Player Matchup

Ne Zha
Ne Zha
DaRabbeye
Ne Zha
Level 121
God Stats
8W - 4L
1,221 SR
Queue Stats
211W - 224L
1,422 Elo+
Party 4
Athena
Athena
DillyWilly03
Athena
Level 23
God Stats
0W - 2L
1,341 SR
Queue Stats
20W - 18L
1,550 Elo+
Party 3
Hercules
Hercules
GucciJavi
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 92L
1,426 Elo+
Party 4
Erlang Shen
Erlang Shen
Neferisaru
Erlang Shen
Level 147
God Stats
3W - 2L
1,875 SR
Queue Stats
185W - 195L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
YoItsDippy
Kuzenbo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,495 Elo+
Party 3
Team Averages
Level 103
1,487 SR
1,478 Elo+

VS

Team Averages
Level 109
1,607 SR
1,643 Elo+
Mulan
Mulan
BearVsLargerBear
Mulan
Level 123
God Stats
2W - 1L
1,688 SR
Queue Stats
24W - 11L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
Nickasuh
Hou Yi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,557 Elo+
Solo
Sol
Sol
RidexOrxPie
Sol
Level 159
God Stats
4W - 2L
1,621 SR
Queue Stats
185W - 126L
1,586 Elo+
Party 2
Shiva
Shiva
RunningTrains
Shiva
Level 28
God Stats
2W - 0L
1,507 SR
Queue Stats
21W - 5L
1,875 Elo+
Party 2
Heimdallr
Heimdallr
ltzon
Heimdallr
Level 159
God Stats
6W - 4L
1,720 SR
Queue Stats
357W - 321L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaRabbeye
Ne Zha
14
3 / 6 / 3
8,031
803
8,370
9,691
5,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
14
3 / 6 / 7
8,589
859
4,403
14,165
15,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hercules
GucciJavi
Hercules
14
0 / 4 / 4
7,194
719
4,088
12,984
16,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Neferisaru
Erlang Shen
14
1 / 5 / 5
7,672
767
5,500
14,740
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
YoItsDippy
Kuzenbo
13
3 / 5 / 5
8,445
845
8,978
13,915
18,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 17
9,248
925
8,980
12,057
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
Nickasuh
Hou Yi
14
5 / 3 / 14
8,957
896
7,884
6,801
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 20
10,137
1,014
17,392
8,151
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 16
10,135
1,014
14,087
13,556
16,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
ltzon
Heimdallr
15
4 / 3 / 17
9,300
930
9,993
8,478
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
10
Kills
26
26
Deaths
14
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
L
Ne Zha
DaRabbeye
Ne Zha
3
6
3
0.75
L
Athena
3
6
7
1.08
L
Hercules
GucciJavi
Hercules
0
4
4
0.5
L
Erlang Shen
Neferisaru
Erlang Shen
1
5
5
0.7
W
Hou Yi
Nickasuh
Hou Yi
5
3
14
4
W
5
1
20
15
W
8
3
16
5.33
L
Kuzenbo
YoItsDippy
Kuzenbo
3
5
5
1.1
W
Heimdallr
ltzon
Heimdallr
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
58,336
65,495
Taken
49,043
68,048
Mitigated
35,468
16,087
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,980
1,191
627
1,841
12,057
9,258
719
2,648
9,409
0
18,211
L
Ne Zha
DaRabbeye
Ne Zha
8,370
120
663
1,003
9,691
5,709
432
2,488
7,199
0
20,730
L
Athena
4,403
1,044
1,209
1,732
14,165
15,046
112
3,711
10,454
6,824
0
L
Hercules
GucciJavi
Hercules
4,088
392
669
3,261
12,984
16,483
189
3,044
9,940
0
13,300
L
Erlang Shen
Neferisaru
Erlang Shen
5,500
1,279
663
2,575
14,740
12,174
689
4,080
10,660
0
14,608
W
Hou Yi
Nickasuh
Hou Yi
7,884
2,908
857
615
6,801
2,611
1,154
1,495
5,306
0
14,006
W
17,392
6,431
303
2,831
8,151
3,106
2,981
2,078
6,073
37,942
4,070
W
14,087
822
2,701
2,728
13,556
16,732
224
5,165
8,391
66
27,397
L
Kuzenbo
YoItsDippy
Kuzenbo
8,978
2,593
1,471
2,841
13,915
18,636
135
2,987
10,928
14,458
0
W
Heimdallr
ltzon
Heimdallr
9,993
4,256
359
791
8,478
3,761
2,906
1,995
6,483
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
47,777
75
Minions Killed
150
0
Camps Cleared
0
1,037,005
Distance Traveled
969,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,248
925
18
2
0
175,305
0
L
Ne Zha
8,031
803
14
1
0
234,505
0
L
Athena
8,589
859
5
1
0
193,989
0
L
Hercules
7,194
719
24
2
0
201,067
0
L
Erlang Shen
7,672
767
18
2
0
202,803
0
W
Hou Yi
8,957
896
13
1
0
182,629
0
W
Sol
10,137
1,014
50
5
0
210,356
0
W
Shiva
10,135
1,014
33
3
0
214,238
0
L
Kuzenbo
8,445
845
14
1
0
204,641
0
W
Heimdallr
9,300
930
36
4
0
186,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role