Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dyerbolical
Horus
Level 45
God Stats
12W - 5L
1,753 SR
Queue Stats
46W - 55L
1,477 Elo+
Solo
Fenrir
Fenrir
Kritzelbob 15
Fenrir
Level 100
God Stats
7W - 7L
1,687 SR
Queue Stats
161W - 160L
1,418 Elo+
Solo
Discordia
Discordia
KrustyChrimbo
Discordia
Level 118
God Stats
3W - 5L
1,740 SR
Queue Stats
246W - 238L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
npu206
Guan Yu
Level 83
God Stats
13W - 9L
1,437 SR
Queue Stats
327W - 351L
1,358 Elo+
Solo
Team Averages
Level 100
1,623 SR
1,444 Elo+

VS

Team Averages
Level 110
1,540 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Celtog7788
Horus
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 167L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Eprudhoe
Danzaburou
Level 123
God Stats
7W - 5L
1,585 SR
Queue Stats
199W - 187L
1,461 Elo+
Solo
Hercules
Hercules
Spl_winner
Hercules
Level 129
God Stats
7W - 11L
1,519 SR
Queue Stats
558W - 539L
1,395 Elo+
Solo
Sol
Sol
Thelynna
Sol
Level 119
God Stats
34W - 33L
1,596 SR
Queue Stats
124W - 112L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 1 / 0
4,724
472
4,826
6,186
1,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 0
4,969
497
2,017
11,380
6,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 2
5,619
562
5,043
8,704
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
KrustyChrimbo
Discordia
9
0 / 1 / 1
4,766
477
2,758
5,156
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
npu206
Guan Yu
9
2 / 3 / 2
5,710
571
5,300
10,590
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 0
6,551
655
5,689
5,789
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
10
1 / 1 / 3
6,098
610
3,786
8,569
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Eprudhoe
Danzaburou
11
3 / 0 / 1
6,490
649
8,562
5,465
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Spl_winner
Hercules
10
2 / 3 / 1
6,275
628
6,198
7,906
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 1
6,010
601
3,413
3,473
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Anubis
 
Anubis
4
2
0
2
W
Horus
1
1
3
2.5
L
1
3
0
0.33
W
Danzaburou
Eprudhoe
Danzaburou
3
0
1
3.5
L
3
2
2
2
L
Discordia
KrustyChrimbo
Discordia
0
1
1
0.5
W
Hercules
Spl_winner
Hercules
2
3
1
0.83
W
0
0
1
0.5
L
Guan Yu
npu206
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
27,648
42,016
Taken
31,202
16,707
Mitigated
15,979
13,591
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,826
2,478
0
2,326
6,186
1,479
0
239
5,947
0
34,607
W
Anubis
 
Anubis
5,689
307
0
3,068
5,789
2,053
600
664
5,061
52,510
1,007
W
Horus
3,786
1,525
250
3,529
8,569
5,641
0
381
8,188
0
14,013
L
2,017
1,024
520
3,484
11,380
6,010
0
900
10,480
0
9,458
W
Danzaburou
Eprudhoe
Danzaburou
8,562
4,491
0
3,336
5,465
1,639
0
0
5,465
0
49,761
L
5,043
781
0
1,471
8,704
3,002
0
2,458
6,246
0
30,206
L
Discordia
KrustyChrimbo
Discordia
2,758
224
0
1,300
5,156
1,177
0
3,363
1,793
31,130
801
W
Hercules
Spl_winner
Hercules
6,198
1,814
0
3,306
7,906
5,858
0
0
7,311
0
35,930
W
3,413
723
0
1,412
3,473
788
779
1,570
1,903
27,074
7,581
L
Guan Yu
npu206
Guan Yu
5,300
1,210
60
4,430
10,590
5,039
0
1,711
8,286
0
24,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
31,424
215
Minions Killed
316
0
Camps Cleared
0
1,048,358
Distance Traveled
1,041,583
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,724
472
52
5
0
196,676
3
W
Anubis
6,551
655
82
8
0
210,056
0
W
Horus
6,098
610
15
2
0
228,859
3
L
Horus
4,969
497
20
2
0
213,470
0
W
Danzaburou
6,490
649
85
9
0
190,254
0
L
Fenrir
5,619
562
45
5
0
236,452
0
L
Discordia
4,766
477
46
5
0
187,221
0
W
Hercules
6,275
628
71
7
0
203,779
4
W
Sol
6,010
601
63
6
0
208,635
2
L
Guan Yu
5,710
571
52
5
0
214,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role