
5
0
143,923
0
W
Nox
9,436
1,180
20
3
1
144,677
0
W
Nu Wa
8,042
1,005
22
3
2
145,982
0
L
Ah Puch
8,799
1,100
91
11
2
172,653
0
L
Ratatoskr
8,159
1,020
18
2
1
181,779
0
W
Medusa
8,769
1,096
52
7
3
137,151
0
W
Nike
7,975
997
30
4
0
153,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role