Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
HavingFun00
Medusa
Gold IV
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 109L
1,414 MMR
Solo
Mercury
Mercury
Gold V
KHRemind
Mercury
Gold V
Level 148
God Stats
25W - 21L
1,558 SR
Queue Stats
500W - 503L
1,408 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Oggycr10
Ix Chel
Gold IV
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 346L
1,444 MMR
Party 1
Charon
Charon
Gold IV
jukkapalacios
Charon
Gold IV
Level 157
God Stats
0W - 2L
1,542 SR
Queue Stats
129W - 134L
1,402 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,520 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,396 SR
1,415 MMR
Tsukuyomi
Tsukuyomi
Silver II
BlackWolfBJN
Tsukuyomi
Silver II
Level 141
God Stats
6W - 2L
1,901 SR
Queue Stats
39W - 36L
1,399 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
JuubiSama--
Kumbhakarna
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,417 MMR
Solo
Nut
Nut
Gold IV
Sizzrip
Nut
Gold IV
Level 141
God Stats
1W - 3L
1,221 SR
Queue Stats
33W - 31L
1,422 MMR
Solo
Chang'e
Chang'e
Gold IV
jonhy22
Chang'e
Gold IV
Level 158
God Stats
2W - 3L
1,159 SR
Queue Stats
212W - 227L
1,426 MMR
Solo
Vamana
Vamana
Gold II
lLxThaLl
Vamana
Gold II
Level 179
God Stats
1W - 2L
1,200 SR
Queue Stats
48W - 50L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 3 / 2
11,407
570
14,758
20,877
16,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
13
0 / 3 / 0
7,854
393
3,754
12,622
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
KHRemind
Mercury
16
3 / 3 / 1
9,446
472
4,181
14,800
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Oggycr10
Ix Chel
15
0 / 6 / 1
9,259
463
6,706
11,281
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 8 / 0
7,714
386
7,723
18,736
11,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LancelotMaman BrigitteKing ArthurThanatos

VS

Bans
Sun WukongDanzaburouBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackWolfBJN
Tsukuyomi
19
12 / 1 / 7
12,067
603
23,985
19,047
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
JuubiSama--
Kumbhakarna
14
2 / 0 / 5
8,954
448
2,923
9,996
8,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nut
17
1 / 0 / 6
11,133
557
6,612
6,934
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
jonhy22
Chang'e
18
4 / 1 / 5
11,313
566
6,582
13,934
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
lLxThaLl
Vamana
19
3 / 4 / 2
11,934
597
14,523
21,940
23,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
22
23
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
2
1.33
W
Tsukuyomi
BlackWolfBJN
Tsukuyomi
12
1
7
15.5
L
Medusa
0
3
0
0
W
Kumbhakarna
JuubiSama--
Kumbhakarna
2
0
5
4.5
L
Mercury
KHRemind
Mercury
3
3
1
1.17
L
Ix Chel
Oggycr10
Ix Chel
0
6
1
0.08
W
Nut
1
0
6
4
W
Chang'e
jonhy22
Chang'e
4
1
5
6.5
L
0
8
0
0
W
Vamana
lLxThaLl
Vamana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
54,625
78,316
Taken
71,851
41,860
Mitigated
46,024
16,628
Healing
37,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,758
1,351
0
6,613
20,877
16,908
0
699
19,007
0
91,116
W
Tsukuyomi
BlackWolfBJN
Tsukuyomi
23,985
9,262
0
13,620
19,047
7,380
293
6,686
12,361
0
109,290
L
Medusa
3,754
1,407
0
3,676
12,622
3,440
0
1,644
10,978
0
51,602
W
Kumbhakarna
JuubiSama--
Kumbhakarna
2,923
386
0
1,512
9,996
8,293
342
2,462
7,534
32,026
2,130
L
Mercury
KHRemind
Mercury
4,181
1,621
0
1,345
14,800
6,154
0
943
13,765
0
83,856
L
Ix Chel
Oggycr10
Ix Chel
6,706
917
186
2,482
11,281
3,616
0
3,689
7,592
69,414
960
W
Nut
6,612
3,253
0
4,576
6,934
2,416
4,523
1,399
5,535
0
94,210
W
Chang'e
jonhy22
Chang'e
6,582
406
2,187
8,145
13,934
4,865
218
5,075
8,859
89,066
153
L
7,723
888
0
2,326
18,736
11,742
0
2,505
16,231
34,797
0
W
Vamana
lLxThaLl
Vamana
14,523
8,585
0
7,438
21,940
23,070
0
277
21,663
0
101,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
55,401
511
Minions Killed
634
0
Camps Cleared
0
1,905,058
Distance Traveled
2,067,671
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,407
570
153
8
0
391,947
8
W
Tsukuyomi
12,067
603
123
6
0
499,134
0
L
Medusa
7,854
393
82
4
0
363,168
5
W
Kumbhakarna
8,954
448
37
2
0
410,957
0
L
Mercury
9,446
472
121
6
0
471,334
4
L
Ix Chel
9,259
463
120
6
0
335,384
5
W
Nut
11,133
557
163
8
0
368,419
4
W
Chang'e
11,313
566
145
7
0
420,707
2
L
Charon
7,714
386
35
2
0
343,225
4
W
Vamana
11,934
597
166
8
0
368,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role