Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
BaconIsExemplary
Mulan
Level 109
God Stats
2W - 1L
1,872 SR
Queue Stats
130W - 74L
1,699 Elo+
Solo
Hades
Hades
GenesisTek
Hades
Level 131
God Stats
2W - 1L
1,855 SR
Queue Stats
88W - 66L
1,549 Elo+
Party 1
Ra
Ra
Kumasani
Ra
Level 36
God Stats
0W - 3L
1,128 SR
Queue Stats
45W - 32L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
TehArtemis
Ix Chel
Level 148
God Stats
47W - 39L
1,560 SR
Queue Stats
83W - 80L
1,474 Elo+
Party 3
Team Averages
Level 116
1,583 SR
1,552 Elo+

VS

Team Averages
Level 132
1,580 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Abiotic98
Mulan
Level 122
God Stats
8W - 4L
1,450 SR
Queue Stats
41W - 30L
1,450 Elo+
Solo
Ymir
Ymir
Gebs on fent
Ymir
Level 89
God Stats
2W - 4L
1,455 SR
Queue Stats
181W - 168L
1,542 Elo+
Party 2
Discordia
Discordia
PeacePM
Discordia
Level 140
God Stats
4W - 2L
1,766 SR
Queue Stats
195W - 181L
1,545 Elo+
Party 2
Medusa
Medusa
dwuhbzy
Medusa
Level 150
God Stats
8W - 3L
1,730 SR
Queue Stats
254W - 236L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 3 / 2
7,179
513
3,294
10,639
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 6 / 0
8,284
592
10,932
20,207
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
11
0 / 2 / 0
6,489
464
5,142
8,393
2,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 0
6,445
460
4,050
7,507
2,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
TehArtemis
Ix Chel
11
1 / 4 / 1
6,927
495
5,178
9,026
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 4 / 0
8,136
581
9,399
14,915
14,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Abiotic98
Mulan
17
5 / 0 / 3
8,727
623
7,578
8,682
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 0 / 7
8,056
575
5,574
13,158
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
PeacePM
Discordia
14
5 / 2 / 0
8,423
602
5,411
5,414
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
dwuhbzy
Medusa
15
3 / 0 / 2
8,266
590
6,229
5,446
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
18
18
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
W
King Arthur
 
King Arthur
4
4
0
1
W
Mulan
Abiotic98
Mulan
5
0
3
6.5
L
4
6
0
0.67
W
1
0
7
4.5
L
Hades
0
2
0
0
L
0
3
0
0
W
Discordia
PeacePM
Discordia
5
2
0
2.5
L
Ix Chel
TehArtemis
Ix Chel
1
4
1
0.38
W
Medusa
dwuhbzy
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
34,191
55,772
Taken
47,615
24,869
Mitigated
30,407
21,609
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,294
833
0
5,181
10,639
3,340
0
1,091
9,548
0
56,303
W
King Arthur
 
King Arthur
9,399
1,631
0
5,916
14,915
14,305
0
87
14,044
0
55,126
W
Mulan
Abiotic98
Mulan
7,578
1,751
0
3,585
8,682
3,940
0
2,109
6,369
0
85,580
L
10,932
1,923
0
6,244
20,207
13,582
0
1,142
19,065
0
52,778
W
5,574
703
0
6,142
13,158
8,973
0
6,075
6,709
20,937
0
L
Hades
5,142
1,107
206
4,471
8,393
2,851
0
529
7,864
41,388
2,580
L
4,050
244
1,064
1,228
7,507
2,101
0
2,938
4,569
32,236
0
W
Discordia
PeacePM
Discordia
5,411
176
0
1,682
5,414
1,488
0
2,034
3,034
57,876
1,081
L
Ix Chel
TehArtemis
Ix Chel
5,178
496
355
2,860
9,026
2,995
0
5,127
3,899
47,768
301
W
Medusa
dwuhbzy
Medusa
6,229
2,120
0
1,481
5,446
1,701
1,640
2,984
2,436
0
73,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
41,608
450
Minions Killed
482
0
Camps Cleared
0
1,434,959
Distance Traveled
1,485,010
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,179
513
98
7
0
306,564
0
W
King Arthur
8,136
581
83
6
0
257,353
0
W
Mulan
8,727
623
118
8
0
365,191
2
L
Mulan
8,284
592
99
7
0
267,740
4
W
Ymir
8,056
575
32
2
0
281,025
9
L
Hades
6,489
464
87
6
0
285,092
0
L
Ra
6,445
460
59
4
0
283,526
1
W
Discordia
8,423
602
115
8
0
284,861
1
L
Ix Chel
6,927
495
107
8
0
292,037
3
W
Medusa
8,266
590
134
10
0
296,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role